Commit Graph

4607 Commits

Author SHA1 Message Date
Mohamed Boudra
42e5f864a6 refactor: improve formatting consistency and session persistence in agent management 2025-10-25 18:50:56 +02:00
Mohamed Boudra
d2313b9d1c refactor: memoize useWebSocket return value and improve formatting consistency 2025-10-25 18:49:42 +02:00
Mohamed Boudra
64d1518a6f Prompt is too long 2025-10-25 15:14:44 +02:00
Mohamed Boudra
3115c702bf refactor(server): implement lazy agent initialization with state machine pattern 2025-10-24 20:18:25 +02:00
Mohamed Boudra
8d93eeb5c5 feat: switch to local claude-code-acp package and remove screen transition animations 2025-10-24 18:10:12 +02:00
Mohamed Boudra
dd4fa90c5a fix: resolve session resumption issue by storing Claude's internal session ID
- Add discriminated union for agent options with proper type (claude)
- Store Claude's internal session ID separately from ACP session ID
- Use Zod schema validation for persisted agents
- Use correct session ID when resuming agents (Claude ID for Claude agents)
- Update to @boudra/claude-code-acp@0.8.1 which extracts Claude session ID
2025-10-24 17:09:37 +02:00
Mohamed Boudra
ff02b500e0 feat: add voice detection gating for TTS playback and optimize agent screen rendering 2025-10-24 15:52:47 +02:00
Mohamed Boudra
ce2ca53c58 feat: restore keyboard animation for footer controls
Added useReanimatedKeyboardAnimation to GlobalFooter to animate the entire
footer (status bar + controls) up when keyboard opens. Uses translateY
transform to shift footer above keyboard with smooth native timing.

Applied to all footer variants:
- Agent screen with registered controls
- Realtime mode on non-agent screens
- Button mode on non-agent screens

Maintains all recent fixes (portal architecture, tight spacing, smooth
transitions) while restoring the keyboard avoidance behavior.

Implementation by Codex.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:47:37 +02:00
Mohamed Boudra
13f59102b9 fix: remove excessive bottom padding causing gap between status bar and controls
The animated keyboard style was adding FOOTER_HEIGHT + insets.bottom as padding,
creating a massive gap. Removed footer height from padding calculation - keyboard
padding only needs to account for keyboard height, not footer.

Fixed by Codex.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:41:52 +02:00
Mohamed Boudra
cc00d82f8f fix: remove excessive padding between status bar and footer controls
Removed 24px bottom padding from footerContainer that was creating a large
gap between AgentStatusBar and the GlobalFooter controls below.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:37:29 +02:00
Mohamed Boudra
f2fe25de23 refactor: implement footer controls context for smooth transitions
Codex implemented a portal/context architecture to eliminate layout jank:

- Created FooterControlsProvider context with register/unregister methods
- GlobalFooter now reserves fixed height (88px + insets) for all modes
- Both AgentInputArea and RealtimeControls stack absolutely in same space
- Single shared Reanimated value drives cross-fade (250ms)
- Agent screen registers controls via context instead of rendering inline
- Content padding adjusted to account for footer height
- Borders and safe area moved to shared container
- AgentInputArea simplified to pure component (no internal animations)

This guarantees:
- No layout shifts during transitions
- Smooth cross-fade between control modes
- No gaps or double borders
- Both controls never occupy layout space simultaneously

Implementation by OpenAI Codex per architectural recommendation.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:36:17 +02:00
Mohamed Boudra
6f4d47848c fix: use absolute positioning for hidden AgentInputArea to prevent layout space
AgentInputArea was still taking up 88px height when opacity was 0, creating
a gap between status bar and realtime controls. Now switches to position
absolute when hidden (opacity < 0.5) to remove from layout flow completely.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:25:12 +02:00
Mohamed Boudra
465aa1cd78 fix: smooth transition between text and realtime controls with coordinated animations
- Keep AgentInputArea always mounted, animate opacity (0→1 / 1→0) instead of unmounting
- Use controlled opacity animation for GlobalFooter's RealtimeControls on agent screen
- Both controls fade in/out over 250ms, synchronized for smooth cross-fade
- Disable pointer events on hidden controls to prevent interaction issues
- Keep FadeIn/FadeOut behavior on non-agent screens (home, orchestrator) unchanged

This eliminates the layout "push" effect where GlobalFooter would take up space
while fading in, causing visible jank. Now both controls overlay and cross-fade
smoothly without affecting layout.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:23:37 +02:00
Mohamed Boudra
7f15e7ebe3 fix: remove gap between status bar and realtime controls in agent mode
- Only apply bottom padding to footer container when NOT in realtime mode
- When realtime is active, GlobalFooter handles the bottom padding
- This eliminates the large gap between status bar and realtime controls

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:19:58 +02:00
Mohamed Boudra
9299bb5d4c refactor: restore agent status bar and clean up input area layout
- Add AgentStatusBar back to agent screen layout above controls
- Remove duplicate mode badge from AgentInputArea (now only in status bar)
- Simplify AgentInputArea to horizontal layout matching RealtimeControls
- Set both controls to height: 88 for consistent sizing
- Remove conditional rendering that caused component to unmount

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:19:19 +02:00
Mohamed Boudra
3483bd9afd fix: improve realtime controls layout and add agent status bar
- Change realtime controls to horizontal layout with fixed height (88px)
- Add orientation prop to VolumeMeter for horizontal/vertical modes
- Create AgentStatusBar component showing mode badge and agent status
- Add agent persistence system for managing agent state across restarts
- Fix bottom sheet dismiss handling to clear state properly
- Remove debug timer from realtime controls

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 11:17:05 +02:00
Mohamed Boudra
d24bf65fe9 refactor: improve UI consistency across message components and theme styles 2025-10-23 22:46:09 +02:00
Mohamed Boudra
29e6da8536 feat: add screenshot and settings for Claude, refactor agent stream and orchestrator views
- Introduced a new screenshot image for the app.
- Added local settings for Claude permissions.
- Refactored AgentStreamView and OrchestratorMessagesView to utilize new types for tool calls and permissions.
- Updated ToolCallBottomSheet to handle selected tool calls more efficiently.
- Enhanced type definitions for shared data structures related to tool calls and permissions.
2025-10-23 22:12:02 +02:00
Mohamed Boudra
a0f45f2cfc fix: correct typescript ref types for bottom sheet and audio player 2025-10-23 20:06:11 +02:00
Mohamed Boudra
e7306ab495 fix: update expo-two-way-audio dependency to @boudra/expo-two-way-audio 2025-10-23 20:03:57 +02:00
Mohamed Boudra
15320819a7 fix: migrate to @boudra/expo-two-way-audio and add tool call details bottom sheet 2025-10-23 20:01:52 +02:00
Mohamed Boudra
74fffcd8a3 refactor: optimize audio initialization and fix agent interactions
- Lazy initialize audio (on-demand instead of mount) in both player and Speechmatics hooks
- Add audio session teardown on stop for proper cleanup
- Implement agent audio recording with sendAgentAudio in AgentInputArea
- Fix Android navigation race condition in CreateAgentModal (navigate before closing)
- Add animations to global footer and agent screen (FadeIn/FadeOut)
- Auto-cancel stuck agents when sending new messages
- Fix permission request ID propagation from AgentManager to Session
- Apply theme background color via AppContainer wrapper

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-23 13:15:18 +02:00
Mohamed Boudra
10189514dd ```
refactor: centralize global footer and simplify agent screen input handling
```
2025-10-23 12:35:28 +02:00
Mohamed Boudra
027ae59ae7 ```
fix: stop audio playback when ending realtime session
```
2025-10-23 12:29:21 +02:00
Mohamed Boudra
91d691f31d ```
refactor: reset message IDs on new turn and add activity log handlers

- Reset assistant message and thought IDs when starting new agent turn
- Add comprehensive activity log handlers in session context
- Handle tool calls, results, and errors with proper state updates
- Add transcription and assistant chunk streaming handlers
- Improve audio playback with proper error handling and confirmation
- Use generateMessageId() for consistent ID generation
- Filter out transcription activity logs from chat
- Stop audio playback when real speech is detected
```
2025-10-23 12:22:42 +02:00
Mohamed Boudra
41be2d4096 ```
refactor: implement async agent creation flow with loading states

- Add loading states and request tracking to agent creation modal
- Move agent creation logic from parent to modal component
- Add automatic navigation to agent page after creation
- Implement requestId-based response matching for agent_created events
- Add audio output handling in session context
- Improve modal UX with disabled states during creation
```
2025-10-23 12:04:12 +02:00
Mohamed Boudra
542707ecdd feat: add bottom sheet modal for agent creation UI 2025-10-23 11:53:38 +02:00
Mohamed Boudra
85a0e46ba9 ```
feat: add recent paths suggestions and improve UX polish

- Add recent paths hook to persist and suggest working directories
- Update Android icon assets and simplify adaptive icon configuration
- Remove background styling from header icon buttons for cleaner look
- Export expandTilde utility for path normalization in agent creation
- Add horizontal scrollable chips for recent path suggestions
```
2025-10-23 11:26:36 +02:00
Mohamed Boudra
8177aa0c2a feat: add home screen with agent list and orchestrator navigation 2025-10-23 11:11:20 +02:00
Mohamed Boudra
a930c4156a docs: add Codex integration guide and improve agent creation UX 2025-10-23 09:22:11 +02:00
Mohamed Boudra
0893a9dc33 ```
refactor: improve agent notification types and fix activity curator

- Convert agent notifications to discriminated union (session/permission/status)
- Fix activity curator to properly handle typed session updates
- Serialize Date objects in AgentInfo for JSON compatibility
- Use activity curator for title generation context
- Reduce console.error to console.warn for non-critical WebSocket errors
- Improve spacing in agent stream views
- Delay title generation until 15+ updates available
```
2025-10-23 09:01:38 +02:00
Mohamed Boudra
c6cdc09a0b ```
refactor: deduplicate messages using stable IDs and add permission UI with gesture-based sidebar
```
2025-10-23 08:37:53 +02:00
Mohamed Boudra
30bf4d1b63 ```
feat: implement agent permission flow with gesture-based sidebar navigation

Add permission request/response system for agent tool calls with UI approval flow, implement swipeable agent sidebar with edge gesture detection, and enhance agent updates with stable message IDs for proper deduplication across reconnections.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
```
2025-10-23 08:36:42 +02:00
Mohamed Boudra
70bdbd74eb refactor: deduplicate user messages and sync agent history on reconnection 2025-10-22 22:38:15 +02:00
Mohamed Boudra
b86e5fbb3f Based on the changes, I can see this is a significant feature addition that adds the ability to create agents and communicate with them through both text and audio, with a modal UI for agent creation and mode switching.
```
feat: add agent creation modal and agent-specific messaging

- Add CreateAgentModal component for creating new agents with mode selection
- Implement agent-specific text and audio message routing
- Add mode selector modal with visual mode switching UI
- Introduce unified stream reducer pattern for agent activity
- Refactor AgentStreamView to use StreamItem[] instead of raw notifications
- Update ActiveProcesses to show orchestrator pill and support mode switching
- Add message types: send_agent_message, send_agent_audio, create_agent_request, set_agent_mode
- Implement agent audio transcription and message forwarding in session handler
- Add mode badge UI showing current agent mode
- Update tmux capture-pane to allowed commands

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
```
2025-10-22 22:06:00 +02:00
Mohamed Boudra
2c72d02cc7 docs: add orchestrator agent specification 2025-10-22 20:29:59 +02:00
Mohamed Boudra
eb0d04904e Based on the changes, here's the commit message:
```
refactor: convert AgentManager to global singleton across sessions

Move AgentManager initialization from per-session to single global instance. Agents now persist across sessions, with sessions subscribing/unsubscribing to agent updates rather than creating/destroying agents.
```
2025-10-22 20:08:40 +02:00
Mohamed Boudra
ce07b54920 ```
refactor: improve UI polish with empty state, spacing, and remove status messages
```
2025-10-22 19:42:13 +02:00
Mohamed Boudra
8b9561b379 ```
feat: add realtime mode drift protection and improve voice UX
```
2025-10-22 19:06:59 +02:00
Mohamed Boudra
015d0f0e27 feat: merge tool calls with their updates into single unified view
Instead of showing tool_call and tool_call_update as separate events,
now merge them by toolCallId into a single MergedToolCall that updates
as new information comes in.

**Changes:**
- Added MergedToolCall type with start/end timestamps
- Renamed groupTextChunks to groupActivities with tool call merging logic
- Track tool calls by ID and merge all updates into single entry
- Replace ToolCallItem with MergedToolCallItem component
- AgentStreamView now uses groupActivities for unified grouping

**User Experience:**
- Each tool call appears once and updates in place
- Status changes from pending → in_progress → completed
- Input/output merge as they become available
- Cleaner, less noisy activity view

Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)

Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
2025-10-22 18:17:53 +02:00
Mohamed Boudra
674977d6f8 feat: improve agent activity UI and fix status update propagation
**Agent Activity UI Improvements:**
- Create typed discriminated unions for SessionNotification updates
- Add AgentActivity component with specialized rendering for each update type
- Group consecutive text chunks into single messages (like main chat)
- Add collapsible tool call rendering with input/output details
- Add plan rendering with task status indicators
- Add fallback rendering for unknown activity types (badge + drawer)

**Agent Status Update Fix:**
- Fix agent killing not updating UI status
- Session now detects status change notifications and emits agent_status messages
- Agent manager delays agent deletion to allow status updates to propagate
- Frontend agent_status handler now receives proper updates

**Technical Details:**
- Created /packages/app/src/types/agent-activity.ts with typed session updates
- Created /packages/app/src/components/agent-activity.tsx with activity renderers
- Updated AgentStreamView to use grouped activities with useMemo
- Modified session.ts subscribeToAgent to emit agent_status on status changes
- Modified agent-manager.ts killAgent to delay deletion for status propagation

Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)

Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
2025-10-22 18:10:29 +02:00
Mohamed Boudra
e1e14b1473 feat: improve UI/UX with volume meter and refine input area styling
- Add VolumeMeter component for realtime audio visualization
- Refactor input area to show volume meter in realtime mode
- Update button styling and layout for cleaner interface
- Improve text input integration with better visual hierarchy
- Add volume state tracking to Speechmatics audio hook
- Add agent working directory validation on creation
- Update agent prompt with better orchestration guidelines

Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)

Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
2025-10-22 18:00:59 +02:00
Mohamed Boudra
de5aba4186 docs: update tmux commands formatting and add Android screenshot instructions 2025-10-22 16:50:07 +02:00
Mohamed Boudra
89641a18e7 feat: refactor app structure and components for improved organization and functionality
- Moved components and hooks into a new directory structure under `src/app` for better organization.
- Updated the main entry point to use `index.ts` and adjusted routing accordingly.
- Introduced new components such as `ActiveProcesses`, `AgentStreamView`, and `ConnectionStatus` to enhance the app's functionality.
- Removed deprecated components and hooks to streamline the codebase.
- Updated styles to align with the new theme structure and ensure consistency across the app.

This refactor aims to improve maintainability and scalability of the application.
2025-10-22 15:48:53 +02:00
Mohamed Boudra
2d1ab5bf79 feat: add Babel configuration and update styles to use new theme structure
- Introduced a Babel configuration file for the app.
- Updated various components and styles to utilize the new theme structure, replacing direct color references with palette-based colors for improved consistency and maintainability.
- Adjusted styles across multiple components to align with the new theme, enhancing the overall UI experience.
2025-10-22 15:00:38 +02:00
Mohamed Boudra
32d4944c58 feat: migrate from NativeWind to react-native-unistyles and add Speechmatics audio
🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-22 14:38:46 +02:00
Mohamed Boudra
c30ef34ef7 Based on the changes, here's the commit message:
```
fix(app): improve PCM audio volume calculation with proper signed conversion
```
2025-10-22 11:06:45 +02:00
Mohamed Boudra
37156b5b80 Prompt is too long 2025-10-22 10:51:17 +02:00
Mohamed Boudra
e646f410be Prompt is too long 2025-10-22 09:06:18 +02:00
Mohamed Boudra
8235d8d1b1 feat: add expo-build-properties plugin to set minSdkVersion 26
Using expo-build-properties plugin for proper minSdk configuration.
Required for react-native-vad which needs Android O (API 26) or higher.

Generated with [Claude Code](https://claude.ai/code)
via [Happy](https://happy.engineering)

Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Happy <yesreply@happy.engineering>
2025-10-21 22:19:12 +02:00