test(app): replace PressHighlight JSDOM test with an Android mouse-click check

The JSDOM test mocked gesture-handler and reanimated and asserted that the
gesture failed, not that a click reached onPress. The new check drives a
virtual USB mouse through Android's uinput and asserts that a primary click
selects a sidebar workspace row. It fails with main's press-highlight and
passes with this fix.

Co-authored-by: Ilya Volnistov <i.volnistov@gaijin.team>
This commit is contained in:
paseo-bot[bot]
2026-10-08 00:17:53 +02:00
co-authored by Ilya Volnistov
parent 1ec55a7e29
commit 0c1447db91
2 changed files with 117 additions and 230 deletions
@@ -0,0 +1,117 @@
import assert from "node:assert/strict";
import { execFileSync, spawn } from "node:child_process";
import { setTimeout } from "node:timers/promises";
// A primary mouse click on a sidebar workspace row selects it (#3996).
// Run with the app on a wide Android layout, sidebar open, against a real daemon
// with at least two workspaces. The app must already run the checkout being verified.
// The click comes from a virtual USB mouse, so Android sends the same DOWN,
// BUTTON_PRESS, BUTTON_RELEASE, UP sequence as a physical touchpad click.
const serial = process.env.ANDROID_SERIAL ?? "emulator-5554";
const CLICK_HOLD_MS = 110;
function adb(...args) {
return execFileSync("adb", ["-s", serial, ...args], {
encoding: "utf8",
timeout: 30_000,
});
}
function workspaceRows() {
adb("shell", "uiautomator", "dump", "/sdcard/paseo-mouse-click.xml");
const xml = adb("shell", "cat", "/sdcard/paseo-mouse-click.xml");
return [...xml.matchAll(/<node [^>]*resource-id="sidebar-workspace-row-[^"]*"[^>]*>/g)].map(
([node]) => {
const [, left, top, right, bottom] = node.match(/bounds="\[(\d+),(\d+)\]\[(\d+),(\d+)\]"/);
return {
id: node.match(/resource-id="([^"]*)"/)[1],
selected: node.includes('selected="true"'),
// The title line, clear of the PR and check badges on the second line.
title: { x: +left + (right - left) / 4, y: +top + (bottom - top) / 3 },
};
},
);
}
function cursorPosition() {
const events = [
...adb("shell", "dumpsys", "input").matchAll(
/source=MOUSE.*xCursorPosition=([\d.]+), yCursorPosition=([\d.]+).*age=(\d+)ms/g,
),
];
assert.ok(events.length > 0, "Android reported no mouse events");
const [, x, y] = events.reduce((latest, event) => (+event[3] < +latest[3] ? event : latest));
return { x: +x, y: +y };
}
function openVirtualMouse() {
const uinput = spawn("adb", ["-s", serial, "shell", "uinput", "-"], {
stdio: ["pipe", "ignore", "inherit"],
});
const send = (command) => uinput.stdin.write(`${JSON.stringify({ id: 1, ...command })}\n`);
const inject = (...events) =>
send({ command: "inject", events: [...events, "EV_SYN", "SYN_REPORT", 0] });
send({
command: "register",
name: "Paseo E2E Mouse",
vid: 0x18d1,
pid: 0x0001,
bus: "usb",
configuration: [
{ type: "UI_SET_EVBIT", data: ["EV_KEY", "EV_REL"] },
{ type: "UI_SET_KEYBIT", data: ["BTN_LEFT", "BTN_RIGHT", "BTN_MIDDLE"] },
{ type: "UI_SET_RELBIT", data: ["REL_X", "REL_Y"] },
],
});
return {
// Pointer speed and acceleration scale relative motion, so steer by the
// cursor position Android reports until it lands on the target.
async moveTo(target) {
inject("EV_REL", "REL_X", 1, "EV_REL", "REL_Y", 1);
await setTimeout(150);
for (let step = 0; step < 20; step += 1) {
const cursor = cursorPosition();
const dx = target.x - cursor.x;
const dy = target.y - cursor.y;
if (Math.abs(dx) <= 4 && Math.abs(dy) <= 4) return;
const clamp = (delta) => Math.max(-60, Math.min(60, Math.round(delta / 3)));
inject("EV_REL", "REL_X", clamp(dx), "EV_REL", "REL_Y", clamp(dy));
await setTimeout(150);
}
throw new Error(`Cursor did not reach ${JSON.stringify(target)}`);
},
async click() {
inject("EV_KEY", "BTN_LEFT", 1);
await setTimeout(CLICK_HOLD_MS);
inject("EV_KEY", "BTN_LEFT", 0);
},
close() {
uinput.stdin.end();
uinput.kill();
},
};
}
async function waitForSelected(id) {
const deadline = Date.now() + 5_000;
while (Date.now() < deadline) {
if (workspaceRows().find((row) => row.id === id)?.selected) return true;
await setTimeout(250);
}
return false;
}
const target = workspaceRows().find((row) => !row.selected);
assert.ok(target, "Open the sidebar with at least one unselected workspace row first");
const mouse = openVirtualMouse();
try {
// Give Android time to add the input device before the first event.
await setTimeout(1_000);
await mouse.moveTo(target.title);
await mouse.click();
assert.ok(await waitForSelected(target.id), `Primary mouse click did not select ${target.id}`);
console.log(`PASS: primary mouse click selected ${target.id}`);
} finally {
mouse.close();
}
@@ -1,230 +0,0 @@
// @vitest-environment jsdom
import React, { act } from "react";
import { createRoot, type Root } from "react-dom/client";
import {
PointerType,
State,
type GestureStateChangeEvent,
type GestureStateManager,
type GestureTouchEvent,
type TapGesture,
type TapGestureHandlerEventPayload,
} from "react-native-gesture-handler";
import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
import { PressHighlight } from "./press-highlight.native";
const { detectedGestures, highlightValues } = vi.hoisted(() => ({
detectedGestures: new Array<TapGesture>(),
highlightValues: new Array<{ value: number }>(),
}));
// The native gesture runtime does not exist under jsdom. Keep the real gesture builders and
// capture what PressHighlight hands to the detector, so the test drives its callbacks directly.
vi.mock("react-native-gesture-handler", async (importOriginal) => {
const actual = await importOriginal<typeof import("react-native-gesture-handler")>();
return {
...actual,
GestureDetector: ({
gesture,
children,
}: {
gesture: TapGesture;
children: React.ReactNode;
}) => {
detectedGestures.push(gesture);
return children;
},
};
});
vi.mock("react-native-reanimated", async () => {
const { View } = await import("react-native");
const { useState } = await import("react");
return {
default: { View },
useAnimatedStyle: () => ({}),
useSharedValue: (initial: number) => {
const [shared] = useState(() => {
const created = { value: initial };
highlightValues.push(created);
return created;
});
return shared;
},
};
});
let container: HTMLDivElement | null = null;
let root: Root | null = null;
beforeEach(() => {
vi.stubGlobal("React", React);
vi.stubGlobal("IS_REACT_ACT_ENVIRONMENT", true);
// react-native-web delays press-in by 50 ms.
vi.useFakeTimers();
detectedGestures.length = 0;
highlightValues.length = 0;
container = document.createElement("div");
document.body.appendChild(container);
root = createRoot(container);
});
afterEach(() => {
if (root && container) {
act(() => {
root?.unmount();
});
container.remove();
}
root = null;
container = null;
vi.useRealTimers();
vi.unstubAllGlobals();
});
function renderPressHighlight(props: React.ComponentProps<typeof PressHighlight>) {
act(() => {
root?.render(<PressHighlight testID="row" {...props} />);
});
const element = container?.querySelector<HTMLElement>('[data-testid="row"]');
if (!element) {
throw new Error("PressHighlight did not render its pressable");
}
return element;
}
function tapGesture() {
const gesture = detectedGestures.at(-1);
if (!gesture) {
throw new Error("PressHighlight did not attach a gesture");
}
return gesture;
}
function highlight() {
const value = highlightValues.at(-1);
if (!value) {
throw new Error("PressHighlight did not create its highlight value");
}
return value.value;
}
function touchesDown(pointerType: PointerType) {
const stateManager = {
activate: vi.fn<GestureStateManager["activate"]>(),
begin: vi.fn<GestureStateManager["begin"]>(),
end: vi.fn<GestureStateManager["end"]>(),
fail: vi.fn<GestureStateManager["fail"]>(),
};
const touch = { id: 0, x: 12, y: 8, absoluteX: 112, absoluteY: 208 };
// The first touch-down reaches the handler before it begins, so its state is UNDETERMINED.
const event: GestureTouchEvent = {
handlerTag: 1,
numberOfTouches: 1,
state: State.UNDETERMINED,
// TouchEventType.TOUCHES_DOWN; the package does not export TouchEventType.
eventType: 1,
allTouches: [touch],
changedTouches: [touch],
pointerType,
};
tapGesture().handlers.onTouchesDown?.(event, stateManager);
return stateManager;
}
function tapStateChange(
oldState: State,
state: State,
): GestureStateChangeEvent<TapGestureHandlerEventPayload> {
return {
handlerTag: 1,
numberOfPointers: 1,
oldState,
state,
pointerType: PointerType.TOUCH,
x: 12,
y: 8,
absoluteX: 112,
absoluteY: 208,
};
}
function click(element: HTMLElement) {
const init = { bubbles: true, cancelable: true, button: 0, buttons: 1 };
act(() => {
element.dispatchEvent(new MouseEvent("mousedown", init));
vi.advanceTimersByTime(100);
element.dispatchEvent(new MouseEvent("mouseup", init));
element.click();
vi.advanceTimersByTime(100);
});
}
const highlightStyle = { backgroundColor: "red" };
describe("PressHighlight (native)", () => {
it("fails the highlight tap as soon as a mouse touches down", () => {
renderPressHighlight({ highlightStyle });
expect(touchesDown(PointerType.MOUSE).fail).toHaveBeenCalledOnce();
});
it("leaves the highlight tap running for touch and stylus", () => {
renderPressHighlight({ highlightStyle });
for (const pointerType of [PointerType.TOUCH, PointerType.STYLUS]) {
const stateManager = touchesDown(pointerType);
expect(stateManager.fail).not.toHaveBeenCalled();
expect(stateManager.activate).not.toHaveBeenCalled();
expect(stateManager.end).not.toHaveBeenCalled();
}
});
it("glows from tap begin until the tap finalizes", () => {
renderPressHighlight({ highlightStyle });
const gesture = tapGesture();
expect(gesture.config).toMatchObject({
enabled: true,
maxDist: 8,
shouldCancelWhenOutside: true,
});
gesture.handlers.onBegin?.(tapStateChange(State.UNDETERMINED, State.BEGAN));
expect(highlight()).toBe(1);
gesture.handlers.onFinalize?.(tapStateChange(State.ACTIVE, State.END), true);
expect(highlight()).toBe(0);
});
it("delivers the press callbacks to the caller", () => {
const onPress = vi.fn();
const onPressIn = vi.fn();
const onPressOut = vi.fn();
const element = renderPressHighlight({ highlightStyle, onPress, onPressIn, onPressOut });
click(element);
expect(onPressIn).toHaveBeenCalledOnce();
expect(onPressOut).toHaveBeenCalledOnce();
expect(onPress).toHaveBeenCalledOnce();
});
it("disables the highlight tap and the press while disabled", () => {
const onPress = vi.fn();
const element = renderPressHighlight({ disabled: true, highlightStyle, onPress });
click(element);
expect(tapGesture().config.enabled).toBe(false);
expect(onPress).not.toHaveBeenCalled();
});
it("presses without a gesture when no highlight is requested", () => {
const onPress = vi.fn();
const element = renderPressHighlight({ onPress });
click(element);
expect(detectedGestures).toHaveLength(0);
expect(onPress).toHaveBeenCalledOnce();
});
});