* feat: add live model and thinking option preferences UI
* refactor: remove agent variant support and clean up thinking options
* feat: live model + thinking presets (RPC)
Replace separate sidebar stores with a unified panel store that uses a
discriminated union state machine on mobile. This makes it impossible
for both the agent list and file explorer sidebars to be open at the
same time on mobile.
Mobile state machine (mobileView):
- 'agent': Main agent view (no overlay panel)
- 'agent-list': Agent list sidebar (left overlay)
- 'file-explorer': File explorer sidebar (right overlay)
Desktop retains independent boolean toggles since sidebars sit
alongside content rather than overlaying it.
Key changes:
- Created stores/panel-store.ts with unified state
- Deleted stores/sidebar-store.ts and explorer-sidebar-store.ts
- Updated all components to use new panel store
- Animation contexts derive isOpen from unified state
- Add dedicated draft-store with AsyncStorage persistence for drafts
that survive app refresh/crash
- Reduce markdown bold weight from bold to medium (500)
- Various theme and component style updates
- Server bootstrap and config improvements
🤖 Generated with [Claude Code](https://claude.com/claude-code)
- Remove terminal/tmux MCP from voice LLM - it now only uses agent-control MCP
- Remove Playwright MCP auto-injection from Claude and Codex agents
- Remove commands state from session, store, and UI
- Remove present_artifact tool and guidelines from voice prompt
- Update agent-prompt.md examples to focus on agents instead of commands
- Remove @huggingface/transformers dependency and test scripts
- Add expandTilde utility to utils/path.ts
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Remove the import agent functionality from the app while preserving
the underlying resume capability in the agent code.
Changes:
- Remove ImportAgentModal and import flow from create-agent-modal.tsx
- Remove "Import Agent" menu item from agent screen
- Remove "Import" button from home footer
- Remove resumeAgent from session context and store
- Remove list_persisted_agents WS messages from server
- Remove handleListPersistedAgentsRequest handler
- Clean up unused styles and types
The resumeAgent capability remains in the agent manager for potential
future use or internal tooling.
Add parentAgentId field to:
- Agent interface in session-store.ts
- AgentDirectoryEntry in agent-directory.ts
- getAgentDirectory() includes parentAgentId
- normalizeAgentSnapshot() maps from server payload
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Implement a new UI section that surfaces agents requiring user attention at the top of the agent list. This includes agents that are running, have pending permissions, or have errors.
**Backend changes:**
- Add `requiresAttention` field to agent projections and SDK types
- Implement logic in AgentManager to detect attention states (running, pending permissions, errors)
- Add WebSocket message handler to notify clients of attention state changes
- Update session state to include attention tracking
**Frontend changes:**
- Add "REQUIRES ATTENTION" section in agent-list component with visual prominence
- Update useAggregatedAgents hook to expose `requiresAttention` agents
- Enhance session store to track and update attention states
- Add real-time updates via WebSocket for attention state changes
- Update type definitions across agent directory and stream types
Verified working via Playwright MCP testing on localhost:8081.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add top-level agentLastActivity Map to store (prevents cascade rerenders)
- Remove lastActivityAt updates from agent_stream handler (only status changes update timestamps)
- useAggregatedAgents now uses agent.lastActivityAt directly
- Remove investigation logging from previous debug session
The root cause was that every stream event updated agent.lastActivityAt,
causing useAggregatedAgents to recalculate, which caused HomeScreen to
rerender even when not visible. Now timestamps only update on meaningful
events (agent status changes), not individual stream tokens.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Previously, drafts were nested inside each session object, which caused
the entire session to be recreated on every keystroke. This triggered
rerenders in all components subscribed to the session.
Now drafts are stored at the top level of the Zustand store, keyed by
agentId (not serverId:agentId since agent IDs are globally unique).
This means draft updates only trigger rerenders in components that
subscribe to drafts specifically.
Changes:
- Move drafts from SessionState to SessionStoreState (top-level)
- Add createModalDraft for future use by the create agent modal
- Update getDraftInput/saveDraftInput to work with agentId only
- Update session-context to clear drafts using new API
- Remove investigation console.log statements
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Backend fixes:
- Fix server crash when logging large session_state messages (186 agents)
- Use safe logging that extracts only message/stack properties
- Prevents TypeError in util.inspect on circular refs or deep objects
Frontend loading state fixes:
- Add reactive WebSocket update to prevent stale session.ws references
- Add timeout/retry wrapper for session_state loading (3 retries × 15s)
- Add hasEverReceivedSessionState flag to track cached data across reconnects
- Implement data-aware loading (isInitialLoad vs isRevalidating)
- Show reconnecting badge instead of hiding agents on reconnect
Debug improvements:
- Add detailed connection state logging in useAggregatedAgents
- Add connection status logging in AgentInputArea
- Track connecting reasons for easier debugging
Fixes:
- Agent screen no longer shows false "Offline" toast on reconnect
- Home screen shows loading immediately (no empty state flash)
- Home screen keeps agents visible during reconnect with badge
- Stuck loading has timeout protection with graceful degradation
- Server no longer crashes when sending session_state with many agents
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Finalizes the pure Zustand refactor by ensuring all components properly access both session state and imperative methods through useDaemonSession. Moves CLAUDE.md to root and ignores local overrides.
Changes:
- Fix useDaemonSession to return stable combined state + methods object
- Update components to use useDaemonSession instead of direct context
- Fix realtime context to work with session state only
- Move CLAUDE.md to root, ignore CLAUDE.local.md for local config
- Add proper null checks and type safety throughout
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Problem: Agent directory was still being synced from SessionProvider to
Zustand store, violating the "SessionProvider is just a message handler"
principle and creating unnecessary state duplication.
Solution: Make agent directory pure derived state:
- Removed agentDirectory from SessionStoreState
- Removed setAgentDirectory/clearAgentDirectory actions
- Changed getAgentDirectory to compute on-demand from session.agents
- Removed buildAgentDirectoryEntries and syncing from SessionProvider
- Updated useAggregatedAgents to derive from sessions directly
How it works now:
- Agent directory is computed on-demand from session.agents Map
- lastActivityAt automatically updates when agents update via WebSocket
- No syncing, no stale state, no overhead
- Single source of truth: session.agents
Benefits:
- Eliminated redundant state (agentDirectory was duplicate of agents)
- No sync overhead or complexity
- Always fresh data (derived on read)
- Simpler mental model (agents is the only source)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Problem: SessionContext used useSyncedSessionState which synced every state
update from React useState to Zustand, creating double overhead and complexity.
Solution: Complete migration to pure Zustand architecture:
- session-store.ts is now the single source of truth
- Moved ALL state directly into Zustand (no React useState)
- Added per-session state: messages, agents, commands, permissions, etc.
- Added Zustand actions for all state updates (setMessages, setAgents, etc.)
- Exported all types (MessageEntry, Agent, Command, etc.)
- session-context.tsx is now a pure WebSocket message handler
- Removed useSyncedSessionState hook entirely
- Removed all useState calls for session state
- Removed sync machinery (syncSessionField, syncSessionPartial)
- WebSocket handlers now call Zustand setters directly
- Context only provides imperative APIs (ws, audioPlayer, actions)
- No state values in context
Architecture change:
Before: WebSocket → React useState → sync → Zustand (double overhead)
After: WebSocket → Zustand directly (single source of truth)
Benefits:
- Eliminated double overhead from React → Zustand syncing
- Single state update per WebSocket message
- Better re-render optimization via Zustand selectors
- Cleaner separation: SessionProvider = message handler, SessionStore = state
- Reduced complexity: removed 400+ lines of hybrid sync code
Backward compatibility:
- useDaemonSession() already reads from Zustand, no changes needed
- Type exports re-exported from session-store for compatibility
- Components work exactly the same
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed a state management bug where clicking the checkmark in create agent dictation mode would not trigger processing. The issue was that setIsDictationProcessing(true) was called after stopping the recorder, causing a race condition where the UI never showed the processing state.
Changes:
- Move setIsDictationProcessing(true) to execute immediately at the start of the confirm handler
- Add proper cleanup when audioData is null
- Ensure UI shows loading spinner when checkmark is clicked
This aligns the create agent dictation behavior with the working agent chat dictation implementation.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>