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Author SHA1 Message Date
paseo-bot[bot] 72d9cef1a8 Test that a failed start keeps a waiting steer until its run is cleared 2026-10-06 04:41:59 +02:00
paseo-bot[bot] 03d23c577a Clear a failed start's run even when reporting the failure throws
A steer waiting on that start is released only when the run is cleared.
2026-10-06 04:36:28 +02:00
paseo-bot[bot] 0e2870c413 Wake a waiting steer only once the starting turn has an id or its run has ended
A failed start used to wake the waiting steer before its run was cleared,
leaving the later send to replace a run that had already failed.
2026-10-06 04:30:43 +02:00
paseo-bot[bot] 9f6c394a8e Deliver a steer message that arrives while the previous turn is still starting
A steer send that reached an agent before its previous turn had a turn id
found no turn to steer and replaced the starting turn, so the earlier
message never reached the provider. Steering now waits for the starting
turn to be accepted (or fail) and steers the turn it became.

Fixes #6186
2026-10-06 04:22:49 +02:00
4 changed files with 229 additions and 14 deletions
@@ -890,6 +890,131 @@ test("unavailable steer interrupts once and starts one replacement turn", async
}
});
test("steers a send that arrives while the previous turn is still starting", async () => {
const startHeld = deferred<void>();
class SlowStartSteeringSession extends SteeringTestSession {
override async startTurn(prompt: AgentPromptInput): Promise<{ turnId: string }> {
await startHeld.promise;
return await super.startTurn(prompt);
}
}
const session = new SlowStartSteeringSession({
provider: "codex",
cwd: process.cwd(),
});
const workdir = mkdtempSync(join(tmpdir(), "agent-manager-steer-starting-"));
const manager = new AgentManager({
clients: {
codex: new (class extends TestAgentClient {
override async createSession(): Promise<AgentSession> {
return session;
}
})(),
},
logger,
});
let agentId: string | null = null;
try {
const agent = await manager.createAgent({ provider: "codex", cwd: workdir }, undefined, {
workspaceId: undefined,
});
agentId = agent.id;
const steerOptions = (clientMessageId: string) => ({
replaceRunning: true,
activeTurnBehavior: "steer" as const,
runOptions: { clientMessageId },
});
await startAgentRun(manager, agent.id, "FIRST", logger, steerOptions("first-client"));
const second = startAgentRun(
manager,
agent.id,
"SECOND",
logger,
steerOptions("second-client"),
);
startHeld.resolve();
await expect(second).resolves.toEqual({ disposition: "steered" });
expect(session.startPrompts).toEqual(["FIRST"]);
expect(session.interruptCount).toBe(0);
expect(
manager
.fetchTimeline(agent.id, { limit: 0 })
.rows.filter((row) => row.item.type === "user_message")
.map((row) => ({
text: row.item.type === "user_message" ? row.item.text : null,
turnId: row.turnId,
})),
).toEqual([
{ text: "FIRST", turnId: "active-turn-1" },
{ text: "SECOND", turnId: "active-turn-1" },
]);
} finally {
startHeld.resolve();
if (agentId) await manager.closeAgent(agentId).catch(() => undefined);
rmSync(workdir, { recursive: true, force: true });
}
});
test("starts its own turn when the previous turn fails to start under a steer send", async () => {
const startHeld = deferred<void>();
class FailingFirstStartSession extends SteeringTestSession {
override async startTurn(prompt: AgentPromptInput): Promise<{ turnId: string }> {
if (prompt === "FIRST") {
this.startPrompts.push(prompt);
await startHeld.promise;
throw new Error("first start failed");
}
return await super.startTurn(prompt);
}
}
const session = new FailingFirstStartSession({
provider: "codex",
cwd: process.cwd(),
});
const workdir = mkdtempSync(join(tmpdir(), "agent-manager-steer-failed-start-"));
const manager = new AgentManager({
clients: {
codex: new (class extends TestAgentClient {
override async createSession(): Promise<AgentSession> {
return session;
}
})(),
},
logger,
});
let agentId: string | null = null;
try {
const agent = await manager.createAgent({ provider: "codex", cwd: workdir }, undefined, {
workspaceId: undefined,
});
agentId = agent.id;
const steerOptions = (clientMessageId: string) => ({
replaceRunning: true,
activeTurnBehavior: "steer" as const,
runOptions: { clientMessageId },
});
await startAgentRun(manager, agent.id, "FIRST", logger, steerOptions("first-client"));
const second = startAgentRun(
manager,
agent.id,
"SECOND",
logger,
steerOptions("second-client"),
);
startHeld.resolve();
await expect(second).resolves.toEqual({ disposition: "turn_started" });
await vi.waitFor(() => expect(session.startPrompts).toEqual(["FIRST", "SECOND"]));
expect(session.interruptCount).toBe(0);
} finally {
startHeld.resolve();
if (agentId) await manager.closeAgent(agentId).catch(() => undefined);
rmSync(workdir, { recursive: true, force: true });
}
});
test("orders an accepted steer before output emitted while acknowledgement is pending", async () => {
const entered = deferred<void>();
const release = deferred<void>();
@@ -2448,7 +2448,7 @@ export class AgentManager {
throw error;
}
if (isStaleProviderSessionError(error)) {
pendingRun.start = { status: "failed", error: error.message };
this.runs.settleForegroundStart(pendingRun, { status: "failed", error: error.message });
agent.pendingReplacement = false;
if (!agent.activeForegroundTurnId) agent.lifecycle = "idle";
this.runs.settleForegroundRun(agentId, pendingRun.token);
@@ -2456,14 +2456,18 @@ export class AgentManager {
}
agent.pendingReplacement = false;
const errorMsg = error instanceof Error ? error.message : "Failed to start turn";
pendingRun.start = { status: "failed", error: errorMsg };
await this.handleStreamEvent(agent, {
type: "turn_failed",
provider: agent.provider,
error: errorMsg,
});
this.finalizeForegroundTurn(agent);
this.runs.settleForegroundRun(agentId, pendingRun.token);
this.runs.settleForegroundStart(pendingRun, { status: "failed", error: errorMsg });
try {
await this.handleStreamEvent(agent, {
type: "turn_failed",
provider: agent.provider,
error: errorMsg,
});
this.finalizeForegroundTurn(agent);
} finally {
// A steer waiting on this start is released only once the run is cleared.
this.runs.settleForegroundRun(agentId, pendingRun.token);
}
throw error;
}
}
@@ -2524,7 +2528,7 @@ export class AgentManager {
agent.pendingReplacement = false;
}
const turnStartedAt = new Date();
pendingRun.start = { status: "started", turnId };
this.runs.settleForegroundStart(pendingRun, { status: "started", turnId });
agent.activeForegroundTurnId = turnId;
this.openActiveTurn(agent, turnId, turnStartedAt);
agent.lifecycle = "running";
@@ -2730,6 +2734,9 @@ export class AgentManager {
prompt: AgentPromptInput,
options?: AgentSteerOptions,
): Promise<ActiveTurnSteerDispatchResult> {
// A turn that is still starting has no id to steer yet. Replacing it would drop its
// prompt, so wait until it is accepted (or fails) and steer the turn it became.
await this.runs.waitForForegroundStart(agentId);
const agent = this.requireSessionAgent(agentId);
const expectedTurnId = agent.activeForegroundTurnId ?? agent.activeTurnId;
if (!expectedTurnId) {
@@ -0,0 +1,51 @@
import { describe, expect, test } from "vitest";
import { AgentRunState } from "./agent-run-state.js";
function track(promise: Promise<void>): { readonly resolved: boolean } {
const state = { resolved: false };
void (async () => {
await promise;
state.resolved = true;
})();
return state;
}
async function flushMicrotasks(): Promise<void> {
await new Promise<void>((resolve) => setImmediate(resolve));
}
describe("waitForForegroundStart", () => {
test("resolves once the starting turn has an id", async () => {
const runs = new AgentRunState();
const run = runs.createPendingRun("agent");
const wait = track(runs.waitForForegroundStart("agent"));
await flushMicrotasks();
expect(wait.resolved).toBe(false);
runs.settleForegroundStart(run, { status: "started", turnId: "turn-1" });
await flushMicrotasks();
expect(wait.resolved).toBe(true);
});
test("waits for a failed start's run to be cleared", async () => {
const runs = new AgentRunState();
const run = runs.createPendingRun("agent");
const wait = track(runs.waitForForegroundStart("agent"));
runs.settleForegroundStart(run, { status: "failed", error: "start failed" });
await flushMicrotasks();
expect(wait.resolved).toBe(false);
expect(runs.hasPendingRun("agent")).toBe(true);
runs.settleForegroundRun("agent", run.token);
await flushMicrotasks();
expect(wait.resolved).toBe(true);
});
test("resolves at once when no turn is starting", async () => {
const runs = new AgentRunState();
await expect(runs.waitForForegroundStart("agent")).resolves.toBeUndefined();
});
});
@@ -10,14 +10,18 @@ export interface ForegroundTurnWaiter {
resolveSettled: () => void;
}
type ForegroundRunStart =
| { status: "pending" }
| { status: "started"; turnId: string }
| { status: "failed"; error: string };
export interface PendingForegroundRun {
token: string;
kind: "foreground";
stagedEvents: AgentStreamEvent[];
start:
| { status: "pending" }
| { status: "started"; turnId: string }
| { status: "failed"; error: string };
start: ForegroundRunStart;
turnStartedPromise: Promise<void>;
resolveTurnStarted: () => void;
settled: boolean;
settledPromise: Promise<void>;
resolveSettled: () => void;
@@ -54,6 +58,28 @@ export class AgentRunState {
return run?.kind === "foreground" ? run : null;
}
settleForegroundStart(
run: PendingForegroundRun,
start: Exclude<ForegroundRunStart, { status: "pending" }>,
): void {
run.start = start;
if (start.status === "started") {
run.resolveTurnStarted();
}
}
/**
* Resolves once the agent's foreground run has a turn id or has ended. A failed start
* resolves only once its run is cleared, so callers never see a failed run still tracked.
*/
async waitForForegroundStart(agentId: string): Promise<void> {
const run = this.getPendingRun(agentId);
if (run?.start.status !== "pending") {
return;
}
await Promise.race([run.turnStartedPromise, run.settledPromise]);
}
hasPendingRun(agentId: string): boolean {
return this.getPendingRun(agentId) !== null;
}
@@ -277,10 +303,16 @@ export class ForegroundTurnStream {
}
function createPendingForegroundRun(): PendingForegroundRun {
let resolveTurnStarted!: () => void;
const turnStartedPromise = new Promise<void>((resolvePromise) => {
resolveTurnStarted = resolvePromise;
});
return {
...createTrackedRunState(),
kind: "foreground",
start: { status: "pending" },
turnStartedPromise,
resolveTurnStarted,
stagedEvents: [],
};
}