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https://github.com/getpaseo/paseo.git
synced 2026-07-29 12:01:31 +00:00
Interrupt focused agent before realtime turns
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@@ -35,6 +35,7 @@ export default function AgentScreen() {
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respondToPermission,
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initializeAgent,
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refreshAgent,
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setFocusedAgentId,
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} = useSession();
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const { registerFooterControls, unregisterFooterControls } = useFooterControls();
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const { width: windowWidth, height: windowHeight } = useWindowDimensions();
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@@ -66,6 +67,18 @@ export default function AgentScreen() {
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Array.from(pendingPermissions.entries()).filter(([_, perm]) => perm.agentId === id)
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);
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useEffect(() => {
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if (!id) {
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setFocusedAgentId(null);
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return;
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}
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setFocusedAgentId(id);
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return () => {
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setFocusedAgentId(null);
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};
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}, [id, setFocusedAgentId]);
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const hasStreamState = id ? agentStreamState.has(id) : false;
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const initializationState = id ? initializingAgents.get(id) : undefined;
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const isInitializing = id
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@@ -31,7 +31,15 @@ interface RealtimeProviderProps {
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}
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export function RealtimeProvider({ children }: RealtimeProviderProps) {
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const { ws, audioPlayer, isPlayingAudio, setMessages, setVoiceDetectionFlags } = useSession();
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const {
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ws,
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audioPlayer,
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isPlayingAudio,
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setMessages,
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setVoiceDetectionFlags,
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cancelAgentRun,
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focusedAgentId,
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} = useSession();
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const [isRealtimeMode, setIsRealtimeMode] = useState(false);
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const realtimeAudio = useSpeechmaticsAudio({
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@@ -41,6 +49,17 @@ export function RealtimeProvider({ children }: RealtimeProviderProps) {
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if (isPlayingAudio) {
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audioPlayer.stop();
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}
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if (focusedAgentId) {
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try {
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cancelAgentRun(focusedAgentId);
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console.log(
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`[Realtime] Sent cancel_agent_request for agent ${focusedAgentId} before streaming audio`
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);
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} catch (error) {
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console.error("[Realtime] Failed to cancel focused agent:", error);
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}
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}
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// Abort any in-flight LLM turn before the new speech segment streams
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try {
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const abortMessage: WSInboundMessage = {
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@@ -190,6 +190,8 @@ interface SessionContextValue {
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// Voice detection flags (updated by RealtimeContext)
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setVoiceDetectionFlags: (isDetecting: boolean, isSpeaking: boolean) => void;
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focusedAgentId: string | null;
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setFocusedAgentId: (agentId: string | null) => void;
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// Messages and stream state
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messages: MessageEntry[];
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@@ -260,6 +262,7 @@ export function SessionProvider({ children, serverUrl }: SessionProviderProps) {
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});
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const [isPlayingAudio, setIsPlayingAudio] = useState(false);
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const [focusedAgentId, setFocusedAgentId] = useState<string | null>(null);
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const [messages, setMessages] = useState<MessageEntry[]>([]);
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const [currentAssistantMessage, setCurrentAssistantMessage] = useState("");
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const [agentStreamState, setAgentStreamState] = useState<Map<string, StreamItem[]>>(new Map());
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@@ -1073,6 +1076,8 @@ export function SessionProvider({ children, serverUrl }: SessionProviderProps) {
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isPlayingAudio,
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setIsPlayingAudio,
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setVoiceDetectionFlags,
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focusedAgentId,
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setFocusedAgentId,
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messages,
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setMessages,
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currentAssistantMessage,
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3
plan.md
3
plan.md
@@ -58,7 +58,8 @@
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- Realtime speech detection now sends a `session/abort_request` as soon as VAD confirms speech, ensuring any in-flight LLM turn is interrupted before the buffered audio is uploaded (implemented in `packages/app/src/contexts/realtime-context.tsx` with logging/error handling).
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- [x] Abort server-side playback/LLM as soon as a realtime audio chunk arrives; set a speech-in-progress flag that pauses new TTS until the turn completes.
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- Added a `speechInProgress` guard in `packages/server/src/server/session.ts` that triggers on the first realtime chunk, cancels pending TTS playback via the new `TTSManager.cancelPendingPlaybacks`, and immediately routes through the abort flow before buffering audio; the flag is cleared when transcription finishes so the next assistant reply can synthesize speech. TTS generation now skips while the flag is set, and `npm run typecheck --workspace=@voice-dev/server` still fails in pre-existing cross-workspace `packages/app/src/types/stream.ts` imports (unchanged by this fix).
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- [ ] Interrupt the currently focused agent whenever a realtime user turn begins, ensuring the next prompt starts fresh.
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- [x] Interrupt the currently focused agent whenever a realtime user turn begins, ensuring the next prompt starts fresh.
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- Session context now tracks a `focusedAgentId` that each agent screen sets/clears on mount, and the realtime provider looks at that value to send a `cancel_agent_request` before issuing voice aborts so the next spoken prompt doesn't pile onto a running turn. Attempted `npm run typecheck --workspace=@voice-dev/app` but it still fails in the pre-existing stream harness/tests complaining about `parsed*` fields.
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- [ ] Harden playback stop/queue clearing so speech detection purges suppressed audio and the server stops emitting TTS while the user is talking.
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- [ ] Prototype chunked audio input: emit smaller PCM frames with `isLast=false`, update `handleAudioChunk` to buffer and trigger STT once the minimum duration is reached.
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- [ ] Investigate streaming STT/server-side VAD (Whisper or equivalent) and document requirements for production use.
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