Keep the tapped line in place when chat disclosures expand or collapse, with the native timeline on LegendList (#8717)

* Keep a disclosure's trigger in place on web

Expanding or collapsing a turn summary, tool-call group, tool call details
or todo badge now holds the row that owns the trigger. Rows inside the
timeline get a disclosure context; each toggle runs its state change through
`useDisclosureHold()`, and the viewport's new `holdRow(rowId, apply)` replaces
`holdReadingPosition()`.

On web the hold pins the reading anchor to that row, stops following output,
and resumes following when the change leaves the list at its end. Native keeps
its previous behaviour (detach, then apply) until the anchored toggle lands.

* Render the native chat timeline with LegendList in forward order

The native timeline was an inverted FlatList. Disclosure toggles moved their
trigger, and a cold open settled visibly. It is now a forward-order LegendList
that stays virtualized, and one owner moves the scroll offset at a time:

- Before placement: LegendList's initial scroll, behind its hidden reveal.
- While following: the end pin (native-end-pin.tsx). This is a zero-height first
  child at the bottom of the content, which native maintainVisibleContentPosition
  keeps in place. A content shrink or growth never scrolls from JS; only a
  viewport resize or an explicit jump does.
- During a disclosure hold and while detached: LegendList MVCP with
  shouldRestorePosition (native-disclosure-hold.ts), so a toggle keeps its
  trigger at the same y and paints one layout change.
- Every newly mounted row starts at a per-kind estimate (new-row-estimates.ts).

PaseoScrollView defers React Native's content clamp while MVCP is set. A shrink
below an unmoved anchor no longer draws a frame past the end (RN #58578,
PR #58695). VisibleContentPositionClampTest covers this.

LegendList 3.7.1 patch, one "Paseo patch" comment per hunk:
- The content height comes from React state on the new architecture.
- Rows get a per-row size estimate.
- The MVCP anchor lock runs on native too. Upstream gated it to web in d24a9d93
  without a native reason. Without the lock, the size pass for prepended history
  re-anchors on a prepended row and moves the rows on screen. Native ends the
  lock when its row leaves the view, not on the 300 ms clock.
- Header and footer reveal together with the rows.
- Only lists that keep their end preserve the initial end.
- A remeasure within one pixel plus the 1/8 dp floor of the known size is
  noise. Upstream compares the raw size with the floored one, so the live
  turn's assistant row (1380 -> 1381 px) read as a resize and moved every row
  a frame after the reveal.
- The Android silent initial scroll retry sends its 1 dp nudge and the return
  to the target in one task. Upstream returns on the next frame, but its 16 ms
  check can finish the scroll first and cancel that frame, so the list revealed
  3 px short of its end and moved into place a frame later.
- The top-padding shrink hold applies on iOS only.

Android, emulator. Evidence is in .artifacts/legend-impl.
- J1, J2 at the end, J3, J4, J5, J6, J7: pass.
- J2 while streaming: not reachable on the Ten second stream fixture; its turns
  never fold.
- J8: no blank frames over 10 fresh flings, at host load 32-37.

J4: still. Before these two hunks, 6 of 7 cold opens moved every row one frame
after the reveal. After them, 9 valid cold opens show no shift. 5 of those
were traced through the nudge path. Runs that hit the dev client's startup
SIGSEGV in MountingCoordinator::pullTransaction were left out. That crash is
in the emulator's dropbox from before this work.

* Revise a history row when its turn summary line changes

LegendList renders a row again only when its item changes. The forward-order
timeline in d1f2ae352 folds a finished turn into its host user message, but the
host's item does not change when the fold appears, so a turn that folded live
lost its summary line until something else revised the row.

collapseTurns now reports the hosts whose summary line appeared, changed or went
away since the previous fold (updatedHostIds), and the history row revision
treats them as changed content.

* Stop following the end while a user scroll owns the viewport

The bottom anchor controller kept sticky-bottom for the whole of a drag and its momentum and only
decided at the end. While it is sticky the native list mounts the end pin, so a drag started during
a stream had every new line move the rows under the finger: on the iOS simulator the offset jumped
by each line's height (+22, +35, +22 pt) mid-drag, and Android does the same with the same code.

beginUserScroll now detaches. endUserScroll resumes following when the gesture ends at the end
(scrolling there without animation) and otherwise stays detached and drops any pending anchor, as
before. The re-stick is not animated: on Android a line that mounts during a smooth scroll cancels
it, and the list then followed 40 pt short of the end until the controller detached it.

Measured after the change, frame by frame:
- iOS and Android, drag up mid-stream: the content tracks the finger and momentum with no line
  steps; the stream grows below; tapping the pill re-sticks and follows again.
- A short drag at the end, mid-stream: following resumes; the release lands on the end in one
  frame (the drag distance, here 8 pt on iOS and 21 dp on Android).

A line already mounting when the drag begins can still move the rows once in its first frame,
because the detach reaches native one commit after the touch.

* Correct the iOS scroll view under maintainVisibleContentPosition

Phase 2 of the LegendList timeline. The native timeline relies on maintainVisibleContentPosition
for the end pin and the disclosure hold, and React Native 0.86 on iOS gets two cases wrong.
modules/paseo-scroll now registers PaseoScrollViewComponentView, a subclass of
RCTScrollViewComponentView, for the iOS scroll view, like PaseoScrollView on Android.

- A mount that removes its own anchor: detaching removes the end pin in the same mount that opens
  the tapped disclosure, and the offset jumped by the removed view's frame. The subclass keeps the
  offset when the anchor's tag is no longer registered, the check React Native 0.88 adds in
  https://github.com/react/react-native/pull/57294. That PR's extra superview check is not copied
  because it skips anchors detached by removeClippedSubviews
  (https://github.com/react/react-native/issues/58910).
- A shrink at the end: UIKit clamps the offset to the new end during the mount, then React Native
  adds the anchor's movement, so a turn folding while following landed above the end
  (https://github.com/react/react-native/issues/58578). The subclass restores the pre-mount offset
  for the adjustment and clamps after it, as
  https://github.com/react/react-native/pull/58695 does.

The dev client was rebuilt with the module. Verified on the iPhone 16 Pro simulator, frame by frame:
the summary far up and the latest turn's summary while following each keep the trigger at 0 px
with one layout change per toggle, the todo card the same, the cold open lands still, older
history pages keep the visible rows in place, and the keyboard, send-time shrink and streaming
stay pinned to the end.

Freshly mounted markdown on iOS paints one frame after its layout, because enriched-markdown
renders asynchronously (https://github.com/software-mansion/enriched-markdown/issues/1131). A
synchronous first render removed that frame but raised fling frame time at p90 and p99, so it is
not part of this change.

docs/agent-stream-disclosure.md now describes the clamp correction on both platforms.

* Keep the rows under the finger at a drag's start and its release

Two one-frame row movements remained around a user scroll while the timeline streams.

A drag's first frames. The end pin stays mounted until JS stops following, one round trip after
the drag begins, so a line mounting in those frames scrolled the rows under the finger by its
height. Both scroll view subclasses now skip the content-position correction while the user drags
and the anchor is the end pin, which they recognise by its native ID ("paseo-end-pin"). Android
overrides scrollToPreservingMomentum, the position keeper's only scroll call, from the begin-drag
event until the finger lifts; iOS skips the adjustment while the scroll view is dragging. The skip
is limited to the pin: LegendList's own anchoring for the detached list also uses the native
correction, and a history page landing mid-drag needs it. It starts at the drag rather than at
touch-down: a tap or long press while following would otherwise leave the list stranded short of
its end, still following, once the finger lifts.

The release. A gesture ending within 32 pt of the end re-stuck with an instant scroll, a snap of up
to 56 px. Following now resumes only when the finger lifts at or past the end, or momentum stops
there, within 1 px, the distance web resumes at (strategy-web.tsx). Anything else stays detached with the
pill. The check runs when the gesture is decided, so output that arrived below meanwhile counts. A
release past the end counts as at the end: on iOS it bounces back, and a line landing during the
bounce scrolls in as following would. endUserScroll takes isAtEnd, like releaseDisclosure.

Tests: VisibleContentPositionClampTest gains growth at the end during a drag (red before the
change: the offset moved by the 120 px growth, 352 -> 472) and growth without a touch (the pin
still follows); the module suite passes on emulator-5558, 11 tests.
bottom-anchor-controller.test.ts: a release near but short of the end stays detached.

Device, frame scans while streaming (dev clients rebuilt):
- Android, 8 slow drags with a pill tap between: no frame moves against the finger once a drag
  starts; the stream follows between drags. Three short releases 50 px short of the end stay put
  until the pill; three drags back past the end resume following.
- iOS simulator, 6 drags: no line step during any drag or its momentum. Two short releases stay
  detached with no snap; three drags past the end resume following within 0.5 s of the bounce.

* Document the LegendList timeline and remove what the inverted list left

The native section of docs/agent-stream-disclosure.md described the FlatList hold (anchor
neighbour, native child index, frame spacing, render window). It now covers why the timeline is
forward order, who owns the offset in each state, the hold and its sync layout trigger, user
scroll and release, draw distance numbers, the LegendList patch and the scroll view corrections.

Draw distance stays at 2000. The spike measured it on a chat with a 15,000 px turn expanded: 500
blanked the viewport 1.0 to 1.5 s per fling and 2000 not at all. A re-measure on the collapsed chat
(500, 1000, 1500, 2000, interleaved) blanked at no value and its jank followed host load, which
stayed between 19 and 40, so it could not separate 1000 or 1500 from 2000.

The patch file now opens with a header listing its eight hunks by purpose and linking
LegendApp/legend-list#593, which reports each one upstream. The markdown doc records the iOS
first-paint delay (software-mansion/enriched-markdown#1131).

Removed with the inverted list: PaseoScrollView's child-reveal override (a no-op without the
inverting transform) and ScrollSelectionTest, the invertedWrapper style, and the inverted-list
passages in android.md, native-text-selection.md, mobile-testing.md, floating-panels.md and
agent-stream-performance.md. model.test, layout.test and footer-spacing.test still asserted the
inverted native order and failed; they now assert forward order, and footer-spacing uses the
real strategies instead of an inverted stub.

* fix(app): show a reply's footer when the next prompt arrives on native

LegendList re-renders a mounted row only when its item or extraData changes.
When a new prompt arrives, the previous reply's footer moves from the live
auxiliary slot into that reply's layout item (completedFooter). The reply's
StreamItem keeps its identity, and renderItem is a stable event, so the row never
rendered its new layout and the footer (copy, timing, fork) disappeared until the
row remounted. FlatList had the same gap.

The history renderer is now LegendList's extraData. Its identity changes with the
history layout map, and StreamRow's memo limits the pass to rows whose layout
item changed.

* test(app): run the web disclosure hold cases in a real browser

The three hold cases simulated layout in jsdom: hand-written row heights,
scroll clamping and resize callbacks. They could pass while Chromium paints
the trigger somewhere else. They now run in Vitest browser mode with real
layout, ResizeObserver and scroll clamping. The two hold cases fail when the
hold is bypassed.

The browser project pre-bundles @tanstack/react-virtual, so its first import no
longer reloads the test mid-run. The lucide stub gains ArrowDown, which
pane-find imports.

* fix(app): let a drag end a disclosure hold on native

A drag detached the bottom controller but kept the disclosure hold. Every item
size change restarts the hold's quiet frames, including a streaming row's, so
the hold can outlive the toggle. While it lasts, shouldRestorePosition accepts
only the held row. Once the drag scrolls that row away, a history page arriving
mid-gesture gets no anchor, and the rows the reader was on move by the page's
height.

The drag now cancels the hold without releasing it. The controller keeps no hold
state of its own beyond detached, and the gesture's end decides whether following
resumes.

* perf(app): keep the scroll-to-bottom button's state out of the timeline

Opening a tool call or turn at the end of the chat now holds its trigger in
place, so the timeline detaches and the scroll-to-bottom button appears. That
visibility was useState in AgentStreamView, so showing the button re-rendered
the whole timeline view for a change only the button reads. The viewport now
writes near-bottom into a per-agent store that only the button subscribes to.

* fix(app): show the scroll-to-bottom button on native whenever following has stopped

A gesture now resumes following only when it ends within 1 px of the end, but
the button still hid within 32 px. A release 2-32 px short of the end left the
list detached with no button to return. While detached the button now hides
only at the end; while following it keeps the 32 px tolerance so content
growth that the offset trails for a frame does not flash it. The button also
updates when following starts or stops without a scroll.

* fix(app): stop the timeline jumping when the keyboard opens or closes on native

The keyboard's settled height was committed to the list after the motion, as
paddingTop on Android and contentInset.top on iOS, to keep the top of the
history reachable under the translated dock. While following, the end pin
absorbed it in the same mount. While detached or holding a disclosure, nothing
did: Android's native anchor is LegendList's ScrollAdjust view, which padding
does not move, and LegendList compensates a padding change only on iOS. Every
row jumped by the keyboard height 0.2-1 s after the keyboard settled, and back
after it closed. On send, the same commit raced the jump to the end.

The keyboard now only translates the list with the composer. The cost: while
the keyboard is open, the composer viewport clips the top keyboard-height of
the list, so the start of a short conversation is hidden until it closes.

* chore(app): describe the native timeline as LegendList in stream comments

* fix(app): keep a disclosure's trigger in place when its row is cut off at the top on native

LegendList's idsInView starts at the first fully visible row. When a turn host's prompt bubble
sat above the viewport, a disclosure hold found no anchor in the data pass (shouldRestorePosition
rejects every other row), and the size pass anchored on the row below the host instead, so the
trigger moved by the host's size change. The patch appends the partly visible rows to idsInView
after the fully visible ones, so the held row anchors while every pass that does not restrict the
anchor keeps the first fully visible row.

The browser test renders the patched native build, which vitest now aliases instead of the
package's unpatched web build.

* fix(app): let a turn's summary line collapse again after it opens

The React Compiler cached StreamRow's `renderStreamItem(layoutItem)` on the layout item and the
renderer. The revised item that useRevisedHistoryRows hands a row whose display state changed only
fed the row id, so the row reused its cached content. Opening a turn usually inserts its rows
directly below the host, which also gives the host a new layout item. When another row sits
between them, such as a compaction marker, the host kept its layout item, its summary line stayed
collapsed, and every later tap asked to open the turn again.

The renderer now takes the item it renders, so the compiler's cache keys on the revision. StreamRow
moves to its own module, which the tests compile the way Expo does.

* test(app): alias the patched LegendList build in browser tests only

Unit tests load @legendapp/list outside Vite, so the native build's react-native import skipped
the react-native-web alias and reached React Native's Flow source, failing every unit suite that
imports the native strategy.

* fix(app): keep a size-only disclosure's trigger in place when its row is cut off at the top on native

LegendList's prepareMVCP picks the anchor for a size change with no data change as the first row
in view, without asking shouldRestorePosition. A disclosure that only grows its own row (a todo
card) while that row's top was above the viewport therefore held the row below it, and the trigger
moved by the row's size change. The patch now applies shouldRestorePosition to size changes as it
already does to data changes.

* test(app): render the timeline row revision test in a real browser

The repo's unit tests do not mount components in JSDOM. The test still compiles stream-row.tsx with
the React Compiler, so it fails when a revised row ignores the item it was handed.
This commit is contained in:
Mohamed Boudra
2026-11-04 17:21:31 +07:00
committed by GitHub
parent 4991efddf8
commit 4f7813d3aa
67 changed files with 3143 additions and 1279 deletions
+163
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@@ -0,0 +1,163 @@
# Agent stream disclosures
Expanding or collapsing something in the chat timeline (a turn's summary line, a tool-call group,
a tool call's inline details, a todo card) keeps the tapped trigger at the same screen y in the
first painted frame. No animation.
## The contract
A disclosure component knows nothing about the list. It wraps its state change:
```tsx
const hold = useDisclosureHold();
const handleToggle = () => hold(() => setExpanded((value) => !value));
```
`view.tsx` wraps every timeline row in `DisclosureRow`, which routes `hold` to the strategy's
`holdRow(rowId, apply)` (`packages/app/src/agent-stream/disclosure.tsx`). Outside a timeline row,
`apply` runs as is. The strategy owns when `apply` runs and how the row keeps its place.
Following output:
- A hold always detaches the bottom anchor controller (`holdForDisclosure`).
- When the hold ends, the controller re-sticks only if the list sits at its end and no user scroll
owns the viewport (`releaseDisclosure({ isAtEnd })`). Expanding at the bottom therefore leaves
the list detached with the scroll-to-bottom pill showing; collapsing back to the end resumes
following.
- Scroll events during the hold never re-stick: the correction is a programmatic scroll that
would otherwise read as "back at the bottom".
The trigger can only stay put when the list has scroll room for the change. When the loaded
content fits the viewport, or a collapse at the end would need an offset past the end, the list
ends at its end and the trigger moves by the difference.
## Web
`holdRow` pins the row in the reading anchor and runs `apply`; the next reading reconcile restores
the row's top after layout, before paint (`strategy-web.tsx`).
## Native
On compact layouts, tool calls and tool-call groups open a sheet instead of expanding, so they do
not hold. Summary lines and todo cards expand inline.
The timeline is a LegendList in forward order: one `data` array of history rows followed by the
live head, oldest first (`strategy-native.tsx`). LegendList keeps a row in place across a size
change in the commit that makes it, so a hold needs no anchor neighbour, native child index or
render window stretch. The inverted FlatList it replaced needed all three, and three commits per
toggle; its applied commit took up to 3.5 s of JS on a long turn.
### Who owns the offset
One owner keeps the scroll offset at any moment:
| State | Owner |
| ---------------------- | ----------------------------------------------------------------------------------------- |
| Before rows are placed | LegendList's initial scroll to the end. It keeps the rows hidden until they are measured. |
| Following the end | The end pin (`native-end-pin.tsx`). |
| Disclosure hold | LegendList's `maintainVisibleContentPosition`, restoring only the held row. |
| User scroll | The finger. The controller detaches at drag start. |
| Detached | LegendList's `maintainVisibleContentPosition` on the first visible row. |
| Keyboard motion | Nobody. The keyboard translates the list with the composer and leaves the offset alone. |
The end pin is a zero-height view at the bottom of the content and the content's first native
child, with React Native's `maintainVisibleContentPosition` set to `{ minIndexForVisible: 0 }`. The
native correction runs on the UI thread around each mount, so a row that grows or lands at the end
scrolls in the frame it lays out. The controller scrolls only for a viewport resize (the composer
growing or shrinking) and an explicit jump, both through the native `scrollToEnd`.
Do not use LegendList's `maintainScrollAtEnd` instead. It scrolls from JS after the mount to the end
its JS sizes predict: growth paints below the viewport for a frame, and the scroll lands short of
the native end, which the controller reads as the user scrolling away.
The keyboard never changes the list's size, padding or offset. `KeyboardTranslateView` moves the list
and the composer together on the UI thread, and the composer viewport clips the top of the list
while the keyboard is open. Do not add a keyboard-sized inset to keep that content reachable: it can
only commit after the motion, and while detached or holding nothing corrects for it, so every row
jumps by the keyboard height after the keyboard settles.
### The hold
`holdRow(rowId, apply)` runs in the toggle's event:
1. Mark the row held and detach the controller (`holdForDisclosure`). The pin goes away and
LegendList's `maintainVisibleContentPosition` takes over, restoring only the held row
(`shouldRestorePosition`). Upstream LegendList anchors only rows from the first fully visible
one down, and a size change with no data change keeps the first row in view whatever
`shouldRestorePosition` says. A row cut off at the top would then let the row below it hold
instead, moving the trigger by the row's size change. The LegendList patch counts rows cut off
at the top as in view and applies `shouldRestorePosition` to size changes too.
2. Run `apply`.
3. Call the row's `useSyncLayout` trigger. The toggle changes the row from its own state, so
LegendList's container does not re-render and would learn the new height from `onLayout` a task
later, after the change painted. The trigger puts the measurement and the corrected positions
in the toggle's own commit.
The hold ends two frames after the last item size change, since the list measures the toggled row
and any rows it inserted over several frames (`native-disclosure-hold.ts`). The controller then
re-sticks only if the list is within 1 px of its end, the same distance web resumes from.
### User scroll
The controller detaches at `onScrollBeginDrag`, so lines that stream in during a drag grow below
the rows under the finger. The detach reaches native a JS round trip after the drag begins, so for
those frames the pin is still mounted. The scroll view subclasses skip the pin's correction while
the user drags (see [scroll view corrections](#scroll-view-corrections)). They skip only the pin's:
in the detached state LegendList uses the same native correction, and a history page that lands
mid-drag needs it. They key on the drag, not the touch, so a tap or long press while following
keeps following.
Following resumes only for a gesture that ends within 1 px of the end, either when the finger lifts
or when momentum stops. A release past the end counts: iOS bounces back to the end, and lines that
land during the bounce must keep scrolling in. A release anywhere short of the end stays detached
with the scroll-to-bottom pill, so the rows the user let go of never move.
### Draw distance
`drawDistance` is 2000 px on each side of the viewport. A fling over rows that were never measured
blanks the viewport until LegendList renders and measures them. Twelve flings over a chat with a
15,000 px turn expanded, Android emulator, dev build:
| List | Blank viewport | Janky frames | p50 / p90 / p99 |
| ----------------------------- | -------------------------- | ------------ | ---------------- |
| Inverted FlatList | 1.3 to 1.7 s over 5 flings | 10.8% | 27 / 48 / 109 ms |
| LegendList, drawDistance 500 | 1.0 to 1.5 s per fling | | |
| LegendList, drawDistance 2000 | none | 1.7% | 24 / 32 / 48 ms |
With every turn collapsed, flinging from a cold open into history did not blank at any value from
500 to 2000, and jank followed host load (19 to 40 on 16 cores) rather than draw distance. Measure
1000 and 1500 on the expanded chat, on a host under load 10, before lowering it.
### LegendList patch
`patches/@legendapp+list+3.7.1.patch` carries ten changes for the timeline. Its header lists
them by purpose, and
[legend-list #593](https://github.com/LegendApp/legend-list/issues/593) reports each upstream.
Drop a hunk when the installed LegendList ships its fix.
### Scroll view corrections
`modules/paseo-scroll` replaces React Native's scroll view on both platforms with a subclass:
Android's `PaseoScrollView` and iOS's `PaseoScrollViewComponentView`.
`VisibleContentPositionClampTest` covers Android; iOS has no native test harness.
**Content clamp.** A mount that shrinks the content while `maintainVisibleContentPosition` is set
applies the shrink twice on both platforms: the scroll view clamps its offset to the new end during
the mount, and React Native then adds the anchor's movement to the clamped offset
([RN #58578](https://github.com/react/react-native/issues/58578), fix in
[PR #58695](https://github.com/react/react-native/pull/58695)). A turn that folds while the list
follows its end lands above the end. Android defers the clamp to the pre-draw pass, and iOS restores
the pre-mount offset for the adjustment and clamps after it.
**Removed anchor (iOS).** A hold removes the end pin in the same mount that opens the tapped
disclosure, and React Native 0.86 on iOS moves the offset by the removed view's frame. The iOS
subclass keeps the offset. Android keeps a removed view's last frame, so it keeps the offset already.
React Native 0.88 skips the adjustment for a removed anchor
([PR #57294](https://github.com/react/react-native/pull/57294)).
**End pin during a drag.** Both subclasses recognize the pin by its native ID, `paseo-end-pin`,
and skip its correction while the user drags ([user scroll](#user-scroll)). This one has no React
Native counterpart; it stays while the timeline uses the pin.
Remove the content clamp and removed-anchor overrides once the installed React Native includes
their fixes.
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@@ -34,10 +34,10 @@ So arrival sets a _target_ and the reveal rate is derived from the backlog inste
- **First sight of a text is revealed whole.** Only growth is paced. This is what makes history hydration, timeline replay, a virtualized row remounting on scroll, and an already-finished message all render complete on first paint without a special case for each.
- **Leaving `phase: "streaming"` snaps the reveal.** A completed turn must never be left holding characters. `layoutStream` sets the phase, so anything outside the live head with an active turn is already complete.
- **The reducer queue commits on a frame, with a timer as the ceiling.** A frame callback never fires in a hidden tab, so a timer races it and wins when nothing is painting — the store has to keep advancing either way.
- **A history row re-renders only when its item or layout item identity changes.** The inverted
FlatList hands every mounted cell a new `index` and `ref` whenever a row is prepended, so without a
memo boundary each coalesced tick re-rendered every mounted row (about 50 on a phone, 100–250 ms of
JS per tick). `layoutStream` keeps a layout item's identity when nothing about it changed,
- **A history row re-renders only when its item or layout item identity changes.** Every
coalesced tick hands the list a new layout. Without a memo boundary each tick re-rendered every
mounted row (measured on the inverted FlatList native used before LegendList: about 50 rows on a
phone, 100–250 ms of JS per tick). `layoutStream` keeps a layout item's identity when nothing about it changed,
`useRevisedHistoryRows` hands a fresh item identity to rows whose tool-call group, expanded state,
or breakpoint changed, and `StreamRow` memoizes on both. Every viewport runs its history
through that hook; the web viewport once skipped it and history hosts of a live tool group went
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This is the Android counterpart of the iOS local-simulator flow in [development.md](development.md): on iOS the simulator shares the Mac's loopback so `localhost:<port>` works directly; on Android you need `10.0.2.2` or `adb reverse`.
## Inverted timeline input
## Scroll view corrections
Android focus and selection visibility requests must not reposition inverted timelines. The
`modules/paseo-scroll` package keeps React Native's scroll manager interface and returns zero for
child-reveal scroll calculations when the view's transform matrix inverts the vertical axis. React
Native's Android list uses `scale: -1`, which decomposes into a 180-degree rotation with positive
`scaleY`; checking the scale property alone misses it. Dragging and explicit scroll
commands still work; non-inverted scroll views keep Android's default behavior.
`modules/paseo-scroll` replaces React Native's vertical scroll view with `PaseoScrollView`, which
keeps React Native's scroll manager interface and corrects `maintainVisibleContentPosition` for the
chat timeline. [agent-stream-disclosure.md](agent-stream-disclosure.md#scroll-view-corrections)
lists the corrections and the React Native issues they work around. Its instrumentation test,
`VisibleContentPositionClampTest`, mounts through React Native's own mounting manager:
Mouse wheel axes also bypass the inversion transform. The same module reverses the vertical
wheel axis for inverted scroll views before delegating to Android, preserving native scroll
bounds and React Native's scroll events and disabled-scroll behavior.
```bash
cd packages/app/android
./gradlew :paseo-scroll:connectedDebugAndroidTest --no-daemon --max-workers=2 -Dorg.gradle.parallel=false
```
Register this package before React Native's core package through its Expo config plugin. Normal
Android builds use the prebuilt `react-android` library, so patching Java under `node_modules` does
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@@ -157,8 +157,7 @@ and the stream keeps its existing flick-to-dismiss gesture.
The dock's private viewport and capacity model are extracted from chat. The
app-wide `@/keyboard/shift` module owns shared motion for the dock, portals, streams,
terminal, explorer, and dialogs. Import only its public entry point: the provider,
shift hooks, shift style, translate view, keyboard anchor, settled stream inset, and explorer padding
policy. Its contexts and reconciliation stay private. Keep `KeyboardShiftProvider`
shift hooks, shift style, translate view, and keyboard anchor. Its contexts and reconciliation stay private. Keep `KeyboardShiftProvider`
at its root mount point outside the portal host when changing dock hosts.
`KeyboardTranslateView` owns visual keyboard motion inside `@/keyboard/shift`. Android uses the
@@ -171,15 +170,14 @@ animation. Keep this platform choice inside the keyboard module's private platfo
`KeyboardTranslateView`. The panel root clips it at the header edge, so rows
slide under the header on open and out from under it on close. Do not swap the
dock to keyboard padding at rest. Changing its height creates either a blank
band or a paused transition when the inverted list updates its viewport.
band or a paused transition when the stream list updates its viewport.
Do not animate a layout prop through the keyboard transition. On Android
Fabric, each animated layout update clones the shadow tree and runs Yoga over
the dock subtree. This measured about 10 ms per frame on the emulator and the
mounted layouts arrived in bursts every 2–4 frames. A transform does not dirty
layout. Preserve the translated dock's history scroll range with a far-end
content inset on the inverted stream list. Update that inset only when keyboard
motion settles; never drive it per frame.
layout. The stream list gets no keyboard inset either; see
[who owns the offset](agent-stream-disclosure.md#who-owns-the-offset).
The translated dock's height is not the composer's available height. Bound the
composer against the stationary space below the header inside
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@@ -26,6 +26,8 @@ Native code blocks use the library's copy control and compiled grammars. Web cod
The package patch also keeps overflowing native horizontal blocks in control of their drags: Android claims parent interception at touch-down and releases it for vertical drags so the chat list can scroll; iOS keeps its scroll recognizer active for outward drags at the leading edge. This prevents compact sidebar pans from taking block scrolling without changing sidebar swipes on prose or non-overflowing blocks. Native changes require a client rebuild.
On iOS a newly mounted Markdown view paints empty for a frame or more after it is laid out at its measured height: the library parses even a view's first content on a background queue and applies it in a later main-queue turn. Expanding a turn in chat therefore shows its rows in place with the text arriving a frame later (165 ms when the mount keeps the main thread busy). Android paints the text in the first frame. Rendering a view's first content synchronously fixes the frame but costs frame time when a fling mounts history rows, so the app keeps the library's behavior until [enriched-markdown #1131](https://github.com/software-mansion/enriched-markdown/issues/1131) is resolved.
Android measurements use a size-only, 512-entry LRU across view unmounts, matching the library’s existing iOS cache. Scrolling back through history can reuse layout sizes without parsing those rows again. Content, layout props and width identify each entry; font-scale changes and native layout invalidation discard affected sizes. The cache retains no views or spans.
The library determines how incomplete Markdown appears during streaming. Completed text uses the same component and engine as history. Find and scroll-to-message address source message ids; selection-copy understands semantic HTML and the web code component's copy metadata.
+1 -10
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@@ -452,18 +452,9 @@ Regular `View` components can safely use Unistyles dynamic styles — the confli
## Native Chat Stream Layout
The native agent stream uses an inverted `FlatList`, so chat layout has three coordinate systems:
- chronological stream order
- strategy-ordered array order
- native inverted cell visual order
Do not compute stream neighbors, history/live-head seams, turn footer ownership, assistant block spacing, or tool sequence endings inside React render loops. Those policies live in `packages/app/src/agent-stream/layout.ts` and are unit-tested without React Native rendering.
Platform-specific stream edges belong on `StreamStrategy`:
- forward web uses the last history item as the history/live-head boundary and renders content before a footer
- native inverted uses the first history item as the history/live-head boundary and compensates for inverted cell child order
Platform-specific stream edges belong on `StreamStrategy`. Web and native both render in chronological order, so both use the last history item as the history/live-head boundary and render content before a footer.
If a chat footer looks duplicated or appears above the assistant message on mobile, start with `packages/app/src/agent-stream/layout.test.ts`. Do not add a React Native renderer test for this class of bug; make the pure layout invariant fail first.
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@@ -2,15 +2,6 @@
Keep completed assistant prose in one native text view so selection crosses paragraphs, headings and lists. The shared [Markdown renderer](markdown-renderer.md) owns that view.
## Android inverted chat
Keep selection visibility handling in `modules/paseo-scroll`. Android's visibility
rectangles ignore list inversion. React Native decomposes Android's `scale: -1`
into rotation with positive `scaleY`, so test the composed matrix when deciding
whether those requests should move the viewport. Native tests must apply the
list's transform through React Native's view manager; assigning `scaleY` directly
misses that decomposition.
## Diagrams in lists and quotes
Selection stops at a Mermaid diagram. Native extracts Mermaid fences into separate views because the library exposes no native block renderer override. A diagram inside a list or quote therefore appears outside that container, and its following prose starts a separate Markdown fragment.