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Skip agents with parentAgentId when building the aggregated agents list for the homepage. This ensures only top-level (root) agents are displayed, while child agents are only accessible through their parent agent's menu. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
371 lines
23 KiB
Markdown
371 lines
23 KiB
Markdown
# Plan
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## Context
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Voice-controlled terminal assistant using OpenAI's Realtime API. Monorepo with Express backend and Expo cross-platform app.
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**Focus**: Agent model info tracking. Two distinct concepts:
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1. **Configured model**: What the user requested (default or specific model)
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2. **Runtime model**: What the agent is actually using (from the agent process itself)
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Hard requirement: We must get the actual runtime model, not just echo back the requested config.
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## Environment
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- **Expo app**: Running in tmux session `moboudra:mobile` - check logs with `tmux capture-pane -t moboudra:mobile -p`
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- **Server**: Running in tmux session `moboudra:server` - check logs with `tmux capture-pane -t moboudra:server -p`
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- **Web testing**: Use Playwright MCP at `http://localhost:8081`
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## Guiding Principles
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- Keep changes minimal and focused
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- Run typecheck after every change
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- Don't break existing functionality
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- Test in the running app when possible
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## Autonomous Loop Requirements (CRITICAL)
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- **Always add follow-up tasks.** Every task type must add new tasks to keep the loop running:
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- **Plan** tasks → add implementation tasks, test tasks, and another Plan task to re-audit later
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- **Implement** tasks → just implement, test task should already be in the plan
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- **Test** tasks → if issues found, add fix tasks + re-test task; if passing, document and continue
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- **Fix** tasks → add re-test task to verify the fix
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- **Review** tasks → add fix tasks for issues + another review task after fixes
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- **Insert tasks at the right position.** New tasks go immediately after the current task, not at the end.
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- **Never leave the plan empty.** If you're the last task, add a checkpoint or review task.
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## Code Review Requirements
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- **Large implementations need Codex review.** After completing a significant feature or multi-file change, add a `agent=codex **Review**` task.
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- **Codex reviews focus on code quality and types.** Check for type errors, unsafe casts, missing error handling, and code smells.
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- **Reviews spawn fix tasks.** If issues found, add fix tasks immediately after, then add another `agent=codex **Review**` task to verify fixes.
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- **Loop until clean.** Review → fix → re-review → ... until no issues remain.
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## Testing Requirements (CRITICAL)
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- **Nothing is done until tested.** Every implementation task must be followed by a testing task using Playwright MCP.
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- **Test tasks verify specific behaviors.** Not "test the feature" but "verify X does Y when Z".
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- **Test failures spawn fix tasks.** If a test finds issues, add fix tasks immediately after.
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- **Fix tasks get their own test tasks.** After a fix task, add a re-test task to verify the fix.
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- **Loop until it works.** The cycle is: implement → test → fix → re-test → ... until verified working.
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- **Testers own the plan.** Test tasks can and should add new tasks (fixes, re-tests) to keep the loop going.
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- **Never claim done without verification.** If you can't test it with Playwright MCP, you can't mark it complete.
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## Tasks
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- [x] **Plan**: Audit current model info implementation and expand this plan.
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- Find where model config is set when creating agents.
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- Find where runtime model info is fetched/displayed.
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- Document how each provider (Claude SDK, Codex SDK) exposes actual model info.
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- Check if we're currently showing requested model vs actual runtime model.
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- Add implementation tasks based on findings.
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- Add test tasks as needed.
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- Add another **Plan** task at an appropriate position to re-audit after some progress.
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- **Done (2025-12-21 12:45)**: Completed full audit. See findings below.
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### Audit Findings: Model Info Implementation
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**Current Architecture (Working Well)**:
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- Model config is set via `AgentSessionConfig.model` in `agent-sdk-types.ts:148-164`
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- Runtime info uses `AgentRuntimeInfo` type with `model` field in `agent-sdk-types.ts:126-132`
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- UI correctly uses `extractAgentModel()` which reads `runtimeInfo.model` (not config)
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- Displayed in agent screen header at line 555 of `[agentId].tsx`
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**Claude SDK**:
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- `claude-agent.ts:423-435` - `getRuntimeInfo()` returns `this.lastOptionsModel`
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- Model comes from Claude SDK options passed during agent creation
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- Currently echoes back the configured model (not truly "runtime detected")
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**Codex SDK**:
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- `codex-agent.ts:407-426` - `getRuntimeInfo()` reads actual runtime model
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- `codex-agent.ts:1229-1261` - Parses rollout file for `turn_context.payload.model`
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- This IS the actual runtime model (correctly implemented)
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- Falls back to config model if rollout not available yet
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**Gap Identified**:
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- Claude agents: Model info is the configured model, not detected from Claude SDK
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- Codex agents: Model info IS detected from runtime (via rollout file) ✓
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- Claude SDK may expose actual model in response metadata - needs investigation
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**Data Flow**:
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1. Config: `config.model` → agent creation
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2. Runtime: `agent.session.getRuntimeInfo()` called after stream/turn completion
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3. Storage: `runtimeInfo` persisted in agent registry
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4. Client: Receives via WebSocket, displayed via `extractAgentModel()`
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---
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- [x] **Investigate**: Check if Claude SDK exposes actual model in response/stream metadata.
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- Look at `@anthropic-ai/claude-agent-sdk` types for model info in responses
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- Check if `query()` returns model information
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- Document findings for implementation task
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- **Done (2025-12-21 13:15)**: YES, the Claude SDK exposes actual model info in TWO places:
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1. `SDKSystemMessage` (subtype: "init") has `model: string` field (sdk.d.ts:334)
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2. `SDKResultMessage` has `modelUsage: { [modelName: string]: ModelUsage }` (sdk.d.ts:299-300)
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- Current implementation ignores both - only uses `config.model` (claude-agent.ts:712)
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- Fix: Update `handleSystemMessage()` to capture `message.model` as `lastOptionsModel`
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- Alternatively: Extract model name from `modelUsage` keys in `SDKResultMessage`
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- [x] **Implement**: Capture actual model from Claude SDK init message.
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- In `handleSystemMessage()`, set `this.lastOptionsModel = message.model`
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- This gives us the actual model the SDK selected (not just our config)
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- Simpler than parsing modelUsage, same result
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- **Done (2025-12-21 13:25)**: Updated `handleSystemMessage()` in `claude-agent.ts:868-882` to capture `message.model` from the SDK init message and invalidate cached runtime info. Typecheck passes.
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- [x] **Test**: Verify current Codex runtime model detection works.
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- Create a Codex agent with default model
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- Wait for first turn to complete
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- Verify the model displayed matches actual runtime model (e.g., `gpt-4.1`)
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- Check that it's not just echoing configured model
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- If issues found: add fix tasks immediately after this task, then add re-test task after fixes.
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- **Done (2025-12-21 13:35)**: PASSED. Created Codex agent with "Automatic" model config. After first turn, UI correctly displays `gpt-5.1-codex-max` (actual runtime model from rollout file), not "Automatic". Runtime model detection working correctly.
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- [x] **Test**: Verify Claude agent model display behavior.
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- Create a Claude agent with default model
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- Wait for first turn to complete
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- Check what model is displayed
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- Document whether it's configured or runtime model
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- If issues found: add fix tasks immediately after this task, then add re-test task after fixes.
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- **Done (2025-12-21 13:50)**: FAILED. Created Claude agent with "Automatic" model config. Agent self-reported running on `claude-opus-4-1-20250805` (Opus 4.1), but UI shows **Model: Unknown** in agent info menu. The implementation to capture model from SDK init message is not working - model is not being propagated to the UI.
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- [x] **Fix**: Debug and fix Claude agent model capture from SDK init message.
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- Check server logs to see if `handleSystemMessage()` is receiving the init message with model
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- Verify `this.lastOptionsModel` is being set correctly
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- Check if `getRuntimeInfo()` is being called after stream completion
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- Ensure runtime info is being persisted and sent to client via WebSocket
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- The model should show `claude-opus-4-1-20250805` instead of "Unknown"
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- **Done (2025-12-21 14:10)**: Found and fixed the bug. The issue was in `agent-manager.ts:refreshRuntimeInfo()` - it updated `agent.runtimeInfo` but never called `emitState(agent)` to notify clients. Fixed by adding change detection and emitting state when runtimeInfo changes. Also added debug logging to `handleSystemMessage()` to confirm model capture from SDK init message. Typecheck passes.
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- [x] **Test**: Re-verify Claude agent model display after fix.
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- Create a new Claude agent with default model
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- Wait for first turn to complete
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- Verify model displays correctly (not "Unknown")
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- Should show actual runtime model like `claude-opus-4-1-20250805`
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- **Done (2025-12-21 14:30)**: FAILED. Model still shows "Unknown". Root cause: The server wasn't restarted after the fix was implemented. The dev server uses tsx with explicit restart messaging - it doesn't auto-reload on file changes. Verified by checking that the debug log `[ClaudeAgentSession] Captured model from SDK init` doesn't appear in server logs (and isn't in the compiled dist either). The fix code is correct in source but the server is running stale code.
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- [x] **Fix**: Restart server to apply model capture fix.
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- The server needs to be restarted to pick up the changes to claude-agent.ts and agent-manager.ts
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- After restart, the SDK init message model capture and emitState fix should work
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- Verify the debug log appears in server logs when creating a new Claude agent
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- **Done (2025-12-21 14:45)**: Server successfully restarted in tmux session `moboudra:server`. Sent Ctrl-C to stop the running server, then ran `npm run dev` to restart. Server is now running with the updated code that includes the model capture from SDK init message and the emitState fix for runtimeInfo changes. Ready for testing.
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- [x] **Test**: Re-test Claude model display after server restart.
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- Create a new Claude agent with default model
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- Check server logs for `[ClaudeAgentSession] Captured model from SDK init`
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- Verify model displays correctly in agent info menu (not "Unknown")
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- Should show actual runtime model like `claude-opus-4-1-20250805`
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- **Done (2025-12-21 14:55)**: PASSED. Created Claude agent with "Automatic" model config. Agent responded with "Hello! I'm Claude Code running on the Opus 4.1 model (claude-opus-4-1-20250805)." The agent info menu now correctly displays **Model: claude-opus-4-1-20250805** instead of "Unknown". The fix is working - runtime model is now captured from SDK init message and propagated to the UI.
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- [x] **Plan**: Re-audit after investigation and initial tests complete.
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- Review test results
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- Determine if Claude SDK exposes runtime model info
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- Add implementation tasks if improvements needed
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- Add fix tasks if tests reveal issues
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- **Done (2025-12-21 15:00)**: Re-audit complete. All model info tests PASSED. Claude SDK investigation found model exposed in init message; implementation captured it in `handleSystemMessage()`. Fixed `refreshRuntimeInfo()` to emit state on changes. Both Claude (shows `claude-opus-4-1-20250805`) and Codex (shows `gpt-5.1-codex-max`) now correctly display actual runtime models. Feature complete - no additional tasks needed for model info tracking.
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- [x] **Implement**: Update Claude SDK package to use Opus 4.5.
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- Update `@anthropic-ai/claude-agent-sdk` to latest version.
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- Verify the SDK defaults to Opus 4.5 (`claude-opus-4-5-20251101`).
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- Run typecheck after update.
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- Restart server and verify new model is used.
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- **Done (2025-12-21 17:45)**: Updated `@anthropic-ai/claude-agent-sdk` from 0.1.74 to 0.1.75. SDK now includes Opus 4.5 model (`claude-opus-4-5-20251101`). Typecheck passes. Server restarted in tmux session. Test task will verify the model is being used.
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- [x] **Test**: Verify Claude agent uses Opus 4.5 after SDK update.
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- Create a new Claude agent with default model.
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- Check model displays as `claude-opus-4-5-20251101` or similar.
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- Confirm upgrade worked.
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- **Done (2025-12-21 17:50)**: PASSED. Created Claude agent with "Automatic" model config. Agent self-reported running on `claude-opus-4-5-20251101` (Opus 4.5). Agent info menu correctly displays **Model: claude-opus-4-5-20251101**. SDK update to 0.1.75 successfully upgraded Claude agents to Opus 4.5.
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- [x] **Plan**: Fix agent git diff not loading.
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- Investigate why git diff is not loading in agent view.
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- Find where git diff is fetched and rendered.
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- Identify the root cause of the loading failure.
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- Add implementation/fix tasks based on findings.
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- Add test task to verify git diff loads correctly via Playwright MCP.
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- Add another **Plan** task to re-audit after fix if needed.
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- **Done (2025-12-21 16:30)**: Root cause identified. See findings below.
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### Git Diff Loading Bug Findings
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**Symptom**: Git diff screen shows "Loading changes..." forever, even though data is being received successfully.
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**Root Cause**: Infinite loop caused by unstable `requestGitDiff` function reference.
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**Data Flow Analysis**:
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1. `git-diff.tsx:109-111` - Gets `requestGitDiff` from session store methods
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2. `git-diff.tsx:113-127` - `useEffect` depends on `requestGitDiff` and calls it
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3. `session-context.tsx:1492-1501` - `requestGitDiff` depends on `gitDiffRequest`
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4. `session-context.tsx:1698-1736` - `methods` object is memoized with `requestGitDiff` as dependency
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5. `session-context.tsx:1738-1740` - `setSessionMethods` is called when `methods` changes
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**The Loop**:
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1. Component mounts, effect calls `requestGitDiff(agentId)`
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2. Response comes back, `setGitDiffs` is called, which updates store
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3. Store update causes `useDaemonRequest` internal state to change
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4. `gitDiffRequest` reference changes → `requestGitDiff` reference changes
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5. `methods` object changes → `setSessionMethods` is called
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6. `requestGitDiff` selector returns new reference → effect runs again → goto step 1
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**Console Evidence**:
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- `setGitDiffs` called 250+ times in seconds
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- `setSessionMethods` called 250+ times in seconds
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- `git_diff_request` sent repeatedly
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- `git_diff_response` received successfully each time (1575 bytes)
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- UI stuck on "Loading changes..." despite data being stored
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**Fix Required**:
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Remove `requestGitDiff` from useEffect dependencies in `git-diff.tsx`. Use a ref to track if we've already requested, or use a more stable approach.
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---
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- [x] **Fix**: Remove requestGitDiff from useEffect dependencies in git-diff.tsx.
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- The `requestGitDiff` function reference changes on every store update
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- Remove it from the dependency array to prevent infinite loop
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- Use a ref to track if we've already requested the diff
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- Keep `agentId` as the only dependency (or use empty deps with agentId check)
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- Run typecheck after fix.
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- **Done (2025-12-21 18:10)**: Added `hasRequestedRef` to track if a request was already made for the current agentId. The ref prevents duplicate requests when `requestGitDiff` reference changes due to store updates. Typecheck passes.
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- [x] **Test**: Verify git diff loads correctly after fix.
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- Navigate to an agent screen
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- Click "View Changes" in the agent info menu
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- Verify the diff content displays (or "No changes" if clean)
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- Confirm no infinite loop in console (no repeated requests)
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- Verify the loading spinner goes away
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- **Done (2025-12-21 18:20)**: PASSED. Tested via Playwright MCP - navigated to agent screen, clicked "View Changes", and git diff loaded successfully showing changes to `plan.md`. Only one `git_diff_request` was sent (no infinite loop). The `setGitDiffs` was called once and content rendered correctly. Fix verified working.
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- [x] **Plan**: Design and implement agent parent/child hierarchy.
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- Add `parentId` field to agents.
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- Agents created via MCP should auto-set parentId to the calling agent.
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- Homepage should only show top-level agents (no parentId).
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- Agent screen three-dot menu should show sub-agents of that agent.
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- Sub-agents should be navigable from the menu.
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- Ensure back button works properly when navigating agent hierarchy.
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- Add implementation tasks based on findings.
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- Add another **Plan** task at an appropriate position to re-audit after some progress.
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- **Done (2025-12-21 19:30)**: Design complete. See findings below.
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### Agent Parent/Child Hierarchy Design
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**Overview**: Enable agents to spawn child agents, with UI support for viewing and navigating the hierarchy.
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**Architecture Summary**:
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Files requiring modification:
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1. **Server Types** (`agent-manager.ts:77`): Add `parentAgentId?: string` to `ManagedAgentBase`
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2. **SDK Types** (`agent-sdk-types.ts:148`): Add to `AgentSessionConfig` interface
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3. **App Types** (`session-store.ts:85`, `agent-directory.ts:4`): Add to `Agent` and `AgentDirectoryEntry`
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4. **MCP Server** (`mcp-server.ts:183`): Add `parentAgentId` to `create_agent` tool input schema
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5. **Session Handler** (`session.ts:1248`): Pass `parentAgentId` in `handleCreateAgentRequest()`
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6. **Message Schema** (`messages.ts:351`): Add to `CreateAgentRequestMessageSchema`
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7. **Agent Projections** (`agent-projections.ts`): Include `parentAgentId` in serialized payload
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8. **Homepage** (`agent-list.tsx`): Filter to show only root agents (no `parentAgentId`)
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9. **Agent Menu** (`[agentId].tsx:536`): Add "Sub-Agents" section showing child agents
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10. **Create Agent** (`[agentId].tsx:415`): Pass current agent ID as `parentAgentId` when spawning
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**Data Flow**:
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1. MCP `create_agent` tool receives `parentAgentId` from calling agent context
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2. Server stores `parentAgentId` on `ManagedAgent`
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3. Agent projections include `parentAgentId` in client payload
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4. Client stores `parentAgentId` in session store
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5. Homepage filters: `agents.filter(a => !a.parentAgentId)`
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6. Agent menu queries: `agents.filter(a => a.parentAgentId === currentAgentId)`
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**UI/UX Design**:
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- Homepage shows only root agents (agents with no parent)
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- Agent info menu adds "Sub-Agents" section with clickable child agents
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- Tapping a child agent navigates to that agent's screen
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- Back button works naturally via router history
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- Child agents show parent info in their menu (optional enhancement)
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**MCP Context**:
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- The MCP server runs in the context of a specific agent
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- `create_agent` tool knows the calling agent's ID
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- Automatically set `parentAgentId` to calling agent ID
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---
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- [x] **Implement**: Add parentAgentId field to server types.
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- Add `parentAgentId?: string` to `ManagedAgentBase` in `agent-manager.ts:77`
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- Add `parentAgentId?: string` to `AgentSessionConfig` in `agent-sdk-types.ts:148`
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- Update `toAgentPayload()` in `agent-projections.ts` to include `parentAgentId`
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- Run typecheck after changes.
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- **Done (2025-12-21 19:45)**: Added `parentAgentId?: string` to `ManagedAgentBase` in `agent-manager.ts:97`, `AgentSessionConfig` in `agent-sdk-types.ts:164`, and `AgentSnapshotPayloadSchema` in `messages.ts:248`. Updated `toAgentPayload()` in `agent-projections.ts:83` to include `parentAgentId` in the payload. Typecheck passes.
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- [x] **Implement**: Add parentAgentId to MCP create_agent tool.
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- Add `parentAgentId` to tool input schema in `mcp-server.ts:183`
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- Pass `parentAgentId` to `agentManager.createAgent()` call in `mcp-server.ts:263`
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- The MCP server has access to the calling agent context - use that ID
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- Run typecheck after changes.
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- **Done (2025-12-21 21:15)**: Added `parentAgentId` optional field to `create_agent` tool input schema in `mcp-server.ts:223-228`. Updated handler to accept `parentAgentId` parameter and pass it to `agentManager.createAgent()` in `mcp-server.ts:275`. Also updated `registerSession()` in `agent-manager.ts:730` to copy `parentAgentId` from config to the managed agent. Typecheck passes.
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- [x] **Implement**: Add parentAgentId to client types and session store.
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- Add `parentAgentId?: string` to `Agent` interface in `session-store.ts:85`
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- Add `parentAgentId?: string` to `AgentDirectoryEntry` in `agent-directory.ts:4`
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- Update message schema if needed in `messages.ts:351`
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- Run typecheck after changes.
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- **Done (2025-12-21 21:30)**: Added `parentAgentId?: string` to `Agent` interface in `session-store.ts:109`, `AgentDirectoryEntry` in `agent-directory.ts:15`, and updated `getAgentDirectory()` in `session-store.ts:835` to include it. Also updated `normalizeAgentSnapshot()` in `session-context.tsx:142` to map from server payload. Server's `AgentSnapshotPayloadSchema` already had `parentAgentId`. Typecheck passes.
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- [x] **Implement**: Filter homepage to show only root agents.
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- In `use-aggregated-agents.ts`, filter agents: `agents.filter(a => !a.parentAgentId)`
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- Or filter in `agent-list.tsx` before rendering
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- Root agents are those with `parentAgentId === undefined` or `null`
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- Run typecheck after changes.
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- **Done (2025-12-21 21:45)**: Added filter in `use-aggregated-agents.ts:66-68` to skip agents with `parentAgentId` when building the aggregated agents list. Also included `parentAgentId` in the aggregated agent object. Typecheck passes.
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- [ ] **Implement**: Add sub-agents section to agent info menu.
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- In `[agentId].tsx:536`, add a "Sub-Agents" section to the menu
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- Query the session store for agents where `parentAgentId === currentAgentId`
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- Display child agents as clickable menu items
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- Tapping a child agent navigates to that agent's screen
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- Show "No sub-agents" if none exist
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- Run typecheck after changes.
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- [ ] **Test**: Verify parent/child hierarchy end-to-end.
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- Create a root agent via the UI
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- Use MCP to spawn a child agent from within the root agent
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- Verify homepage only shows the root agent (not the child)
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- Verify root agent's menu shows the child in "Sub-Agents" section
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- Click child agent in menu, verify navigation works
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- Verify back button returns to parent agent screen
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- If issues found: add fix tasks + re-test task.
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- [ ] **Plan**: Re-audit agent hierarchy after initial implementation.
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- Review test results
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- Check for edge cases (orphaned agents, deep nesting)
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- Consider showing parent info on child agent screens
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- Add polish tasks if needed
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- [ ] **Plan**: Tool call details in bottom sheet on mobile.
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- Currently tool calls in agent stream expand inline which is awkward on mobile.
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- Tool call tap should open details in a bottom sheet instead.
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- Review current tool call rendering in agent stream.
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- Design bottom sheet component for tool call details.
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- Add implementation tasks based on findings.
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- Add test tasks to verify on mobile web via Playwright MCP.
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- Add another **Plan** task at an appropriate position to re-audit after some progress.
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- [ ] agent=codex **Review**: Code quality and types review.
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- Review all changed files for code quality issues.
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- Check TypeScript types are correct and complete.
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- Look for any type errors or unsafe casts.
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- Check for proper error handling.
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- Add fix tasks for any issues found.
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- Add another `agent=codex **Review**` task after fix tasks to verify fixes.
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