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# Swift
> Source: `src/content/docs/clients/swift.mdx`
> Canonical URL: https://rivet.dev/docs/clients/swift
> Description: Connect Swift apps to Rivet Actors.
---
## Install
Add the Swift package dependency and import `RivetKitClient`:
```swift
// Package.swift
dependencies: [
.package(url: "https://github.com/rivet-dev/rivetkit-swift", from: "2.0.0")
]
targets: [
.target(
name: "MyApp",
dependencies: [
.product(name: "RivetKitClient", package: "rivetkit-swift")
]
)
]
```
## Minimal Client
### Endpoint URL
```swift
import RivetKitClient
let config = try ClientConfig(
endpoint: "https://my-namespace:pk_...@api.rivet.dev"
)
let client = RivetKitClient(config: config)
let handle = client.getOrCreate("counter", ["my-counter"])
let count: Int = try await handle.action("increment", 1, as: Int.self)
```
### Explicit Fields
```swift
import RivetKitClient
let config = try ClientConfig(
endpoint: "https://api.rivet.dev",
namespace: "my-namespace",
token: "pk_..."
)
let client = RivetKitClient(config: config)
let handle = client.getOrCreate("counter", ["my-counter"])
let count: Int = try await handle.action("increment", 1, as: Int.self)
```
## Stateless vs Stateful
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let handle = client.getOrCreate("counter", ["my-counter"])
// Stateless: each call is independent
let current: Int = try await handle.action("getCount", as: Int.self)
print("Current count: \(current)")
// Stateful: keep a connection open for realtime events
let conn = handle.connect()
// Subscribe to events using AsyncStream
let eventTask = Task {
for await count in await conn.events("count", as: Int.self) {
print("Event: \(count)")
}
}
_ = try await conn.action("increment", 1, as: Int.self)
eventTask.cancel()
await conn.dispose()
await client.dispose()
```
## Getting Actors
```swift
import RivetKitClient
struct GameInput: Encodable {
let mode: String
}
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
// Get or create an actor
let room = client.getOrCreate("chatRoom", ["room-42"])
// Get an existing actor (fails if not found)
let existing = client.get("chatRoom", ["room-42"])
// Create a new actor with input
let created = try await client.create(
"game",
["game-1"],
options: CreateOptions(input: GameInput(mode: "ranked"))
)
// Get actor by ID
let byId = client.getForId("chatRoom", "actor-id")
// Resolve actor ID
let resolvedId = try await room.resolve()
print("Resolved ID: \(resolvedId)")
await client.dispose()
```
Actions support positional overloads for 05 args:
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let handle = client.getOrCreate("counter", ["my-counter"])
let count: Int = try await handle.action("getCount")
let updated: String = try await handle.action("rename", "new-name")
let ok: Bool = try await handle.action("setScore", "user-1", 42)
print("Count: \(count), Updated: \(updated), OK: \(ok)")
await client.dispose()
```
If you need more than 5 arguments, use the raw JSON fallback:
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let handle = client.getOrCreate("counter", ["my-counter"])
let args: [JSONValue] = [
.string("user-1"),
.number(.int(42)),
.string("extra"),
.string("more"),
.string("args"),
.string("here")
]
let ok: Bool = try await handle.action("setScore", args: args, as: Bool.self)
print("OK: \(ok)")
await client.dispose()
```
## Connection Parameters
```swift
import RivetKitClient
struct ConnParams: Encodable {
let authToken: String
}
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let chat = client.getOrCreate(
"chatRoom",
["general"],
options: GetOrCreateOptions(params: ConnParams(authToken: "jwt-token-here"))
)
let conn = chat.connect()
// Use the connection...
for await status in await conn.statusChanges() {
print("Status: \(status.rawValue)")
if status == .connected {
break
}
}
await conn.dispose()
await client.dispose()
```
## Subscribing to Events
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let conn = client.getOrCreate("chatRoom", ["general"]).connect()
// Subscribe to events using AsyncStream
let messageTask = Task {
for await (from, body) in await conn.events("message", as: (String, String).self) {
print("\(from): \(body)")
}
}
// For one-time events, break after receiving
let gameOverTask = Task {
for await _ in await conn.events("gameOver", as: Void.self) {
print("done")
break
}
}
// Let it run for a bit
try await Task.sleep(for: .seconds(5))
// Cancel when done
messageTask.cancel()
gameOverTask.cancel()
await conn.dispose()
await client.dispose()
```
Event streams support 05 typed arguments. If you need raw values or more than 5 arguments, use `JSONValue`:
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let conn = client.getOrCreate("chatRoom", ["general"]).connect()
let rawTask = Task {
for await args in await conn.events("message") {
print(args)
}
}
try await Task.sleep(for: .seconds(5))
rawTask.cancel()
await conn.dispose()
await client.dispose()
```
## Connection Lifecycle
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let conn = client.getOrCreate("chatRoom", ["general"]).connect()
// Monitor status changes (immediately yields current status)
let statusTask = Task {
for await status in await conn.statusChanges() {
print("status: \(status.rawValue)")
}
}
// Monitor errors
let errorTask = Task {
for await error in await conn.errors() {
print("error: \(error.group).\(error.code)")
}
}
// Monitor open/close events
let openTask = Task {
for await _ in await conn.opens() {
print("connected")
}
}
let closeTask = Task {
for await _ in await conn.closes() {
print("disconnected")
}
}
// Check current status
let current = await conn.currentStatus
print("Current status: \(current.rawValue)")
// Let it run for a bit
try await Task.sleep(for: .seconds(5))
// Cleanup
statusTask.cancel()
errorTask.cancel()
openTask.cancel()
closeTask.cancel()
await conn.dispose()
await client.dispose()
```
## Low-Level HTTP & WebSocket
For actors that implement `onRequest` or `onWebSocket`, you can call them directly:
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let handle = client.getOrCreate("chatRoom", ["general"])
// Raw HTTP request
let response = try await handle.fetch("history")
let history: [String] = try response.json([String].self)
print("History: \(history)")
// Raw WebSocket connection
let websocket = try await handle.websocket(path: "stream")
try await websocket.send(text: "hello")
let message = try await websocket.receive()
print("Received: \(message)")
await client.dispose()
```
## Calling from Backend
Use the same client in server-side Swift (Vapor, Hummingbird, etc.):
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let handle = client.getOrCreate("counter", ["server-counter"])
let count: Int = try await handle.action("increment", 1, as: Int.self)
print("Count: \(count)")
await client.dispose()
```
## Error Handling
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
do {
_ = try await client.getOrCreate("user", ["user-123"])
.action("updateUsername", "ab", as: String.self)
} catch let error as ActorError {
print("Error code: \(error.code)")
print("Metadata: \(String(describing: error.metadata))")
}
await client.dispose()
```
If you need an untyped response, you can decode to `JSONValue`:
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
let handle = client.getOrCreate("data", ["raw"])
let value: JSONValue = try await handle.action("getRawPayload")
print("Raw value: \(value)")
await client.dispose()
```
## Concepts
### Keys
Keys uniquely identify actor instances. Use compound keys (arrays) for hierarchical addressing:
```swift
import RivetKitClient
let config = try ClientConfig(endpoint: "http://localhost:6420")
let client = RivetKitClient(config: config)
// Use compound keys for hierarchical addressing
let room = client.getOrCreate("chatRoom", ["org-acme", "general"])
let actorId = try await room.resolve()
print("Actor ID: \(actorId)")
await client.dispose()
```
Don't build keys with string interpolation like `"org:\(userId)"` when `userId` contains user data. Use arrays instead to prevent key injection attacks.
### Environment Variables
`ClientConfig` reads optional values from environment variables:
- `RIVET_NAMESPACE` - Namespace (can also be in endpoint URL)
- `RIVET_TOKEN` - Authentication token (can also be in endpoint URL)
- `RIVET_RUNNER` - Runner name (defaults to `"default"`)
The `endpoint` parameter is always required. There is no default endpoint.
### Endpoint Format
Endpoints support URL auth syntax:
```
https://namespace:token@api.rivet.dev
```
You can also pass the endpoint without auth and provide `RIVET_NAMESPACE` and `RIVET_TOKEN` separately. For serverless deployments, set the endpoint to your app's `/api/rivet` URL. See [Endpoints](/docs/general/endpoints#url-auth-syntax) for details.
## API Reference
### Client
- `RivetKitClient(config:)` - Create a client with a config
- `ClientConfig` - Configure endpoint, namespace, and token
- `client.get()` / `getOrCreate()` / `getForId()` / `create()` - Get actor handles
- `client.dispose()` - Dispose the client and all connections
### ActorHandle
- `handle.action(name, args..., as:)` - Stateless action call
- `handle.connect()` - Create a stateful connection
- `handle.resolve()` - Get the actor ID
- `handle.getGatewayUrl()` - Get the raw gateway URL
- `handle.fetch(path, request:)` - Raw HTTP request
- `handle.websocket(path:)` - Raw WebSocket connection
### ActorConnection
- `conn.action(name, args..., as:)` - Action call over WebSocket
- `conn.events(name, as:)` - AsyncStream of typed events
- `conn.statusChanges()` - AsyncStream of status changes
- `conn.errors()` - AsyncStream of connection errors
- `conn.opens()` - AsyncStream that yields on connection open
- `conn.closes()` - AsyncStream that yields on connection close
- `conn.currentStatus` - Current connection status
- `conn.dispose()` - Close the connection
### Types
- `ActorConnStatus` - Connection status enum (`.idle`, `.connecting`, `.connected`, `.disconnected`, `.disposed`)
- `ActorError` - Typed actor errors with `group`, `code`, `message`, `metadata`
- `JSONValue` - Raw JSON value for untyped responses
_Source doc path: /docs/clients/swift_