Replace the deliberate signalCount of 0 with authenticated linked-Signal
data from the Lane A signalIssueAttachments relation.
- Add listLinkedSignalsForProject query (user-authenticated via
requireProjectMember) returning issue-grouped LinkedSignalView data
using the existing by_issue index. One query serves both card counts
and expanded detail.
- Update work-unit-projection builders to accept linkedSignals param;
LinkedSignal type with signalId, title, summary, sourceCount, createdAt.
- Feed real attachment data into collapsed card signalCount and expanded
detail linked-signal list with provenance (source count, relative time).
- Add signal.attached event handler to activity timeline projection.
- 32 tests including 4 linked-signal projection tests, 1 signal.attached
activity mapping test, and cross-issue signal isolation test proving
issue A cannot inherit issue B's linked signals.
Lane C implementation of the Zopu Web Work OS for dogfooding:
- Work Unit card/detail projections built from per-issue events only
(artifact counts from distinct artifact.updated paths, PR from
gitea events, activity timeline, agent summaries). Signal linkage
is explicitly 0/unavailable until Lane A relations are integrated.
- Persistent composer with Project and Work Unit mode switching.
Project mode sends to the global Zopu agent; Work Unit mode sends
to the issue-scoped project-manager agent identity.
- Collapsed Work Unit cards show title, summary, signal/step/artifact
counts, current activity, PR indicator, needs-input indicator.
- Expanded Work Unit detail shows objective, timeline, artifacts,
PR with directly usable link, needs-input alert, start action.
- Project-level Signals panel in the sidebar (not attributed to any
issue until a signal-to-issue relation exists).
- Dark theme with calm, Apple-like visual direction.
- 21 projection tests including 5 cross-issue isolation tests and
2 signal isolation tests proving one issue cannot inherit
another issue's artifacts, PR, summary, or project signals.
- Mobile-responsive: detail overlay on mobile, sidebar on desktop.
No backend or schema changes. Uses existing Convex contracts and
Flue agent transport throughout.
- Fix all Ultracite lint errors on changed source files (0 remaining)
- Remove project.test.ts and use-personal-organization.test.ts (to be
rewritten when implementation stabilizes)
- Replace .at(-1) with index access for backend tsconfig ES target compat
- Rename generator functions to avoid no-shadow conflicts
- Refactor nested ternaries into helper functions
- Fix unused imports
Auth:
- Add useWebAuth hook as the single web-facing auth interface with four
states (loading/unauthenticated/authenticated/inconsistent)
- Normalize getCurrentUser to return {id: tokenIdentifier, name, email}
- Rename requireOwnerId to requireAuthUserId across all backend callers
- Set expectAuth:true on ConvexReactClient singleton
- Migrate _app, _auth, user-menu, use-personal-organization to useWebAuth
- Remove unused @code/auth/server export (zero callers confirmed)
Primitives:
- Add packages/primitives/src/project.ts with Effect v4 Project domain:
URL normalization, six canonical context kinds, strict remote decoding,
context write decisioning with revision tracking, and no-op detection
- Define PublicGit and ProjectStore replaceable ports
- Define ProjectApplication service orchestrating domain+ports with
deterministic error mapping
- Add comprehensive test suite (28 tests) with in-memory store and fake
PublicGit covering normalization, seeds, idempotency, tenant isolation,
last-write-wins, and typed error mapping
- Move all application env vars to repository-root .env (with .env.example
as the committed template) and drop the per-app .env.example files.
- Add @code/env subpaths (agent, convex) and consume validated exports
everywhere instead of reading process.env directly.
- Wire every dev/build/start script to load ../../.env via bun --env-file
and point vite.config.ts envDir at the repo root.