- Model selector is no longer disabled while providers load; opens
immediately and streams available providers as they arrive
- Selecting a non-default provider on mobile now works correctly
- Provider icon added to model trigger in mobile preferences sheet
- Thinking icon (brain) added to thinking trigger in mobile preferences
- Model descriptions for OpenCode/Pi shown inline next to model name
instead of in a tooltip
- Running agents and draft screen share a single provider/model cache,
eliminating duplicate network requests
- Provider data is prefetched when entering a workspace so the model
selector is instant on first open
The mobile preferences modal split CombinedModelSelector's onSelect into
separate onSelectProvider and onSelectModel calls, but onSelectProvider
was never passed from DraftAgentStatusBar — so selecting a non-cloud
provider was silently ignored while only the model ID updated.
Add onSelectProviderAndModel prop to ControlledStatusBar and use it on
the mobile path, matching the web path's atomic behavior.
- Add onDropdownClose callback to AgentStatusBar and wire through ControlledStatusBar
to CombinedModelSelector so running agents focus input after any dropdown closes
- Fix mobile misalignment in model selector by adding marginHorizontal: spacing[1]
to sectionHeading, drillDownRow, backButton, and providerSearchContainer to match
ComboboxItem's mobile margins
- Add CombinedModelSelector with two-level drill-down (providers → models),
favorites section, search, and single-provider auto-drill mode
- Add provider snapshot system (ProviderSnapshotManager) for cached provider/model state
- Add provider diagnostics with resolved binary paths and versions across all providers
- Add StatusBadge shared component for consistent status visual language
- Add ProviderDiagnosticSheet for detailed provider health inspection
- Add desktop auto-focus on input after any status bar interaction (model, mode,
thinking, features) using focusWithRetries
- Fix Combobox flicker on height change by switching to bottom-based CSS positioning
once initial floating-ui position resolves
- Add dynamic dropdown height: Level 1 fits content, Level 2 calculates from model count
- Remove "Other providers" section from model selector (only show available providers)
On macOS, apps launched from Finder/Dock inherit a minimal environment
(PATH is just /usr/bin:/bin:/usr/sbin:/sbin). This caused two problems:
1. Agent binaries like codex were not detected (findExecutable failed)
2. Terminals spawned by Paseo had no access to user-installed tools
(node, bun, direnv — all "command not found")
Fix: at Electron startup, spawn the user's login shell and capture its
full environment via JSON.stringify(process.env) using UUID markers.
This is the same battle-tested approach VS Code uses. The resolved
environment is merged into process.env before the daemon starts, so
all child processes — agents, terminals, git operations — inherit the
correct environment automatically.
This replaces the previous approach of invoking resolveShellEnv() (via
the shell-env npm package) at multiple scattered call sites. Now there
is a single source of truth: process.env is enriched once at startup.
Changes:
- New: packages/desktop/src/login-shell-env.ts (VS Code approach)
- Removed: resolveShellEnv(), shell-env dependency, $SHELL -lic probes
- Simplified: applyProviderEnv() and findExecutable() now trust process.env
When dictating and focused on an agent, pressing Enter now confirms
the dictation and sends the message, matching the behavior of clicking
the submit button.
Remove the "Refreshing" and "Failed to refresh agent" toasts from the
agent panel — they fire frequently but are meaningless since sync
recovers transparently. The "Reconnecting..." toast for host disconnect
is preserved.
Strip debug console.log calls across the app: render tracking in
message/stream views, dependency change tracking in workspace screen,
terminal tab slot logging, and verbose audio engine/voice runtime
bridge stats logging. Legitimate console.error/warn in catch blocks
are kept.
Same fix as the Silero VAD — sherpa-onnx returns Float32Arrays backed
by native memory which Node.js rejects as "External buffers are not
allowed". Copy into JS-managed memory before passing to audio pipeline.
Users connecting multiple daemons (e.g. local + remote via Tailscale) hit
a "belongs to X, not Y" error because the edit-host modal's Add Connection
button scoped new connections to the current host's server ID. Remove that
button and its supporting state so all connections go through the top-level
flow which has no server ID constraint.
The bundled silero_vad.onnx lives inside Electron's app.asar which
native C++ (sherpa-onnx) cannot open via OS file I/O. On first voice
activation, copy the model to ~/.paseo/models/local-speech/silero-vad/
using Node.js fs (asar-aware) and point the native code there.
buildClientConfig in test-daemon-connection.ts never set appVersion, so
probe clients (which become the live client) sent hello without it. The
daemon's version gate then hid Pi/Copilot from all these sessions.
Also update appVersion on the Session when a client reconnects with a
newer version, so stale sessions don't stay gated forever.
worktreeRoot was added as a required field in 9154f8fc, which breaks
old clients parsing new daemon responses and new clients parsing old
daemon responses. Made it .optional() with .transform() fallbacks.
Also added a critical rule to CLAUDE.md: schema changes must always
be backward-compatible in both directions.
- Add classify.ts as the single source of truth for CLI invocation
routing (discriminated union, derives known commands from Commander)
- Remove all hardcoded command lists and duplicate path detection logic
- Simplify shell wrappers to dumb pipes (zero classification)
- Fix hot-start: use `open -n -g -a` (VS Code pattern) so second-instance
event fires when app is already running
- Fix cold-start race: pull-based IPC (getPendingOpenProject) so renderer
fetches the pending path after React mounts, instead of push event that
arrived before the listener existed
- Fix asar read corruption: unpack node-entrypoint-runner.js from asar
(Node.js v24 in Electron 41 can't parse package.json inside asar)
- Strip ELECTRON_RUN_AS_NODE from env when spawning desktop app from CLI
AgentProviderSchema was z.enum() which caused old clients to reject
session messages containing unknown providers (pi, copilot), breaking
the entire session. Changed to z.string() for future clients.
For currently deployed clients (<0.1.45), the daemon now filters out
unknown providers based on the appVersion sent in the WebSocket hello
message. Clients that don't send appVersion only see claude/codex/opencode.
* fix(app): reorder settings sections for better grouping
* feat(app): add setup hint and paseo.sh link on mobile welcome screen
New app store users land on the welcome screen with no context. Show a
brief explanation that the desktop app or server is needed, plus a link
to paseo.sh — only on mobile (iOS/Android), hidden on web/desktop.
* docs(release): add pre-release sanity check and clarify changelog scope
Add a Codex 5.4 review step before cutting releases to catch breaking
changes and backward-compatibility issues (mobile apps lag behind
desktop/daemon updates). Clarify that the changelog always covers the
delta from the previous stable release, not from the last RC.
* feat(server): add Pi agent provider and re-enable Copilot
Add Pi (pi.dev) as a new ACP-based agent provider with bundled pi-acp
adapter. Pi-acp reports thinking levels as ACP modes and bash tool calls
with kind "other", so the Pi provider uses generic ACP extension hooks
to remap these to the correct Paseo concepts:
- sessionResponseTransformer: remaps ACP modes → configOptions[thought_level]
- thinkingOptionWriter: writes thinking via setSessionMode instead of
set_config_option (which pi-acp doesn't support)
- toolSnapshotTransformer: remaps bash tool kind from "other" to "execute"
- modelTransformer: cleans slash-prefixed model labels
Also re-enables the Copilot provider (disabled since 44da0c67) and
removes the claude-acp provider.
* fix: update lockfile signatures and Nix hash
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
* fix(server): deduplicate workspaces by resolving to git worktree root
Agents running in subdirectories of the same git repo were creating
separate workspace entries in the sidebar. Now workspace IDs resolve
to the git worktree root (via the already-computed `worktreeRoot` from
`inspectCheckoutContext`), so all agents in the same checkout share a
single workspace. Stale subdirectory workspace records are archived
during reconciliation.
* fix(server): fix 3 broken test files in server unit suite
- relay-reconnect: move speech mock to correct constructor position and
rename getSpeechReadiness→getReadiness after SpeechService refactor
- commands-poc: add credential/CLI availability guards matching
claude-agent.integration.test.ts pattern
- claude-sdk-behavior: pass pathToClaudeCodeExecutable via findExecutable
and add credential guards matching real provider configuration
* fix(server): fix race condition in loop-service test mock
Replace setTimeout(..., 0) with queueMicrotask() in ScriptedAgentSession
so turn_completed events fire before the verify check runs. Fixes flaky
CI failure where the file write hadn't completed before verification.
* fix(server): use /bin/sh for loop verify checks instead of /bin/zsh
More portable across CI environments. Also use queueMicrotask in test
mock to fix race condition between event emission and waiter setup.
* fix(server): correct import paths for isCommandAvailable and findExecutable
Import from utils/executable.js (where they're exported) instead of
provider-launch-config.js (which only imports them internally).
* fix(app): reorder settings sections for better grouping
* feat(app): add setup hint and paseo.sh link on mobile welcome screen
New app store users land on the welcome screen with no context. Show a
brief explanation that the desktop app or server is needed, plus a link
to paseo.sh — only on mobile (iOS/Android), hidden on web/desktop.
* docs(release): add pre-release sanity check and clarify changelog scope
Add a Codex 5.4 review step before cutting releases to catch breaking
changes and backward-compatibility issues (mobile apps lag behind
desktop/daemon updates). Clarify that the changelog always covers the
delta from the previous stable release, not from the last RC.
* feat(cli): support `paseo .` to open desktop app with project directory
Similar to VS Code's `code .`, users can now type `paseo .` or
`paseo <path>` to open the Paseo desktop app with that directory as
the active project.
- Desktop shims detect path-like first args and launch Electron in GUI
mode with --open-project instead of CLI passthrough mode
- Electron main process parses --open-project, sends IPC event to
renderer, and forwards via second-instance for the already-running case
- Renderer OpenProjectListener reuses existing openProject() RPC flow
- Standalone CLI discovers the desktop app per platform and spawns it
Introduce a generic feature system where providers declare dynamic
features (toggles/selects) and the app renders controls automatically.
One message pair (set_agent_feature_request/response) handles all
feature mutations. Feature values persist and restore on agent resume.
First consumer: Codex fast mode (service_tier) — gated to supported
model families, with proper cleanup on model switch.
Electron apps on macOS inherit a minimal PATH (/usr/bin:/bin:/usr/sbin:/sbin)
that doesn't include Homebrew or other user-installed tools. This caused
GitHub features (PR status, Create PR) to show as unavailable in the
desktop app even when gh CLI was installed and authenticated.
Extract findExecutable, resolveShellEnv, and related utilities from
provider-launch-config.ts into a shared utils/executable.ts module.
Use findExecutable("gh") with lazy caching so the login-shell resolution
happens once per daemon lifetime. Pass resolveShellEnv() as the process
env for all gh subprocess calls.
Update all consumers to import directly from utils/executable.ts —
no re-exports through provider-launch-config.ts.
Add a new Integrations section in desktop settings that lets users
install the Paseo CLI and orchestration skills directly from the app.
CLI install symlinks the bundled shim to ~/.local/bin and updates the
user's shell rc file if needed. Skills install copies SKILL.md files to
~/.agents/skills/, symlinks into ~/.claude/skills/ for Claude Code, and
copies to ~/.codex/skills/ for Codex. Both use a single status check
code path for install verification and on-load detection.
Also adds a /docs/skills page documenting all six orchestration skills,
extracts shared settings styles (section headers, rows) used across
the daemon, integrations, and shortcuts sections, and reorders the
settings sidebar to group integrations and daemon together.
Add paddingBottom to the content area equal to the header height so the
visual center accounts for the header above, keeping TitlebarDragRegion
scoped to the content area for Electron window dragging.
Unistyles' StyleSheet.create((theme) => ...) wraps styled components in
<UnistylesComponent> and patches native view properties via C++. When
these dynamic styles are applied to Reanimated's Animated.View, a theme
change causes both systems to fight over the same native node, crashing
with "Unable to find node on an unmounted component."
Fix: use plain React Native StyleSheet for static positioning on
Animated.View, and pass theme-dependent values (backgroundColor) as
inline styles from useUnistyles() instead of Unistyles dynamic sheets.
Also:
- Add gestureAnimatingRef to prevent double withTiming during gesture opens
- Remove all debug instrumentation added during investigation
- Add Maestro flow and bash script for automated theme-toggle verification
- Add docs/MOBILE_TESTING.md covering Maestro patterns, self-verification
loops, the Unistyles+Reanimated pitfall, and simulator commands
New app store users land on the welcome screen with no context. Show a
brief explanation that the desktop app or server is needed, plus a link
to paseo.sh — only on mobile (iOS/Android), hidden on web/desktop.