Fix relay transport e2e ping/pong

This commit is contained in:
Mohamed Boudra
2026-02-04 15:21:36 +07:00
parent 1039171167
commit e58b3739b3

View File

@@ -126,15 +126,19 @@ describe("Relay transport (E2EE) - daemon E2E", () => {
daemonPublicKeyB64,
{
onmessage: (data) => {
clearTimeout(timeout);
try {
const payload =
typeof data === "string" ? JSON.parse(data) : data;
resolve(payload);
// The daemon may send an initial `server_info` status message
// immediately upon connect; ignore everything until we see `pong`.
if (payload && typeof payload === "object" && (payload as any).type === "pong") {
clearTimeout(timeout);
resolve(payload);
ws.close();
}
} catch (err) {
clearTimeout(timeout);
reject(err);
} finally {
ws.close();
}
},
onerror: (err) => {