Files
paseo/packages/expo-two-way-audio
Mohamed Boudra adf27de7d0 Keep Explorer consistent across phone, tablet and desktop layouts (#7424)
* Upgrade to Expo 57 and unify Explorer across layouts

* feat(app): retain Explorer across layout and appearance changes

Keep one workspace Explorer host and destination-aware navigation so folding, theme updates and compact sheets preserve the current panel. Scope pull request discovery and timeline demand to active surfaces.

* fix(app): keep Explorer resize handles stretched through the dock

The shared frame moved the divider into an absolute column, leaving its horizontal handle without height. Restore the row so pointer drags reach it, preserving the existing resize and performance contract.

* fix(app): keep Explorer drag widths out of the shared stylesheet

Carry the existing inline sizing policy into the shared frame so pointer previews do not accumulate CSS rules.

* fix(test): align isolated test runtimes with Expo 57

Hoisted React consumers need the matching DOM renderer at the repository root. Automated Metro processes must not install native DevTools into disposable homes, and development toast overlays must not cover compact actions.

Keep Explorer journeys on the shared host and synchronize setup fixtures on daemon output rather than a one-second file-marker window. A delayed real child start reproduces the readiness failure on every platform.

* fix(test): await retained shell layout after composer resize

The gesture host now stays mounted across breakpoints, so its presence no longer identifies compact layout. Report the current layout on the retained host and synchronize composer journeys with that state.

* fix(app): preserve browser interactions in retained workspace hosts

Initially disabled gesture hosts still registered pointer and wheel listeners, while hover cards used window positions inside a workspace-local sheet portal. Respect initial gesture enablement and position cards relative to their measured floating host.

Keep developer-toast dismissal independent of pointer input and replacement toast visibility so modal, hover, and focus checks retain their input state.

* fix(test): share developer toast handling with Electron browser runs

The standalone Electron browser runner bypassed the browser fixture, allowing developer errors to cover Settings. Use the same non-pointer dismissal in both runners while retaining their console logs.
2026-10-20 11:59:49 +07:00
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2026-06-18 15:02:42 +08:00
2026-10-19 08:45:41 +02:00
2026-06-18 15:02:42 +08:00

Speechmatics Two Way Audio

Expo module for capturing and playing pcm audio data in react-native apps (iOS and Android).

The aim of the module is to facilitate creating real-time conversational apps. The following features are provided:

  • Request audio recording permissions
  • Get clean (applying Acoustic Echo Cancelling) microphone samples in PCM format (1 channel 16 bit at 16kHz)
  • Play audio samples in PCM format (1 channel 16 bit at 16kHz). Playback happens through main speaker unless external audio sources are connected.
  • Provide volume level both for the input and output samples. Float between 0 and 1.
  • [iOS only] Get microphone mode and prompt user to select a microphone mode.

Check out our examples/ to see the module in action.

Installation

npm i @speechmatics/expo-two-way-audio

Usage

Please check out our examples/ to get full sample code.

  1. Request permissions for recording audio

    import {useMicrophonePermissions} from "@speechmatics/expo-two-way-audio";
    
    const [micPermission, requestMicPermission] = useMicrophonePermissions();
    console.log(micPermission);
    
  2. Initialize the module before calling any audio functionality.

    useEffect(() => {
        const initializeAudio = async () => {
            await initialize();
        };
        initializeAudio();
    }, []);
    
    
  3. Play audio

    Note

    The sample below uses the buffer module: npm install buffer

     import { Buffer } from "buffer";
    
     // As an example, let's play pcm data hardcoded in a variable.
     // The examples/basic-usage does this. Check it out for real base64 data.
     const audioChunk = "SOME PCM DATA BASE64 ENCODED HERE"
     const buffer = Buffer.from(audioChunk, "base64");
     const pcmData = new Uint8Array(buffer);
     playPCMData(pcmData);
    
  4. Get microphone samples

    // Set up a function to deal with microphone sample events.
    // In this case just print the data in the console.
    useExpoTwoWayAudioEventListener(
        "onMicrophoneData",
        useCallback<MicrophoneDataCallback>((event) => {
            console.log(`MIC DATA: ${event.data}`);
        }, []),
    );
    
    // Unmute the microphone to get microphone data events
    toggleRecording(true);
    

Notes

Some audio features of expo-two-way-audio like Acoustic Echo Cancelling, noise reduction or microphone modes (iOS) don't work on simulator. Run the example on a real device to test these features.

# iOS
npx expo run:ios --device --configuration Release

# Android
npx expo run:android --device --variant release

For Android, the following permissions are needed: RECORD_AUDIO, MODIFY_AUDIO_SETTINGS. In Expo apps they can be added in your app.json file:

expo.android.permissions: ["RECORD_AUDIO", "MODIFY_AUDIO_SETTINGS"]