Every item received the same command functions, which act on the current screen state. A lookup
that finished after the user switched projects could still call setBranch or setMetadata and
overwrite the new project's choices; the reset on a switch only clears what was already written.
The setup model now hands out commands per target with commandsFor({ serverId, projectId }).
They reject with a "moved to another project or host" error when the screen is on another target,
like the lock rejects, so the promise only resolves when the change took effect.