Files
paseo/packages/app/e2e/browser/agent-turn-end.spec.ts
T
Mohamed Boudra a9bce9a18d Keep the chat still when an agent's turn ends (#8944)
* Land a turn's reply, completed footer, and tool summary in one frame

The stream handler closed turn liveness as soon as turn_completed arrived,
while the final reply waited in the frame-coalesced reducer queue. For one
commit the turn was finished with no reply: the footer vanished and the
timeline jumped twice, and tool turns folded into their summary later.

The viewed timeline owner now takes stream events whole: a turn boundary
commits the queued content before liveness changes. Running and completed
footers share one fixed content height so the phase switch moves nothing.

* Document the turn-boundary commit and stop racing the re-pin in the turn-open test

The turn-open test scrolled the received message into view with a
programmatic scroll, which leaves the chat following its end. Pressing
the turn summary swaps its icon, and that DOM change re-pins the chat to
the end between pointerdown and pointerup. The summary had moved 14 px,
which left the pointer 2 px inside the button; with the completed footer
now 2 px taller, it moved 16 px and the click landed on the reply below.
The message's fade and Show more are already on screen at the end, so
the test no longer scrolls.
2026-11-06 23:10:29 +07:00

201 lines
7.8 KiB
TypeScript

import type { Page } from "@playwright/test";
import { expect, test as baseTest } from "../support/fixtures";
import { expectAgentIdle } from "../support/helpers/agent-stream";
import { submitMessage } from "../support/helpers/composer";
import { installDaemonWebSocketGate } from "../support/helpers/daemon-websocket-gate";
import {
openAgentRoute,
seedMockAgentWorkspace,
type MockAgentWorkspace,
} from "../support/helpers/mock-agent";
// A turn ends with its final reply, `turn_completed`, and the idle status snapshot arriving
// within a few milliseconds of each other. These tests hold all three, let the running
// turn paint, then release them together and sample every painted frame.
interface Box {
top: number;
height: number;
}
interface TurnEndFrame {
at: number;
running: boolean;
footer: Box | null;
userRow: Box | null;
replyVisible: boolean;
}
declare global {
interface Window {
__turnEndFrames?: { active: boolean; frames: TurnEndFrame[] };
}
}
const test = baseTest.extend<{ agent: MockAgentWorkspace }>({
agent: async ({ page: _page }, provide) => {
const agent = await seedMockAgentWorkspace({
repoPrefix: "turn-end-",
title: "Turn end",
initialPrompt: "emit 4 tool agent stream updates",
});
await agent.client.waitForFinish(agent.agentId, 15_000);
await provide(agent);
await agent.cleanup();
},
});
async function recordTurnEndFrames(
page: Page,
input: { prompt: string; reply: string | null },
): Promise<void> {
await page.evaluate(({ prompt, reply }) => {
const state = { active: true, frames: [] as TurnEndFrame[] };
const isVisible = (element: Element | null | undefined) => Boolean(element?.checkVisibility());
const boxOf = (element: Element | null | undefined): Box | null => {
if (!element || !isVisible(element)) return null;
const rect = element.getBoundingClientRect();
return rect.height > 0 ? { top: rect.top, height: rect.height } : null;
};
const sample = () => {
const viewport = Array.from(
document.querySelectorAll('[data-testid="agent-chat-scroll"]'),
).find((candidate) => isVisible(candidate));
const footers = Array.from(viewport?.querySelectorAll('[data-testid="turn-footer"]') ?? [])
.map(boxOf)
.filter((box): box is Box => box !== null)
.sort((left, right) => left.top - right.top);
const userRow = Array.from(
viewport?.querySelectorAll('[data-testid="user-message"]') ?? [],
).find((candidate) => candidate.textContent?.includes(prompt));
const replyRow =
reply === null
? undefined
: Array.from(viewport?.querySelectorAll('[data-testid="assistant-message"]') ?? []).find(
(candidate) => candidate.textContent?.includes(reply),
);
state.frames.push({
at: performance.now(),
running: Boolean(viewport?.querySelector('[data-testid="turn-working-indicator"]')),
footer: footers.at(-1) ?? null,
userRow: boxOf(userRow),
replyVisible: boxOf(replyRow) !== null,
});
if (state.active) requestAnimationFrame(() => setTimeout(sample, 0));
};
window.__turnEndFrames = state;
requestAnimationFrame(() => setTimeout(sample, 0));
}, input);
}
async function recordPaintsFor(page: Page, durationMs: number): Promise<void> {
const until = await page.evaluate((duration) => performance.now() + duration, durationMs);
await expect
.poll(() => page.evaluate(() => window.__turnEndFrames?.frames.at(-1)?.at ?? 0))
.toBeGreaterThanOrEqual(until);
}
async function stopRecording(page: Page): Promise<TurnEndFrame[]> {
return page.evaluate(() => {
const state = window.__turnEndFrames;
if (!state) throw new Error("Turn end frames were not recorded");
state.active = false;
return state.frames;
});
}
async function recordTurnEnd(
page: Page,
agent: MockAgentWorkspace,
input: { prompt: string; reply: string | null },
): Promise<TurnEndFrame[]> {
const gate = await installDaemonWebSocketGate(page);
await openAgentRoute(page, { workspaceId: agent.workspaceId, agentId: agent.agentId });
await expectAgentIdle(page);
if (input.reply === null) {
gate.setAgentStreamItemSuppressed("assistant_message", true);
} else {
gate.holdNextAgentStreamItem("assistant_message");
}
gate.holdNextAgentStreamEvent("turn_completed");
// The daemon sends more than one idle snapshot; hold the first and drop the rest until release.
gate.holdNextAgentUpdate(agent.agentId, "idle");
gate.setServerMessageSuppressed("agent_update", true);
await recordTurnEndFrames(page, input);
await submitMessage(page, input.prompt);
await Promise.all([
input.reply === null ? Promise.resolve() : gate.waitForHeldAgentStreamItem("assistant_message"),
gate.waitForHeldAgentStreamEvent("turn_completed"),
gate.waitForHeldAgentUpdate(agent.agentId, "idle"),
]);
await expect(page.getByTestId("turn-working-indicator")).toBeVisible();
await recordPaintsFor(page, 200);
if (input.reply !== null) gate.releaseHeldAgentStreamItem("assistant_message");
gate.releaseHeldAgentStreamEvent("turn_completed");
gate.releaseHeldAgentUpdate(agent.agentId, "idle");
gate.setServerMessageSuppressed("agent_update", false);
await expectAgentIdle(page);
await recordPaintsFor(page, 300);
return stopRecording(page);
}
function describeFrames(frames: TurnEndFrame[]): string {
return frames
.map(
(frame, index) =>
`${index}: ${frame.running ? "running " : "complete"} footer=${
frame.footer ? `${frame.footer.top.toFixed(1)}+${frame.footer.height.toFixed(1)}` : "none"
} prompt=${frame.userRow?.top.toFixed(1) ?? "none"} reply=${frame.replyVisible}`,
)
.join("\n");
}
function expectSteadyTurnEnd(frames: TurnEndFrame[], input: { reply: string | null }): void {
const firstRunning = frames.findIndex((frame) => frame.running && frame.footer !== null);
const firstComplete = frames.findIndex((frame, index) => index > firstRunning && !frame.running);
const record = `frames:\n${describeFrames(frames)}`;
expect(firstRunning, record).toBeGreaterThanOrEqual(0);
expect(firstComplete, record).toBeGreaterThan(firstRunning);
const transition = frames.slice(firstRunning);
const runningHeight = transition[0].footer?.height;
expect(
transition.map((frame) => frame.footer?.height ?? null),
`the footer must stay painted at one height\n${record}`,
).toEqual(transition.map(() => runningHeight));
if (input.reply !== null) {
expect(
frames.slice(firstComplete).every((frame) => frame.replyVisible),
`a completed turn must show its reply in the same frame\n${record}`,
).toBe(true);
}
// Tool rows land while the turn runs; only the turn end itself must be one step.
const ending = frames.slice(firstComplete - 1);
const promptMoves = ending
.slice(1)
.filter((frame, index) => frame.userRow?.top !== ending[index].userRow?.top);
expect(
promptMoves.length,
`the prompt must move at most once as the turn ends\n${record}`,
).toBeLessThanOrEqual(1);
}
test.describe("Turn end", () => {
test("ends a plain reply without moving or dropping its footer", async ({ page, agent }) => {
const input = { prompt: "emit 1 coalesced agent stream updates", reply: "stress-update-0" };
expectSteadyTurnEnd(await recordTurnEnd(page, agent, input), input);
});
test("ends a tool turn with its reply and completed footer together", async ({ page, agent }) => {
const input = { prompt: "emit 3 tool agent stream updates", reply: "Completed 3 commands" };
expectSteadyTurnEnd(await recordTurnEnd(page, agent, input), input);
});
test("keeps the footer height when a turn ends on a tool call", async ({ page, agent }) => {
const input = { prompt: "emit 2 tool agent stream updates", reply: null };
expectSteadyTurnEnd(await recordTurnEnd(page, agent, input), input);
});
});