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Adds optional `tryHandleOutOfBand` on AgentSession so providers can handle slash commands as side effects without allocating a turn or tripping the activeForegroundTurnId gate. Codex provider implements it for /goal (set/pause/resume/clear), version-gated to codex >= 0.128.0 with `--enable goals`. Mid-turn /goal pause now works alongside a live turn against the same thread. E2E test against real codex 0.128.0 covers set + mid-turn pause + clear.