The popover was positioned `bottom: 100%` of its parent inside the composer and worked on iOS/web; Android's hit-test by parent bounds drops touches on children that overflow their parent, so taps and scrolls went through to the chat behind it. Move the popover into a `<Portal>` at the app root and apply the same Reanimated keyboard SharedValue as the composer so it tracks the keyboard in lockstep. New `docs/floating-panels.md` captures the gotchas (Android hit-test, Portal lifecycle/transforms, status-bar offset, the two-measurement flash) and the canonical files.
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Floating Panels
Anchored popovers — tooltips, hover cards, dropdowns, autocompletes — that visually float above an anchor element on iOS, Android, and web. This doc captures the non-obvious traps. It is not a tutorial; it assumes you have seen the canonical files and are trying to add or change one.
Canonical files
| File | Use case |
|---|---|
components/ui/combobox.tsx |
Anchored picker with search; mobile falls back to bottom sheet |
components/ui/tooltip.tsx |
Non-interactive hover/long-press tooltip |
components/workspace-hover-card.tsx |
Desktop-web hover card with measure + computePosition + Portal |
components/ui/autocomplete-popover.tsx |
Inline slash-command autocomplete above a focused TextInput |
Each handles a different mix of concerns: combobox owns input focus, tooltip is non-interactive, hover-card is web-only desktop, autocomplete coexists with a focused TextInput. There is no shared "floating panel" primitive yet — when a fifth use case shows up we can revisit; until then prefer copying the closest file and trimming. The four gotchas below are what each of them re-learned.
Gotcha 1 — Android touch hit-test by parent bounds
On Android, a child View whose bounds fall outside its parent's bounds renders
correctly (with overflow: visible, the default) but does not receive touch
events. ViewGroup.dispatchTouchEvent filters touches by the parent's hit
rect first, then iterates children. A touch in the overflowing region never
reaches the parent, let alone the child. iOS and web do not share this rule —
iOS hit-test descends into overflowing children, web uses standard CSS pointer
events. This is the bug that put autocomplete on this path: the popover was
positioned bottom: 100% of its parent and worked on iOS/web for months;
Android touches sailed straight through to the chat scroll view behind it.
Two escape hatches in the codebase:
Modal(combobox, tooltip on native) — opens a new Android window, so hit-testing starts fresh in that window. Side effect: a Modal opening on Android can detach the IME from an underlying TextInput. Fine for combobox (it has its own input) and tooltip (no input). Not fine for autocomplete (the composer's input must stay focused so the user keeps typing).<Portal>from@gorhom/portal(hover-card, autocomplete-popover) — hoists the React subtree to a fixed mount point (PortalHost name="root"inapp/_layout.tsx) whose bounds cover the screen. Same window, same IME, hit-test works because the new parent is full-screen. This is the right default when you must keep IME attachment.
Choose Modal vs Portal by whether you need the underlying input to keep its keyboard.
Gotcha 2 — Portal breaks lifecycle and coordinate-system inheritance
A Portal escapes Android's hit-test, but it also escapes two things you were quietly relying on:
- Lifecycle. The portal'd subtree mounts at the app root, not inside your
component's natural ancestor chain. When the user navigates away, your
component may stay mounted (offscreen, in a tab) — the popover stays with it.
Gate
visibleon a screen-focus signal. For panes insideagent-panel, theisPaneFocusedprop already exists and flips on pane switches; passvisible={isYourOwnVisible && isPaneFocused}. Seecomposer.tsx:1604andautocomplete-popover.tsx. - Transforms. The composer is wrapped in a Reanimated
Animated.ViewwithtranslateY: -keyboardShift(seeuse-keyboard-shift-style.ts). The chat content has the same transform applied (agent-panel.tsx:939). They move together because they share the SharedValue. A portal'd popover is at the app root — it does not get that transform unless you apply it yourself.
The fix for transforms is Gotcha 3.
Gotcha 3 — Reanimated transforms vs measureInWindow
measureInWindow returns the view's current screen position. In theory that
includes Reanimated-applied transforms (Reanimated updates native view
properties, and Android's getLocationInWindow reads transformed coords). In
practice it's racy — the measurement may snapshot mid-animation, and on Android
with Reanimated worklets the result is not always stable.
Do not try to track the keyboard by re-measuring on every frame. Instead, slave the popover's transform to the same SharedValue the composer uses:
- Snapshot
openShift = shift.valueat the moment you measure the anchor. - Apply
useAnimatedStyle(() => ({ transform: [{ translateY: openShift.value - shift.value }] }))to the popover wrapper.
When shift equals openShift, the translate is 0 and the popover sits at
the measured position. When the keyboard moves afterward, the delta translates
the popover by exactly the amount the composer translates. They move in
lockstep, no re-measurement needed. See autocomplete-popover.tsx —
openShift / shift / animatedTransformStyle.
Re-measure on Keyboard.addListener('keyboardDidShow'|'keyboardDidHide') only
to refresh the snapshot if the keyboard was mid-transition when the popover
opened.
Gotcha 4 — Status-bar offset for Portal-based positioning on Android
On Android, measureInWindow returns coords below the status bar (the
status bar is system-owned space). A Portal overlay positioned at top: 0
inside the PortalProvider may start at the top of the window (above the
status bar) depending on the wrapper chain. The result: position the popover
at the measured rect.y and it sits StatusBar.currentHeight higher than the
anchor on Android.
Mirror what tooltip does: shift the measured rect down by the status bar height on Android only.
const statusBarOffset = Platform.OS === "android" ? (StatusBar.currentHeight ?? 0) : 0;
setAnchorRect({ ...rect, y: rect.y + statusBarOffset });
See tooltip.tsx and autocomplete-popover.tsx. iOS and web do not need this.
Gotcha 5 — The two-measurement flash
If your popover needs top (or left) computed from both:
- the anchor's screen position (
anchorRectfrommeasureInWindow), and - the popover's own size (
contentSizefromonLayout),
then a naïve implementation will flash through three positions on every open:
- Frame 1 — render with
top: -9999(or any placeholder) while waiting for either measurement. Wrapper has nowidth, so the inner content lays out at its natural (often narrow) intrinsic width. - Frame 2 —
anchorRectlands. Wrapper now haswidth: anchorRect.width. But the staleonLayoutfrom frame 1 has already setcontentSizeto the narrow-width dimensions.top = anchorRect.y - wrongHeight - gap— visible at the wrong spot. - Frame 3 — real
onLayoutfires with the correct width.contentSizeupdates. Position snaps to the right place.
The visible jump in frame 2 is the flash. Two pieces solve it, and you need both:
- Do not mount the floating content until
anchorRectis set. Returnnulluntil then. This prevents the bad-width onLayout from happening at all. - Once
anchorRectis set butcontentSizeisn't, render the wrapper with the final width butopacity: 0. The first visible paint is at the correct position. This is the combobox pattern —shouldHideDesktopContentatcombobox.tsx:481, 876. Do not usetop: -9999as the placeholder; the layout work still happens at -9999 and any subsequent state-flash is visible when you flip back.
The "render invisible to measure, then reveal" pattern is the canonical solution to chicken-and-egg positioning in this codebase. Reach for it before anything fancier.
Recipe for a new anchored panel
Before you write a new one, ask:
- Can the underlying input lose its keyboard? If yes, use Modal (simpler). If no, use Portal.
- Does the panel need to dismiss on screen change? Almost always yes —
gate
visibleon an upstream focus prop (isPaneFocusedor similar). - Does the panel sit above something that moves with the keyboard? If yes, slave a Reanimated transform to the same SharedValue (Gotcha 3). If no, you can probably skip the transform entirely.
- Will the panel's content height vary? If yes, you need both
anchorRectandcontentSizefor positioning → apply Gotcha 5 (return null until anchor, then opacity-0 until contentSize). If no — content has a known fixed max height — you might be able to use bottom-anchored positioning (bottom: windowHeight - anchor.y + gap) and skip thecontentSizeround-trip entirely. But only if the height is genuinely bounded — autocomplete's inner detail card escapes the 220-cap container, which is why bottom-anchored looked clean but rendered wrong. Verify before you commit. - Are you on Android with Portal? Add the status-bar offset (Gotcha 4).
Then copy the closest canonical file and trim.