The provider refresh deadline aborts a Codex catalog probe by disposing
the app-server client, but dispose killed the child without settling
in-flight requests. With the request fallback timeout at 14 days, an
unanswered `initialize` left `fetchCatalog` pending forever, so the
workspace snapshot entry stayed "loading" and the model picker showed
"Loading" for every Codex profile with no timeout ever surfacing.
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
* Render SVG project icons on native and fall back for ICO
React Native's <Image> silently decodes neither SVG nor ICO, so any
project whose discovered icon was one of those formats showed a blank
slot on iOS/Android while web/Electron rendered it fine. Route SVG data
URIs through react-native-svg on native and let ICO fall through to the
initial-letter avatar instead of rendering nothing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* Import Buffer explicitly so SVG icons actually decode on device
React Native has no global Buffer and the app installs no global polyfill,
so projectIconSvgXml threw ReferenceError inside its try/catch and returned
null on every SVG — the exact blank-slot bug the previous commit meant to
fix. Vitest runs in Node where Buffer is global, which is why the tests
passed anyway; the new regression test deletes globalThis.Buffer to keep
the import honest.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Prefer renderable icon formats and unwrap PNG-bearing ICOs
favicon.ico ranked first in ICON_PATTERNS, so any repo with a standard
public/ layout served ICO — which native <Image> cannot decode — even when
an SVG or PNG sat in the same directory. Rank SVG and PNG above ICO for
each name, sniff magic bytes instead of trusting the extension (renamed
PNGs shipped as image/x-icon are common), and extract the largest
PNG-encoded frame from real ICO containers so native clients get a
decodable image instead of falling back to the letter avatar.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Render SVG icons with CSS support and fall back on parse failure
SvgXml ignores <style> blocks, which favicon SVGs commonly use, leaving
paths with a default black fill — invisible on dark themes. SvgCss inlines
the styles before rendering. Pass the letter avatar as the fallback so a
malformed SVG degrades to it instead of an empty slot, and fold the
workspace setup dialog's hand-rolled icon cascade into ProjectIconView so
the format handling lives in one place.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Take the platform as an explicit parameter in icon source helpers
The tests previously pinned isNative to true with a module-level vi.mock,
which coupled them to import initialization and left the web pass-through
paths uncovered. Defaulting an explicit `native` parameter to the real
constant keeps call sites unchanged while letting tests exercise both
variants directly.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* refactor(app): isolate native project icon rendering
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Co-authored-by: Mohamed Boudra <boudra.moha@gmail.com>
* fix(app): make the sidebar resize handle usable by touch
The drag handle was a 10px strip at `right: -5`, so half of it sat outside
the sidebar's bounds. Web hit-testing does not clip to the parent box, but
iOS `hitTest:` and Gesture Handler's Android traversal both do, leaving a
~5px target with no visible affordance — hover is the only cue, and hover
never fires on native.
Split the handle by input capability rather than by platform: a fine pointer
keeps the hairline straddling the border, and touch gets a 24x88 grab target
that sits fully inside the sidebar with a permanent grip. The pan gesture now
requires horizontal intent and fails on vertical drift, so a finger on the
grip still scrolls the list behind it.
`useHasFinePointer` replaces the copy of the same media query that lived in
the review surface.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* refactor(app): simplify touch resize handle styles
* fix(app): reveal touch resize grip while pressed
Keep the touch grip out of sidebar content while idle, then expose it for the full resize gesture lifecycle so it remains visible during an active drag.
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Co-authored-by: Mohamed Boudra <boudra.moha@gmail.com>
CSS accepts transform-origin keyword pairs in either order, but React
Native parses them positionally (x first). The vertical-first string
crashed anchored menu popovers on native wide form factors with
"Transform-origin left can only be used for x-position".
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* fix(app): keep an open workspace menu from unmounting its own trigger
The sidebar kebab is revealed by hover, and on a compact layout the menu it
opens is a sheet that slides up over the row it came from. The row un-hovers,
the trailing overlay unmounts the trigger, and the menu's open state goes with
it — nothing is left that can close the surface already presented in the
portal, so a full-screen backdrop swallows every click until reload.
Lift the menu's open state to the component that decides whether to render the
kebab, and keep the kebab rendered while the menu is up.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* test(app): follow the sidebar and host badge redesigns in the e2e suite
Three specs were still driving surfaces that moved out from under them, so CI
has been red on main since the sidebar polish landed.
Display preferences became one row per decision with the options a page down,
so grouping and the host filter need that page walked first. Five specs had
their own copy of the two-line dance; it lives in the sidebar helper now, and
the host filter has its own opener next to the menu it belongs to.
The host badge is plain secondary text on the meta line and its identity colour
lives on the server icon alone, so the helpers stop asserting a tinted label
and a pill fill that the redesign removed.
Alignment rails are compared across canvas glyph metrics and SVG bounding
boxes, so the residual depends on the host's font; a 1px and a 0.5px tolerance
both landed on the wrong side of it in CI. Two pixels still catches the whole-
pixel offsets these rails encode. The compact sheet spec also read its rails
while the panel was still sliding in.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* chore(app): let a browser e2e run take a private Metro cache
Metro's on-disk cache is shared by every checkout on the machine. Editing one
app source file rebuilds that module against everyone else's cached output and
the Unistyles styles can come back desynced, which surfaces as alignment specs
failing with real-looking pixel numbers that go away when the edit is reverted.
E2E_METRO_CACHE_VERSION namespaces a run's cache without deleting anyone
else's entries, so the cache can be ruled out before a layout failure is
believed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* test(app): stop the chat scroll helper from hanging on a stalled sampler
`scrollChatAwayFromBottom` waited on a promise that could only ever resolve
from a `requestAnimationFrame` sampler started by a `wheel` listener. rAF does
not fire while the page is occluded, which is reachable on a CI runner, so the
sampler could stall on its first frame and the wait never returned — the test
died on its own 240s timeout with nothing to read. A missed wheel event did the
same.
Settling the scroll before measuring is an optimization; the assertion after it
is what decides the test. Sample on a timer with a deadline so a stall falls
through to that assertion instead of consuming the test.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* test(app): remove layout geometry e2e coverage
Rail and pixel-alignment assertions depend on host rendering details and should not define the browser E2E contract. Preserve the surrounding behavior coverage while dropping the Metro cache escape hatch that only supported diagnosing those assertions.
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Co-authored-by: Mohamed Boudra <boudra.moha@gmail.com>
* fix(nix): identify desktop app for icon matching
* fix(desktop): ignore wrapper class in CLI passthrough
* fix(nix): give the Electron launcher a real app root
The Wayland app_id — what a bar or taskbar uses to find the .desktop
entry, and therefore the icon — is fixed during Electron startup, so
neither `--class=` nor main.ts's `app.setName()` reaches it on current
Electron. Launching `electron path/to/main.js` gives Electron no
package.json to read a name from, so the window published the default
"electron" app_id and shells drew the generic Electron icon.
Launch a one-file app root named "paseo-desktop" instead, matching the
installed desktop entry and hicolor icon. Older Electron (38) derives
the app_id from the runtime app name "Paseo", so also ship a NoDisplay
alias entry under that name; the icon resolves either way and the
launcher list still shows a single Paseo.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
Package only the traced desktop and daemon runtime graph, preserve required runtime entrypoints, and exclude the npm Electron distribution supplied by nixpkgs.