* feat(workspaces): record workspace creation parentage
Retain the caller workspace as informational ancestry for future sidebar nesting, independently of workspace placement and lifecycle.
* fix(app): preserve workspace parentage in replica cache
Paseo no longer checks these in front of the provider. A running agent's model or thinking
change no longer waits for the catalog or checks it, a plugin provider is sent every option
key and refuses what it cannot apply, and a draft setModel keeps the id as the model picker
does.
Under touch sizing the composer's send and stop buttons filled their whole
44pt hit frame with color, so they outweighed every unpainted control in the
toolbar. The trigger keeps the 44pt frame and now paints a 36pt disc
(TOOLBAR_DISC_SIZE) centered inside it. Pointer sizing paints 28 inside 28, so
desktop is unchanged. The voice button's recording fill follows the same rule.
* fix(app): move sidebar footer actions that don't fit behind a caret
Touch sizing makes each footer icon a 44pt target, so five of them plus
the row's padding need 236pt. A docked sidebar can be 200pt and a fold
column about as narrow, so Settings was cut off at the sidebar's edge.
The row now measures itself and keeps as many full-size buttons as fit;
the rest move behind a caret that opens a menu-engine popover. Help and
Usage leave first, Settings and Add project last, and Hosts and Help
open as pages of the overflow menu rather than second popovers.
* fix(app): keep the sidebar footer empty until it has measured
Laying the footer out before its first onLayout put all five buttons in
the row, so a narrow sidebar painted Settings clipped for a few frames
before the caret replaced it. The unmeasured row now places nothing and
holds its height, so the first painted row is already the measured one.
* fix(app): keep the footer overflow menu on a narrow, short screen
The overflow menu asked for 240pt, and edge clamping can move a surface
but not shrink it, so on a 220pt screen its right edge and submenu
arrows hung off the display. Anchored surfaces now cap their width to
the display inside the same edge padding that clamping uses.
The Hosts page lists every host, so the overflow menu is scrollable:
on a short screen the last hosts and Add host were below the fold with
no way to reach them.
On native a retained composer keeps its input mounted under display none, so the ref alone said
the input was live and a plugin insertText replaced the stale selection instead of appending to
the draft. The input is live only while its retained panel is showing.
Watching again, or reading once, after the catalog was invalidated or failed
while nothing watched now starts one deduplicated refresh; the observer
refetches on mount. Reconnect repair only refetches watched queries, so an
unwatched catalog stayed stale.
Each subscribe installed its own session and draft store callbacks, so N
watchers received N squared notifications, including for other agents' drafts.
One pair of subscriptions now serves all listeners, and the draft callback
ignores drafts of other agents.
A composer whose agent was removed while it was held was only released on the
next session change. The last holder letting go now checks too, and an archived
agent's idle composer is releasable.
PluginComposersSource.subscribe watched the stores directly and never the
composer model, so a component using useComposers did not keep the model's
catalog observer alive and reconnect repair skipped it. subscribe now takes the
selector and holds the model it names, following focus.
Dropping a composer when it went idle left a command a plugin had saved calling
a dead model after the tab reopened. A composer is now dropped when its agent
leaves the session and nothing watches it or has one mounted.
setAgentModel and setAgentThinkingOption checked the provider's global catalog,
while the picker reads the catalog of the agent's directory, so a model only
the project lists was rejected. The validation input now carries the directory.
The composer read the catalog once with no observer, so reconnect repair, which
refetches only active queries, never refreshed it and a failed load never
retried. While anything watches, the composer now observes the catalog query.
The shared composer map kept every agent's composer for the session. It is now
dropped when nothing watches it and no composer is mounted.
- `{ focused: true }` is the agent Command Center hands to agent items, published by its
registration through plugins/focused-agent.ts and empty outside a workspace. The composer source
reads that module instead of the remembered workspace selection, the navigation store and the
layout store, which also removes the require cycles those imports added.
- A composer the app retains in a workspace the user left has no live input. `insertText` and
`setPrompt` now store the text with `replaceDraftText`, which asks the mounted input to show it;
before, the text reached the store but the retained input never displayed it.
- `model` and `thinking` read exactly what the picker resolves before the catalog loads (no
models), then re-resolve when it lands, instead of reading null.
- The daemon validates a thinking option against the model the agent runs: the runtime model when
the provider lists it, else the configured one.
- The composer sources subscribe to query-cache updates only. A query another component creates
during its render is announced as `added`, and a subscriber that updates then made React warn
about updating a component while rendering a different one. A catalog read no longer starts its
load synchronously either.
useComposers(selector) in any plugin component and composers(selector) on every command context return the composer of a running agent, named by id or by focus, whether or not its tab is open.
A running agent now has one store-backed composer model apart from any mounted tab. The mounted composer plugs its cursor-aware insert in while mounted; otherwise insertText and setPrompt write the agent's saved prompt. model and thinking resolve through the provider catalog with the picker's own function, so a read equals what the picker shows.
The host reads one ComposerModel from context and no longer knows whether it is in an agent, a draft or New workspace. The daemon rejects an unlisted model or thinking option for a running agent, replacing the app-side guard.
Every item received the same command functions, which act on the current screen state. A lookup
that finished after the user switched projects could still call setBranch or setMetadata and
overwrite the new project's choices; the reset on a switch only clears what was already written.
The setup model now hands out commands per target with commandsFor({ serverId, projectId }).
They reject with a "moved to another project or host" error when the screen is on another target,
like the lock rejects, so the promise only resolves when the change took effect.
An item stayed mounted across a project switch, and its Combobox kept the previous project's
results (same query key, cached data) selectable until the next search returned, so an issue from
the old project could set the branch and metadata on the new one. A Combobox cannot detect that
its inline search now means another project, so the item host keys the items by host and project
id. Items and their search results start fresh for the new target, and a mount effect sets up
again after the model clears the branch and metadata.
The screen attached the pick side effects (remembering the isolation, syncing the picker's PR
attachment) as listeners in its own useEffect, which runs after a child item's mount effect. A
mount-time setIsolation("worktree") switched the screen but was not saved, and setBaseRef skipped
the attachment sync. The effects are now injected when the setup model is built, so a command and
a pick run the same code from the first render. Closing the picker stays in the picker's handler.
A command called from a New workspace item's mount effect rejected because the
setup model only received its inputs and the pickers' handlers from a passive
effect on the screen, which runs after a child's. The model now takes its
inputs at construction, picks the base and isolation itself, and is refreshed
in a layout effect; the screen supplies the side effects of a pick (the PR
attachment, the remembered isolation) as listeners.
The branch a plugin sets was dropped when no base was resolved, such as on a
detached HEAD, because it was sent only for an explicit branch-off. It now
applies whenever the worktree cuts a new branch, decided in one place that
mirrors the daemon.
baseRef.name was the display-shortened branch name, so setting back what was
read based the worktree on the local branch instead of the origin one. It is
now the exact ref creation uses, and host and baseRef are frozen like project
and metadata.
addNewWorkspaceItem mounts a plugin field on the New workspace screen, and
useNewWorkspace() exposes host, project, isolation, base ref, branch and
metadata with commands that follow the composer item rules: they act on the
screen's state when they run, resolve once applied, reject while the screen
is locked, and take JSON payloads. Host and project are read-only because a
command that switched them would unmount the item that called it.
The screen's pickable state (base selection, manual isolation, branch,
metadata) moves into one plain store so pickers and plugin commands write to
the same place; the screen reports derived facts to it on each render. The
branch is sent as source.branchName only for a branch-off worktree, and
metadata on workspace.create.
Items render through ComposerControl with a new "field" surface (badge on
desktop, full-width field when compact). Combobox ships here: Paseo owns the
loading and error states, keeps previous results, and drops superseded
searches.
Draft commands read the state captured at render, so a plugin's
`await setProvider(); await setModel()` acted on a stale provider. The draft
form and options are now plain stores that commands read live, and
`setProvider`/`setModel` reject an unavailable provider or a model the loaded
catalog does not list. Draft `options` include the plugin's pending edits.
Shared composer controls own the pending state and show a rejected command as
an error toast, like the built-in controls. Callback payloads are objects
(`{ value }`, `onPress(event)`) so they can grow without breaking plugins.
The overflow sheet's content portals to the app root and lost the composer's
agent, input, toast and query contexts, so plugin items drew nothing in it.
`useComposerSheetBridge` carries them across.
A plugin registers a component with addComposerItem and reads and changes the
composer through useComposer(): provider, model, mode, thinking, options,
prompt, attachments and agent metadata. The agent, draft and New workspace
composers provide the same ComposerInput and ComposerAgent halves, so a
command reaches the right model without the plugin knowing which composer
it sits in.
Toggle, Select and Action are drawn by one ComposerControl renderer that
the thinking select and provider option controls now use too. Controls sit in
the toolbar when there is room and become rows in the existing overflow sheet
otherwise, so on a phone they appear in the overflow. Plugin items count in
the density presence so the composer condenses to make room. Model and mode
stay specialized but share the trigger, density and overflow.
Draft metadata is kept locally, sent at creation and reset when the prompt is
sent. PluginAgentSnapshot.metadata, deferred from the metadata phase, lands
here. The unused provider badge is removed.
vitest resolves @floating-ui/react-native to its ESM build: the CJS entry
requires the real react-native, whose Flow sources do not parse.
An agent.open.before hook that awaits setMetadata (or any write) on the
agent being opened deadlocks: the write joins the agent's lifecycle lane
behind the open, and the open waits on the hook until it times out. The
hooks reference now says so and shows the supported shape, a write
started without awaiting, which runs right after the open.
Deferred, not in this stack: reject such a write immediately instead of
letting the hook time out. The host knows which plugin hook it is
awaiting for the agent and which channel the write arrives on, so the
rejection can be keyed on "this plugin is inside an open hook for this
agent" without cross-process tagging, and an unrelated client's write
would still wait as it does today.
Plugins had nowhere to keep their own data on an agent or workspace, so
Phase 5 and 6 surfaces would each have invented a side store. Both now
hold an opaque Record<string, JsonValue> that Paseo stores, snapshots and
hands to hooks without reading a key.
Set at creation or changed with agent.metadata.update.request /
workspace.metadata.update.request (top-level keys replace, null removes).
Persisted on the agent and workspace records, so it survives a restart.
Reaches agent.create.before (which may add to it), agent.open.before
(read-only), agent.create.after and workspace.create.before/after.
Gated once on server_info.features.entityMetadata; the client throws
"Update the host" instead of sending to a host without it.
A provider plugin reports `controls` and the `providerOptions` it runs in
`session.config`, and receives running-session changes as
`session.configure` `changes.providerOptions` (null returns a key to its
default), under the same apply-or-throw contract as built-in providers.
A control may declare a `defaultValue`; a value a plugin reports at that
default for a key nobody set stays unset instead of being pinned to the agent.
A plugin that still reports `settings` keeps working: the daemon reads each
setting as a control plus an option and sends changes in both shapes
(COMPAT(plugin-provider-settings)).
The app resolves a control's icon as a Lucide name when it is not one of the
built-in kebab-case names, so a plugin's icon shows live and in drafts.
Public docs and the provider-direct example use only `providerOptions` and
controls; the migration doc gains the rows.
Change a worktree workspace's base from the Changes pane. The choice persists and diffs, counts, commits and Git actions follow it.
Supersedes #6872.
Co-authored-by: Tianyu Yang <yangtianyu.cl@bytedance.com>
* fix(app): rest the iPhone composer at the screen's bottom clearance
The composer sat 50pt above the bottom edge on every iPhone: the dock
padded the rectangular home-indicator safe area (34pt) and the composer
stacked another 16pt under it. On iPhone Duo that safe area is also
taller than needed; iOS 27.1's bottom-bar layout guide, which follows
the screen's corners, rests 26pt from the edge.
The native window-layout probe now publishes that clearance, and
WindowLayoutProvider overrides the safe-area context's bottom with it,
so every useSafeAreaInsets() consumer reads one bottom value and null
falls back to the system inset. The docked composer applies
max(bottom, 16) once and keeps 16pt above the keyboard through the
translate view's transform; the gap is not animated as padding because
layout updates through the keyboard transition are expensive on Android
Fabric.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): keep the Import session gap under the wide new workspace composer
The composer's own bottom spacing used to separate it from the Import
session pill on the wide form. With that spacing moved to the dock, the
centered slot padded below the pill instead, so the pill touched the
composer. The pill now owns its gap above.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
---------
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
Which options a legacy daemon exposes as features depends on the model, mode
and thinking level, not only the provider: a Haiku snapshot with no features
says nothing about Opus. The provider-keyed memory of control keys sent an
Opus create's fast_mode as providerOptions, which that daemon does not read.
A create that carries options now lists the controls for its own draft
config and splits on that answer. The memory, and the snapshot and listing
hooks that fed it, are gone.
A cold create against a daemon without providerOptionControls routed control
options (Claude fast_mode, Codex service_tier) as providerOptions, which that
daemon does not read for them. The client now lists the provider's features
before the first create or workspace create that carries options, so callers
never prime a cache.
Draft options moved into a plain model. Applying a profile replaces provider
and options in one step, so the form's provider change that follows no longer
clears a cross-provider profile's non-control options; choosing a provider by
hand still starts over. The model sends its complete options (seed, last-used
values once the provider says it still draws them, edits) to the daemon and
the controls draw only the answer, so a remembered legacy fast is drawn as
what it runs as. A toggle shows over the last answer until its own arrives.
The profile form does the same: its edits go through resolution too.
The agent snapshot's `options` are the state and `controls` only draw them.
Running and closed agents draw from the snapshot; drafts and profile forms ask
`provider.controls.list.request` with their `providerOptions`, so aliases such
as a legacy Fast profile's `service_tier: "fast"` are resolved once, by the
daemon, and the draft keeps Fast highlighted. A draft adds only the user's
edits and each provider's last-used control values; applying a profile seeds
its non-control options (e.g. `sandbox_mode`) into the draft, and a profile
form saves them back instead of pruning to the controls it can draw.
A daemon without `server_info.features.providerOptionControls` still sends
`features` and `featureValues`. `LegacyProviderOptions` in the client package
is the one place that translates snapshots, draft listings, create and apply
requests, and daemon-config profiles, so the app never branches on it.
Persisted preferences and tab layouts rename `featureValues` through tagged
COMPAT preprocessors.
The features/controls bridge moves from the server into the protocol package
so the client can reuse it.
* fix(sidebar): clear the failed status once the error is read
Reading an errored agent already cleared its error attention, but the
state bucket also mapped lifecycle status "error" to failed. Lifecycle
only leaves "error" when the next turn starts, so the red dot and the
Failed group stuck until the agent was prompted again. The failed bucket
now follows unread error attention, the same way the green dot follows
unread finished attention; lifecycle status stays "error".
Because failed now depends on attention, a failure must replace unread
finished attention, otherwise a reload that fails on an unread agent
would show green.
* fix(sidebar): keep failed subagents red and let read failures be marked unread
The failed bucket now follows unread error attention, which broke three
places that relied on lifecycle "error" alone:
- Subagent track rows and provider-subagent tabs have no read state of
their own, so failed children lost their red mark. They now map the
child's lifecycle directly.
- A read errored workspace became "done" and offered Mark as unread, but
the daemon only accepted idle or closed agents. Marking it unread now
restores error attention.
- A reload that failed again while the lifecycle was already "error"
raised no new attention. A failed reload now raises error attention
directly instead of relying on a lifecycle transition.
The pkijs lockfile regeneration bumped tiny-async-pool's semver to 5.7.3
and app-builder-lib's @electron/get semver to 6.3.2, both published
2026-11-02 in one batch. Some Cloudflare edges cached the attestation
document for 5.7.3 before the publish attestation attached, so
`npm audit signatures` fails with EMISSINGSIGNATUREKEY depending on the
runner's region. Pin both back to the 2023 releases with per-parent,
range-keyed overrides so global-agent's semver ^7 under @electron/get
is left alone.
* feat(app): swipe open collapsed tablet navigation
Reuse the retained sidebar and mobile panel motion for a partial-width
navigation overlay when the wide dock is hidden. Preserve the dock
preference, project gestures through the sidebar width, and dismiss the
overlay when revealing workspace content.
Reset the animated frame width explicitly across dock transitions and
keep the resize origin on the UI thread.
Validated on Duo portrait and landscape, iPad portrait and landscape,
iPhone full-width navigation, and browser sidebar interactions.
Typecheck, lint, targeted formatting, and 31 relevant tests passed.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): refine touch navigation overlays
Enable navigation swipes only on touch-capable runtimes and reject mouse
and pen input per gesture event. Allow swiping from anywhere in the
workspace instead of requiring an edge start.
Cover the full application window with the backdrop, including safe-area
padding, and remove the wide overlay's inline close button. Preserve
swipe, backdrop, and destination-selection dismissal.
Validated interior swipes on Duo and iPad, mouse exclusion in a browser,
and full-window dimming and dismissal in Duo portrait and landscape.
Typecheck, lint, and targeted formatting passed.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* refactor(app): let the panel store drop the overlay target on dock
Docking the sidebar, or any layout that no longer presents it as an
overlay, now drops the transient agent-list target inside the panel
store. App chrome publishes one left sidebar presentation (overlay,
dock, hidden) instead of an effect in SidebarChrome watching flags.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* refactor(app): answer fine pointer and touch screen from one module
Merge use-fine-pointer and use-has-touch-screen into
hooks/pointer-capabilities, which reads both answers from the media
queries it subscribes to. The touch answer now comes from
(any-pointer: coarse) instead of navigator.maxTouchPoints, which that
query's change events never reported.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): keep the phone web drawer on its edge swipe
Restore the 32px left-edge start for the compact web navigation drawer,
so interior rightward swipes over terminals, code blocks, and diffs stay
with their horizontal scrollers. The wide navigation overlay still opens
from anywhere. The edge rule moves into resolveMobilePanelGestureIntent
so both drawers share it and it has a test.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* refactor(app): one sidebar handler per destination
Settings, host settings, add host, add project, and every navigation
row now use one handler that closes the navigation overlay before it
navigates. Closing is idempotent, so the docked sidebar shares it and
the overlay ? mobile : desktop handler pairs go away.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* refactor(app): resolve the left panel width in one place
MobilePanelsProvider now resolves the left sidebar width (full window
on compact, the saved width clamped to the safe viewport on wide) and
exposes it through the panel runtime. The open and close gestures, the
overlay frame, and the docked sidebar all read that value, so gesture
travel and panel width cannot disagree. MobileGestureWrapper no longer
recomputes it, and the panelWidth/width parameters go away.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* docs: fold the wide navigation overlay into the mobile panel rules
Move the facts the overlay PR appended into the sections that own them:
the destinations intro, store ownership of the agent-list target, the
projection widths, gesture pointer and edge rules, and the sidebar
presentation bullets.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): keep the sidebar pans live across dock and overlay switches
On an Android tablet, opening the dock with the header toggle and collapsing
it again left the touch swipe unable to open the overlay until the app
reloaded. Swipe-to-close from the sidebar also stopped working after the
same toggle cycle.
Both pans took the dock/overlay state through RNGH's `.enabled()`. On
Android, RNGH 2.32 cancels the native handler when `isEnabled` changes and
resets its config on every update. After a false -> true flip the handler
stayed inert. `.enabled()` now carries only the device capability (touch
screen present), which does not change at runtime. The dock/overlay state
moves to a UI-thread derived value that fails the gesture in
onTouchesDown, next to the existing non-touch pointer check.
The wide sidebar's workspace list now always receives the close gesture
ref, as the compact sidebar already does. Toggling it between undefined
and the ref rewired the list's simultaneous handlers on every dock switch,
and that also left the close pan dead after a toggle cycle.
This is a native RNGH handler behavior, so there is no unit repro. It was
verified on the Android fold emulator: toggle open, toggle closed, swipe
opens the overlay, swipe on an empty sidebar strip closes it, no reload.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): keep the workspace full width after collapsing the dock
On an Android tablet, opening the dock with the header toggle and
collapsing it again could leave the workspace at the docked width, with a
blank strip on the right, until the overlay was next opened. Elsa's
original head showed the same.
The sidebar's panel host flips between an in-flow dock and an absolute
overlay. Its width came from a Reanimated style that read the React
`overlay` flag, so the width reached the native view on the UI thread
after React had already committed the new presentation. Layout logs on
the fold emulator show the lag on every toggle-open: the workspace laid
out at width 0 while the docked host still had the overlay's full window
width, then a second pass laid out the 320dp dock. When the late update
was lost on collapse, the workspace kept its dock width.
The host no longer has a width of its own:
- The dock sizes to the inner sidebar view, which already carries the
animated resize width.
- The overlay host is absoluteFill, which covers the whole row including
the safe-area padding.
With no animated layout prop on the host, a presentation switch is one
React commit, and the host and the workspace lay out in the same pass.
Device evidence on the fold emulator:
- Toggle open and collapse cycles: the host and the workspace lay out
together (320/521dp, then 841/841dp).
- A swipe opens the 320dp overlay with a full-window backdrop, and a
swipe on the sidebar closes it.
- Dragging the dock edge still resizes the dock and the workspace
together.
There is no unit repro: the defect is the ordering of Reanimated's
UI-thread layout updates against React commits.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): cancel pending sidebar swipes when docking
An opening swipe still has the agent target until release. Leaving overlay presentation must advance its revision even then, so motion ownership and queued commits reject the obsolete swipe.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): keep mouse selection free of the touch-only pan's capture
On a touch-capable browser the navigation pan registers pointer listeners
over the whole workspace. Gesture Handler's web pointer manager captured
the pressed element before the handler saw the pointer, and captured it
again on every move, so a mouse drag that the pan rejects stayed captured
and the browser's selection stopped at the starting paragraph.
The patched manager now captures after pointer-down, and only a pointer the
handler still tracks. The resize handle and touch swipes keep capturing.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): drop the compact Explorer target when the layout widens
Opening the Explorer on a compact layout selects the `file-explorer` mobile panel target. Widening
the window (unfolding a foldable, rotating a tablet) kept that target, because the store only
heard the left sidebar presentation, which is `overlay` on both compact layouts and wide layouts
with a collapsed dock. The navigation swipe begins only from `agent`, so on the wide layout every
swipe was rejected until something else reset the target.
App chrome now publishes the whole panel layout (compact or wide, plus the left sidebar
presentation) and the store drops any target that layout does not present.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): keep wide overlay sidebar content inside the left safe area
The overlay starts at the window's left edge, over the workspace's
safe-area padding, so its content now takes the left inset itself. The
dock already sits inside app chrome's padding and stays unchanged.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): return an interrupted swipe to its anchor when docking cancels it
Docking mid-swipe bumps the panel revision while keeping the agent
target. The command treated the unchanged target as motion already in
progress and skipped the animation, leaving the dragged position
stranded between anchors. A command that interrupts a drag now always
animates to its target.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): synchronize startup panel selection and gate pending swipes
A child layout effect can publish panel layout before the motion provider subscribes. Establish the current selection when subscribing, then observe later commands. Recheck presentation eligibility before gesture activation so docking also cancels touches that have not started dragging.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* test(app): cover panel subscription through its public contract
Verify initial snapshot delivery, later commands, and unsubscription directly in the existing panel-store suite instead of mounting test-only React components.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* test(app): reopen compact navigation after leaving settings
Destination navigation clears the transient overlay selection. Reopen the compact drawer before asserting its configured footer rather than relying on a stale open target surviving a wide layout.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* test(app): open navigation by keyboard in composer focus checks
Navigation pans intentionally reject mouse drags. Use the keyboard sidebar command to exercise focus and fullscreen Escape behavior without relying on the former mouse swipe helper.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* fix(app): complete sidebar integration after main rebase
Retain the resize width resolver and format the shared division-width and hybrid touch-sizing integration.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
* test(desktop): give split browser panes room for tab rails
After #8740, narrow panes replace tab rails with compact dropdowns. The desktop browser journey counts and selects rail tabs, so widen the real Electron content window before splitting instead of treating missing narrow-pane rails as missing panes.
Co-authored-by: Elsa Granger <zeyugao@outlook.com>
---------
Co-authored-by: Elsa <zeyugao@outlook.com>
* Keep a disclosure's trigger in place on web
Expanding or collapsing a turn summary, tool-call group, tool call details
or todo badge now holds the row that owns the trigger. Rows inside the
timeline get a disclosure context; each toggle runs its state change through
`useDisclosureHold()`, and the viewport's new `holdRow(rowId, apply)` replaces
`holdReadingPosition()`.
On web the hold pins the reading anchor to that row, stops following output,
and resumes following when the change leaves the list at its end. Native keeps
its previous behaviour (detach, then apply) until the anchored toggle lands.
* Render the native chat timeline with LegendList in forward order
The native timeline was an inverted FlatList. Disclosure toggles moved their
trigger, and a cold open settled visibly. It is now a forward-order LegendList
that stays virtualized, and one owner moves the scroll offset at a time:
- Before placement: LegendList's initial scroll, behind its hidden reveal.
- While following: the end pin (native-end-pin.tsx). This is a zero-height first
child at the bottom of the content, which native maintainVisibleContentPosition
keeps in place. A content shrink or growth never scrolls from JS; only a
viewport resize or an explicit jump does.
- During a disclosure hold and while detached: LegendList MVCP with
shouldRestorePosition (native-disclosure-hold.ts), so a toggle keeps its
trigger at the same y and paints one layout change.
- Every newly mounted row starts at a per-kind estimate (new-row-estimates.ts).
PaseoScrollView defers React Native's content clamp while MVCP is set. A shrink
below an unmoved anchor no longer draws a frame past the end (RN #58578,
PR #58695). VisibleContentPositionClampTest covers this.
LegendList 3.7.1 patch, one "Paseo patch" comment per hunk:
- The content height comes from React state on the new architecture.
- Rows get a per-row size estimate.
- The MVCP anchor lock runs on native too. Upstream gated it to web in d24a9d93
without a native reason. Without the lock, the size pass for prepended history
re-anchors on a prepended row and moves the rows on screen. Native ends the
lock when its row leaves the view, not on the 300 ms clock.
- Header and footer reveal together with the rows.
- Only lists that keep their end preserve the initial end.
- A remeasure within one pixel plus the 1/8 dp floor of the known size is
noise. Upstream compares the raw size with the floored one, so the live
turn's assistant row (1380 -> 1381 px) read as a resize and moved every row
a frame after the reveal.
- The Android silent initial scroll retry sends its 1 dp nudge and the return
to the target in one task. Upstream returns on the next frame, but its 16 ms
check can finish the scroll first and cancel that frame, so the list revealed
3 px short of its end and moved into place a frame later.
- The top-padding shrink hold applies on iOS only.
Android, emulator. Evidence is in .artifacts/legend-impl.
- J1, J2 at the end, J3, J4, J5, J6, J7: pass.
- J2 while streaming: not reachable on the Ten second stream fixture; its turns
never fold.
- J8: no blank frames over 10 fresh flings, at host load 32-37.
J4: still. Before these two hunks, 6 of 7 cold opens moved every row one frame
after the reveal. After them, 9 valid cold opens show no shift. 5 of those
were traced through the nudge path. Runs that hit the dev client's startup
SIGSEGV in MountingCoordinator::pullTransaction were left out. That crash is
in the emulator's dropbox from before this work.
* Revise a history row when its turn summary line changes
LegendList renders a row again only when its item changes. The forward-order
timeline in d1f2ae352 folds a finished turn into its host user message, but the
host's item does not change when the fold appears, so a turn that folded live
lost its summary line until something else revised the row.
collapseTurns now reports the hosts whose summary line appeared, changed or went
away since the previous fold (updatedHostIds), and the history row revision
treats them as changed content.
* Stop following the end while a user scroll owns the viewport
The bottom anchor controller kept sticky-bottom for the whole of a drag and its momentum and only
decided at the end. While it is sticky the native list mounts the end pin, so a drag started during
a stream had every new line move the rows under the finger: on the iOS simulator the offset jumped
by each line's height (+22, +35, +22 pt) mid-drag, and Android does the same with the same code.
beginUserScroll now detaches. endUserScroll resumes following when the gesture ends at the end
(scrolling there without animation) and otherwise stays detached and drops any pending anchor, as
before. The re-stick is not animated: on Android a line that mounts during a smooth scroll cancels
it, and the list then followed 40 pt short of the end until the controller detached it.
Measured after the change, frame by frame:
- iOS and Android, drag up mid-stream: the content tracks the finger and momentum with no line
steps; the stream grows below; tapping the pill re-sticks and follows again.
- A short drag at the end, mid-stream: following resumes; the release lands on the end in one
frame (the drag distance, here 8 pt on iOS and 21 dp on Android).
A line already mounting when the drag begins can still move the rows once in its first frame,
because the detach reaches native one commit after the touch.
* Correct the iOS scroll view under maintainVisibleContentPosition
Phase 2 of the LegendList timeline. The native timeline relies on maintainVisibleContentPosition
for the end pin and the disclosure hold, and React Native 0.86 on iOS gets two cases wrong.
modules/paseo-scroll now registers PaseoScrollViewComponentView, a subclass of
RCTScrollViewComponentView, for the iOS scroll view, like PaseoScrollView on Android.
- A mount that removes its own anchor: detaching removes the end pin in the same mount that opens
the tapped disclosure, and the offset jumped by the removed view's frame. The subclass keeps the
offset when the anchor's tag is no longer registered, the check React Native 0.88 adds in
https://github.com/react/react-native/pull/57294. That PR's extra superview check is not copied
because it skips anchors detached by removeClippedSubviews
(https://github.com/react/react-native/issues/58910).
- A shrink at the end: UIKit clamps the offset to the new end during the mount, then React Native
adds the anchor's movement, so a turn folding while following landed above the end
(https://github.com/react/react-native/issues/58578). The subclass restores the pre-mount offset
for the adjustment and clamps after it, as
https://github.com/react/react-native/pull/58695 does.
The dev client was rebuilt with the module. Verified on the iPhone 16 Pro simulator, frame by frame:
the summary far up and the latest turn's summary while following each keep the trigger at 0 px
with one layout change per toggle, the todo card the same, the cold open lands still, older
history pages keep the visible rows in place, and the keyboard, send-time shrink and streaming
stay pinned to the end.
Freshly mounted markdown on iOS paints one frame after its layout, because enriched-markdown
renders asynchronously (https://github.com/software-mansion/enriched-markdown/issues/1131). A
synchronous first render removed that frame but raised fling frame time at p90 and p99, so it is
not part of this change.
docs/agent-stream-disclosure.md now describes the clamp correction on both platforms.
* Keep the rows under the finger at a drag's start and its release
Two one-frame row movements remained around a user scroll while the timeline streams.
A drag's first frames. The end pin stays mounted until JS stops following, one round trip after
the drag begins, so a line mounting in those frames scrolled the rows under the finger by its
height. Both scroll view subclasses now skip the content-position correction while the user drags
and the anchor is the end pin, which they recognise by its native ID ("paseo-end-pin"). Android
overrides scrollToPreservingMomentum, the position keeper's only scroll call, from the begin-drag
event until the finger lifts; iOS skips the adjustment while the scroll view is dragging. The skip
is limited to the pin: LegendList's own anchoring for the detached list also uses the native
correction, and a history page landing mid-drag needs it. It starts at the drag rather than at
touch-down: a tap or long press while following would otherwise leave the list stranded short of
its end, still following, once the finger lifts.
The release. A gesture ending within 32 pt of the end re-stuck with an instant scroll, a snap of up
to 56 px. Following now resumes only when the finger lifts at or past the end, or momentum stops
there, within 1 px, the distance web resumes at (strategy-web.tsx). Anything else stays detached with the
pill. The check runs when the gesture is decided, so output that arrived below meanwhile counts. A
release past the end counts as at the end: on iOS it bounces back, and a line landing during the
bounce scrolls in as following would. endUserScroll takes isAtEnd, like releaseDisclosure.
Tests: VisibleContentPositionClampTest gains growth at the end during a drag (red before the
change: the offset moved by the 120 px growth, 352 -> 472) and growth without a touch (the pin
still follows); the module suite passes on emulator-5558, 11 tests.
bottom-anchor-controller.test.ts: a release near but short of the end stays detached.
Device, frame scans while streaming (dev clients rebuilt):
- Android, 8 slow drags with a pill tap between: no frame moves against the finger once a drag
starts; the stream follows between drags. Three short releases 50 px short of the end stay put
until the pill; three drags back past the end resume following.
- iOS simulator, 6 drags: no line step during any drag or its momentum. Two short releases stay
detached with no snap; three drags past the end resume following within 0.5 s of the bounce.
* Document the LegendList timeline and remove what the inverted list left
The native section of docs/agent-stream-disclosure.md described the FlatList hold (anchor
neighbour, native child index, frame spacing, render window). It now covers why the timeline is
forward order, who owns the offset in each state, the hold and its sync layout trigger, user
scroll and release, draw distance numbers, the LegendList patch and the scroll view corrections.
Draw distance stays at 2000. The spike measured it on a chat with a 15,000 px turn expanded: 500
blanked the viewport 1.0 to 1.5 s per fling and 2000 not at all. A re-measure on the collapsed chat
(500, 1000, 1500, 2000, interleaved) blanked at no value and its jank followed host load, which
stayed between 19 and 40, so it could not separate 1000 or 1500 from 2000.
The patch file now opens with a header listing its eight hunks by purpose and linking
LegendApp/legend-list#593, which reports each one upstream. The markdown doc records the iOS
first-paint delay (software-mansion/enriched-markdown#1131).
Removed with the inverted list: PaseoScrollView's child-reveal override (a no-op without the
inverting transform) and ScrollSelectionTest, the invertedWrapper style, and the inverted-list
passages in android.md, native-text-selection.md, mobile-testing.md, floating-panels.md and
agent-stream-performance.md. model.test, layout.test and footer-spacing.test still asserted the
inverted native order and failed; they now assert forward order, and footer-spacing uses the
real strategies instead of an inverted stub.
* fix(app): show a reply's footer when the next prompt arrives on native
LegendList re-renders a mounted row only when its item or extraData changes.
When a new prompt arrives, the previous reply's footer moves from the live
auxiliary slot into that reply's layout item (completedFooter). The reply's
StreamItem keeps its identity, and renderItem is a stable event, so the row never
rendered its new layout and the footer (copy, timing, fork) disappeared until the
row remounted. FlatList had the same gap.
The history renderer is now LegendList's extraData. Its identity changes with the
history layout map, and StreamRow's memo limits the pass to rows whose layout
item changed.
* test(app): run the web disclosure hold cases in a real browser
The three hold cases simulated layout in jsdom: hand-written row heights,
scroll clamping and resize callbacks. They could pass while Chromium paints
the trigger somewhere else. They now run in Vitest browser mode with real
layout, ResizeObserver and scroll clamping. The two hold cases fail when the
hold is bypassed.
The browser project pre-bundles @tanstack/react-virtual, so its first import no
longer reloads the test mid-run. The lucide stub gains ArrowDown, which
pane-find imports.
* fix(app): let a drag end a disclosure hold on native
A drag detached the bottom controller but kept the disclosure hold. Every item
size change restarts the hold's quiet frames, including a streaming row's, so
the hold can outlive the toggle. While it lasts, shouldRestorePosition accepts
only the held row. Once the drag scrolls that row away, a history page arriving
mid-gesture gets no anchor, and the rows the reader was on move by the page's
height.
The drag now cancels the hold without releasing it. The controller keeps no hold
state of its own beyond detached, and the gesture's end decides whether following
resumes.
* perf(app): keep the scroll-to-bottom button's state out of the timeline
Opening a tool call or turn at the end of the chat now holds its trigger in
place, so the timeline detaches and the scroll-to-bottom button appears. That
visibility was useState in AgentStreamView, so showing the button re-rendered
the whole timeline view for a change only the button reads. The viewport now
writes near-bottom into a per-agent store that only the button subscribes to.
* fix(app): show the scroll-to-bottom button on native whenever following has stopped
A gesture now resumes following only when it ends within 1 px of the end, but
the button still hid within 32 px. A release 2-32 px short of the end left the
list detached with no button to return. While detached the button now hides
only at the end; while following it keeps the 32 px tolerance so content
growth that the offset trails for a frame does not flash it. The button also
updates when following starts or stops without a scroll.
* fix(app): stop the timeline jumping when the keyboard opens or closes on native
The keyboard's settled height was committed to the list after the motion, as
paddingTop on Android and contentInset.top on iOS, to keep the top of the
history reachable under the translated dock. While following, the end pin
absorbed it in the same mount. While detached or holding a disclosure, nothing
did: Android's native anchor is LegendList's ScrollAdjust view, which padding
does not move, and LegendList compensates a padding change only on iOS. Every
row jumped by the keyboard height 0.2-1 s after the keyboard settled, and back
after it closed. On send, the same commit raced the jump to the end.
The keyboard now only translates the list with the composer. The cost: while
the keyboard is open, the composer viewport clips the top keyboard-height of
the list, so the start of a short conversation is hidden until it closes.
* chore(app): describe the native timeline as LegendList in stream comments
* fix(app): keep a disclosure's trigger in place when its row is cut off at the top on native
LegendList's idsInView starts at the first fully visible row. When a turn host's prompt bubble
sat above the viewport, a disclosure hold found no anchor in the data pass (shouldRestorePosition
rejects every other row), and the size pass anchored on the row below the host instead, so the
trigger moved by the host's size change. The patch appends the partly visible rows to idsInView
after the fully visible ones, so the held row anchors while every pass that does not restrict the
anchor keeps the first fully visible row.
The browser test renders the patched native build, which vitest now aliases instead of the
package's unpatched web build.
* fix(app): let a turn's summary line collapse again after it opens
The React Compiler cached StreamRow's `renderStreamItem(layoutItem)` on the layout item and the
renderer. The revised item that useRevisedHistoryRows hands a row whose display state changed only
fed the row id, so the row reused its cached content. Opening a turn usually inserts its rows
directly below the host, which also gives the host a new layout item. When another row sits
between them, such as a compaction marker, the host kept its layout item, its summary line stayed
collapsed, and every later tap asked to open the turn again.
The renderer now takes the item it renders, so the compiler's cache keys on the revision. StreamRow
moves to its own module, which the tests compile the way Expo does.
* test(app): alias the patched LegendList build in browser tests only
Unit tests load @legendapp/list outside Vite, so the native build's react-native import skipped
the react-native-web alias and reached React Native's Flow source, failing every unit suite that
imports the native strategy.
* fix(app): keep a size-only disclosure's trigger in place when its row is cut off at the top on native
LegendList's prepareMVCP picks the anchor for a size change with no data change as the first row
in view, without asking shouldRestorePosition. A disclosure that only grows its own row (a todo
card) while that row's top was above the viewport therefore held the row below it, and the trigger
moved by the row's size change. The patch now applies shouldRestorePosition to size changes as it
already does to data changes.
* test(app): render the timeline row revision test in a real browser
The repo's unit tests do not mount components in JSDOM. The test still compiles stream-row.tsx with
the React Compiler, so it fails when a revised row ignores the item it was handed.
* feat(app): size controls for touch on any touch device, not just compact layouts
One gate picks touch or pointer sizing: touch when the layout is compact or
the device has a touch screen. The touch fact is read once, so attaching a
mouse or keyboard to a tablet never shrinks its controls. Stylesheets take
`bySizing({ touch, pointer })`, which resolves to a breakpoint value, so the
existing `{ xs, md }` consumers follow the gate without call-site changes.
Touch values follow the iOS HIG 44pt hit region: controls, icon buttons,
rows, bars and menu rows are 44 on touch; `sm` controls are 32. Glyphs move
to a touch ladder (14/18/20/24). Pointer sizes are unchanged.
Merges duplicated header control heights, density's private icon ladder and
the compact-only icon button sizes into control-geometry.
* feat(app): size the composer for touch through control geometry
The composer toolbar, attach / dictation / realtime / send buttons, context
meter and model triggers take TOOLBAR_CONTROL_SIZES (28 pointer, 44 touch)
instead of private 28 constants. The density budget, button glyphs and the
fullscreen glyph rail offset resolve the same gate, replacing the isWeb /
isNative glyph branches. Track rows join the menu row height.
Desktop geometry is unchanged. On touch the toolbar steps down density
earlier: iPad portrait goes from condensed to tight.
* feat(app): fold composer controls before the model label truncates
The composer toolbar walks one width budget: full, condensed, tight,
compact, then icon-only. Tight keeps the model at its family label;
below that, thinking, mode and features fold into the model control's
sheet (the phone toolbar), and only then does the model drop its label.
A touch iPad in portrait with an attachment now reads
"GPT-6-Astra Medium" instead of "GP…".
The context meter glyph and combobox rows and icons take the density
ladder. Desktop is pixel-identical in the content area.
* refactor(app): keep the sizing gate free of the theme
constants/layout sized its bars through control-geometry, which loads the
theme and runs Platform.select at import. The gate (resolveControlSizing,
bySizing, TOUCH_TARGET) moves to control-sizing.ts with no theme import;
control-geometry re-exports it, so its callers are unchanged.
* test(app): expect touch sizing in the compact Changes and plugin sidebar specs
The compact Changes options button is a 44pt icon button with a 20pt glyph,
and its framed actions trigger is 32 tall. In the compact sidebar the nav
block is capped at half the height, so 44pt rows put the plugin header row
below the cap; the spec scrolls it into view as a user would.
* fix(app): close composer menus when the controls fold or unfold
Folding swaps the toolbar controls for the model sheet. A menu opened on the
separate controls stayed marked open across the fold, so widening the
composer again reopened Thinking without a click.
The fork checkpoint check refused a fork when any projected row spanned the
selected reply. A plugin card re-appended with the same id keeps its first
position and stretches to its latest update, so it spanned every reply in
between, although the fork never copies plugin cards. The check now looks only
at the row kinds the fork copies, taken from the same constant as the copy.
Closes#8745
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The rename is adapter-specific, so it lives where the provider id resolves to its adapter:
AgentManager converts an agent's own options on create, resume, import, reload, apply and
draft controls, following derivedFromProviderId, so a custom provider extending codex keeps
working with a saved or requested fast_mode. Storage, MCP, schedules, hub and profiles pass
options through. The featureValues-to-options fold stays provider-agnostic at the legacy edges.
Stored records, config.json defaults, profiles, older clients' requests, MCP settings and
plugin hooks go through convertLegacyOptions as they come in. Past that point the defaults
merge, the manager and the Codex session never see fast_mode for Codex, so the alias branch
in the defaults merge and Codex's fast_mode handling are deleted.
effectiveOptions was recomputed from the current config.json defaults on every state emission, so editing a default changed the snapshot of an agent whose session never received it. It is now computed when the session opens and moves only through an apply or an options_changed. Editing a default affects agents the next time they open.
A session with no applyOptions (Pi) now rejects a patch instead of storing a value that
fails on reopen. Codex applies only service_tier, plan_mode and fast_mode live, since the
approval policy and sandbox are fixed when the thread starts. Claude also rejects a launch
option change while its first query is starting, after the options have been copied.
Replacing a started query to apply the option would end its background shells and
tasks. Once the query exists only Fast can change; before the first prompt every option
still applies, because it is read when the query is built.
A stored option has to describe what runs. OpenCode, OMP and ACP now reject a live change
to a key they apply only when the agent opens; Claude applies such a change from the next
turn and rejects it while a turn is running. Opening reports every select or setting the
session came up with, including ones nobody set, so a native default (Cursor opening with
Fast on) is stored as option state like any other.
applyOptions returns the options the session ended up with and the session
exposes its open difference as openOptionsPatch, so the manager stores the
patch and the provider's answer in one step. Removal is an ordinary patch:
the provider receives the default the key falls back to, or null, and returns
what it kept. Controls no longer take a default from a stored legacy feature
value.
Providers used to write their own reports into the agent's options while a session was being
created, resumed or updated, which needed a growing set of reconciliation, baseline and
suppression rules to stay in step with the daemon.
The contract is now transactional. A provider opens or updates with the options it is given and
emits nothing while doing so; if the result differs it says so once, afterwards, as
`options_changed`. Live apply hands the provider only the keys the patch sets and the daemon stores
them onto the agent's current options when the provider accepts, so the last write wins. A change
the provider makes on its own is stored and forwarded, not undone. Removing an option drops the key
and sends nothing live. Controls carry no state; `options` is the only option state.
A legacy `agent.create.before` hook's `featureValues` edits are applied as a patch over the
returned options, so its deletions and replacements hold. The unreleased `aliases` field on option
choices is gone; a pre-v0.10 Codex Fast preference is reported once as the model's tier id.
* feat(server): add background agents
An agent can be created background in any workspace. It stays a durable,
addressable agent, but default discovery, workspace status and attention
leave it out. Effective background is agent.background ||
workspace.background.
- Protocol: `create_agent_request.background` now marks the agent itself
and stays the workspace intent for a workspace the request creates.
Snapshots carry `background`. The daemon advertises
`features.backgroundAgents`. Clients advertise the `background_agents`
capability.
- Daemon: the flag persists in the agent record, so restart and resume
keep it. AgentDirectory owns visibility. Inclusive reads and
subscriptions from sources without `background_agents` see only agents
in background workspaces, because older apps would otherwise open a tab
for each one.
- Inheritance: omitted on agent-scoped creation, children and new
workspaces take the caller agent's background.
- MCP: create_agent accepts `background`.
- SDK: placing a background agent in an existing workspace, or under a
caller, fails fast with "Update the host to use background agents." on
older hosts.
- CLI: `ls -a` and `ls --background` add a BACKGROUND column.
* feat(app): hide background agents from tabs, track and status
* docs(plugins): point hidden helpers at background agents
* fix: keep background agents hidden across cache reload and connected hosts
* fix: keep remote creation working on older hosts and inherit foreign parents' background
* feat(app): open plugin settings from a cog with a tab per screen
The plugin row shows a settings button next to its switch when the plugin
registers settings screens. The actions menu keeps Logs, Reload and Remove.
The settings page shows one tab per registered screen; a plugin with one
screen shows no tabs. Tabs swap screenId in place, so existing
plugins/[pluginId]/[screenId] links and openSettings keep working.
* fix(app): render settings tab icons inside the plugin's runtime
Component icons now mount under the installation provider, so plugin SDK
hooks such as useTranslation work. Each icon has its own error boundary;
an icon that throws leaves its tab with the label alone.
* feat(app): name only the plugin in its settings page header
The header shows the plugin's manifest name, or its id when it has none,
for single- and multi-screen plugins alike. The selected tab names the
screen. The Plugins page and the header share one plugin list query.
* feat(app): show plugin display names and a Settings tooltip on the cog
Plugin rows on Settings → Plugins show the manifest name, falling back to
the id; when a name is set, the id stays visible beneath it. The row's
controls, logs sheet, confirmations and feedback use the same name.
The cog is a ToolbarButton labeled Settings, with a matching tooltip.
* fix(claude): show thinking options for models from settings.json
Models appended from Claude's settings.json were pushed to the catalog
without thinkingOptions, so the composer had no effort selector for them.
Resolve them like profile and additionalModels entries: manifest options for
built-in IDs, the standard Claude effort levels otherwise.
* docs(claude): clarify effort selection for settings models
Describe explicit effort selection without promising how every client initializes an unsaved value.
Co-authored-by: Okan YILDIRIM <63511519+ragokan@users.noreply.github.com>
Co-authored-by: wangyahao <wangyahao@fxiaoke.com>
---------
Co-authored-by: Okan YILDIRIM <63511519+ragokan@users.noreply.github.com>
Co-authored-by: paseo-bot[bot] <266920839+paseo-bot[bot]@users.noreply.github.com>
Co-authored-by: wangyahao <wangyahao@fxiaoke.com>
* fix(android): correct inverted chat wheel direction
* test(android): run wheel regressions with current React Native
Provide the native-only test context with React Native’s event dispatcher for an absent JavaScript instance, retaining real scroll handling.
Co-authored-by: Seth Jeon <paseo@sethjeon.com>
---------
Co-authored-by: Seth Jeon <paseo@sethjeon.com>
Co-authored-by: paseo-bot[bot] <266920839+paseo-bot[bot]@users.noreply.github.com>
* feat(keyboard): support hardware keyboards on iPad
Register app shortcuts as iOS UIKeyCommands so a paired hardware keyboard
drives the same bindings as web and desktop. Overlays (menus, comboboxes,
modals, command center) get first refusal on bare keys, and a focused
terminal keeps the keys it needs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(keyboard): record iOS hardware key observation spike
With a UITextView focused on iPad Pro M4/iOS 18.6, window and controller observers received Cmd+B, Cmd+P and Escape. Escape also invoked UIKeyCommand when registered, so the stream must be the sole emitter. Use observation for shortcuts and commands only for text-control ownership. Simulator intercepted Cmd+K as HID184; input capture blocked synthetic typing entirely. Keep capture off and verify the toggle via a rebind during simulator QA.
* refactor(keyboard): give overlays one key registration API
Overlay ownership now follows one layer-ordered registry on every runtime. Web retains focus trapping and restoration through its adapter; native registers the same key handler without a DOM scope. Picker navigation and dismissal no longer require a parallel native stack.
Co-authored-by: jeroenfrenken <16974549+jeroenfrenken@users.noreply.github.com>
* feat(keyboard): route native hardware keys through the shared resolver
Observe each physical press once, including native modal windows, and derive focus from declared composer and terminal surfaces. Native bindings and rebinds now use the same resolver and overlay precedence as browser and Electron input.
Co-authored-by: jeroenfrenken <16974549+jeroenfrenken@users.noreply.github.com>
* feat(keyboard): show shortcuts when hardware keyboards are present
Keep routing independent of compact layout and detect hardware capability for hints and settings. Rebind capture uses the shared overlay interface on native too. Keep the filtered sidebar model available for keyboard navigation while its panel is hidden.
Co-authored-by: Les Stroud <public@lesstroud.com>
Co-authored-by: jeroenfrenken <16974549+jeroenfrenken@users.noreply.github.com>
* test(keyboard): allow shortcut hints in compact menu assertions
Compact menus now display hardware keyboard hints. Assert action labels, order and uniqueness without treating a trailing shortcut badge as part of the action label.
* fix(keyboard): retain an overlay's opening layer in state
Capture the registry's current top when an overlay opens and retain that layer through rerenders. React Compiler removed the previous useMemo cache after the registry getter moved across modules, allowing a parent modal to rise above its child and start an infinite focus loop.
Compile this hook in Vitest as Expo does. The new hook regression failed first with layer 220 instead of 20, then passed with explicit opening state. Focused unit and browser tests pass, and the previously failing onboarding E2E completes through the real Expo compiler. Typecheck, lint and format pass.
* refactor(keyboard): let overlays own native hardware input
Remove the TextInput key handlers that duplicate declared overlay arrows and Escape in Add Project and Command Center. Remove Add Project's hidden responder now that native window sources observe keys without it. Keep soft-keyboard submit editing behavior.
* fix(keyboard): close Add Project outside its state updater
Root Escape previously called the parent close action from a React state updater, producing a cross-component render warning when navigation was still queued. Compute the previous page in the event handler and close outside the updater.
The existing Escape/Back E2E now batches navigation and dismissal through the DOM key source. It failed first with the AddProjectFlowHost render warning, then passed after the correction. Typecheck, lint and format pass; native Escape checks pass on Android and iPad.
* fix(keyboard): preserve Android dead-key composition
* fix(keyboard): recognize focused native text inputs
* test(keyboard): replace JSDOM coverage with browser tests
* refactor(menu): spell out arrow navigation branches
* fix(composer): claim fullscreen Escape on native
* refactor(composer): one fullscreen Escape module for every platform
The shared registration lived in fullscreen-exit.shared.ts with two one-line
re-exports (fullscreen-exit.ts and fullscreen-exit.native.ts). Metro needs no
native override now that the Android back button is its own adapter, so the
implementation moves into fullscreen-exit.ts and the browser test imports the
module every platform resolves.
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Co-authored-by: Ubuntu <jeroenfrenken@icloud.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: jeroenfrenken <16974549+jeroenfrenken@users.noreply.github.com>