Reanimated 4.1.x crashes on Android with a NullPointerException in ViewGroup.dispatchDraw (ReactViewGroup.dispatchDraw) — a child view is null mid-draw because Reanimated commits a ShadowTree change during the Android draw pass, mutating the view hierarchy while it's being painted. Fixed upstream in 4.3.0 (software-mansion/react-native-reanimated#9072). 4.3.x requires react-native-worklets 0.8.x, so worklets moves 0.5.1 -> 0.8.3 in lockstep. react-native is pinned to exact 0.81.5 so the re-resolve can't pull 0.81.6 (which needs react ^19.1.4, conflicting with the react 19.1.0 override), and reanimated/worklets are added to root overrides to force a single version across the tree — two copies of the worklets runtime throw a version-mismatch at startup.
Welcome to your Expo app 👋
This is an Expo project created with create-expo-app.
Get started
-
Install dependencies
npm install -
Start the app
npx expo start
In the output, you'll find options to open the app in a
- development build
- Android emulator
- iOS simulator
- Expo Go, a limited sandbox for trying out app development with Expo
You can start developing by editing the files inside the app directory. This project uses file-based routing.
Get a fresh project
When you're ready, run:
npm run reset-project
This command will move the starter code to the app-example directory and create a blank app directory where you can start developing.
Learn more
To learn more about developing your project with Expo, look at the following resources:
- Expo documentation: Learn fundamentals, or go into advanced topics with our guides.
- Learn Expo tutorial: Follow a step-by-step tutorial where you'll create a project that runs on Android, iOS, and the web.
Join the community
Join our community of developers creating universal apps.
- Expo on GitHub: View our open source platform and contribute.
- Discord community: Chat with Expo users and ask questions.
Dictation debugging
Set EXPO_PUBLIC_ENABLE_AUDIO_DEBUG=1 before running npx expo start to render the in-app audio debug card. Pair it with the server-side STT_DEBUG_AUDIO_DIR flag so every dictation includes a copyable path to the saved raw audio file.