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fix/git-timeout-process-tree-5645
4
Commits
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adf27de7d0 |
Keep Explorer consistent across phone, tablet and desktop layouts (#7424)
* Upgrade to Expo 57 and unify Explorer across layouts * feat(app): retain Explorer across layout and appearance changes Keep one workspace Explorer host and destination-aware navigation so folding, theme updates and compact sheets preserve the current panel. Scope pull request discovery and timeline demand to active surfaces. * fix(app): keep Explorer resize handles stretched through the dock The shared frame moved the divider into an absolute column, leaving its horizontal handle without height. Restore the row so pointer drags reach it, preserving the existing resize and performance contract. * fix(app): keep Explorer drag widths out of the shared stylesheet Carry the existing inline sizing policy into the shared frame so pointer previews do not accumulate CSS rules. * fix(test): align isolated test runtimes with Expo 57 Hoisted React consumers need the matching DOM renderer at the repository root. Automated Metro processes must not install native DevTools into disposable homes, and development toast overlays must not cover compact actions. Keep Explorer journeys on the shared host and synchronize setup fixtures on daemon output rather than a one-second file-marker window. A delayed real child start reproduces the readiness failure on every platform. * fix(test): await retained shell layout after composer resize The gesture host now stays mounted across breakpoints, so its presence no longer identifies compact layout. Report the current layout on the retained host and synchronize composer journeys with that state. * fix(app): preserve browser interactions in retained workspace hosts Initially disabled gesture hosts still registered pointer and wheel listeners, while hover cards used window positions inside a workspace-local sheet portal. Respect initial gesture enablement and position cards relative to their measured floating host. Keep developer-toast dismissal independent of pointer input and replacement toast visibility so modal, hover, and focus checks retain their input state. * fix(test): share developer toast handling with Electron browser runs The standalone Electron browser runner bypassed the browser fixture, allowing developer errors to cover Settings. Use the same non-pointer dismissal in both runners while retaining their console logs. |
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6e1ec21c6a |
Keep Android dictation running through audio interruptions (#7200)
* fix(android): preserve dictation across audio interruptions Playback focus loss does not mean microphone capture is unavailable. Keep dictation alive across media takeovers and wait for Android input silencing to clear, while preserving conversation interruption protection. * test(android): verify dictation clears its selected audio route |
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fb5cfb9fb9 |
Release the audio session when voice capture and playback go idle (#2866)
* Release the audio session when voice capture and playback go idle Opening Paseo permanently paused music playing in other apps. Once the mic had been used a single time, every subsequent foreground of the app killed the user's audio again until the app was force-quit. iOS AudioEngine.setupAudioSession() takes .playAndRecord/.voiceChat — a non-mixing category — and calls setActive(true), but the only setActive(false) was reachable from tearDown(). Nothing handed the session back after a normal dictation turn, so iOS re-asserted the last category the app set on every foreground. The iOS module had no app-lifecycle handling at all, while Android already had a lifecycle listener; that asymmetry is what made the platforms diverge. Android had the same leak in a different shape: AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE was requested per recording and never abandoned. Add releaseAudioSession() to both platforms and call it once capture stops and the playback queue drains. iOS pauses the engine, calls setActive(false, .notifyOthersOnDeactivation) — this is what tells the other app to resume — then drops to .ambient/.mixWithOthers so any implicit reactivation mixes instead of interrupting. The session is re-acquired lazily on toggleRecording(true)/playPCMData, so voice keeps working; resumeRecordingAndPlayer() re-activates before restarting the engine, which keeps post-interruption resume intact. Releasing is guarded on isRecording/isPlaying, and checkEngineIsRunning() now refuses to start the engine while the session is released, since starting it would silently re-take the session. The JS wrapper probes the native module before calling, because a JS bundle shipped over EAS Update can land on a binary predating this function. * Correct the iOS signing diagnosis in mobile-testing docs The "No Accounts" error does not mean no Apple ID is configured. The account can be registered in Xcode while its Xcode-Token keychain item is missing, which Xcode reports as No Accounts and then compounds by falling back to a stale cached profile — surfacing as a certificate mismatch that sends you chasing the wrong thing. Document the DVTDeveloperAccountManager log line that names the real cause, the two commands that check what is actually configured, and the build-unsigned-then-sign-manually stopgap. * Reacquire Android audio focus when playback restarts releaseAudioSession() abandons the AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE request and pauses the AudioTrack once capture and playback go idle, but nothing took either back. The next playback turn therefore ran with no focus held, so the assistant's response competed with whatever the user was listening to instead of interrupting it. Add acquireAudioSessionIfNeeded(), the mirror of the iOS activateAudioSessionIfNeeded() already called from playPCMData, and use it from both playPCMData() and resumePlayback(). A null audioFocusRequest is what "we released" looks like, so it doubles as the guard against re-requesting focus mid-turn. Reported by Greptile on #2866. * Make Android playback focus reacquisition non-fatal The previous commit dropped PCM data when focus reacquisition did not return AUDIOFOCUS_REQUEST_GRANTED. That is worse than playing unfocused: playPCMData is fire-and-forget from JS, and playAudio() settles on a duration timer rather than a native ack, so the runtime acknowledged and discarded a chunk that was never queued. It also broke delayed focus. The request is built with setAcceptsDelayedFocusGain(true), so AUDIOFOCUS_REQUEST_DELAYED is a normal outcome, but routing it through handleAudioFocusBlocked() abandoned the pending request and the later grant could never arrive. Request focus, then play regardless of the result, and leave the request outstanding so a delayed grant still lands via the listener. Reported by Greptile on #2866. * Track scheduled buffers so iOS actually releases after playback releaseAudioSession() guarded on !speechPlayer.isPlaying, but AVAudioPlayerNode.isPlaying stays true from play() until an explicit stop()/pause() — draining every scheduled buffer does not clear it. The normal completion path is processQueue() -> releaseSessionIfIdle(), and stopPlayback() is only reached from the explicit stop() API, so after the first spoken response the guard blocked every release and the session stayed active. The music-pausing bug returned in full for anyone using voice responses. Count buffers that are scheduled but not yet rendered, decrementing from the .dataPlayedBack completion handler, and guard on that instead. The handler runs on an AVAudioEngine-internal thread, so the count is behind a lock. Both stop() paths reset it, since stop() discards what is scheduled and a stale count would block every later release. Found by Codex review on #2866. * Stop re-taking Android audio focus on every foreground ExpoTwoWayAudioLifeCycleListener calls resumeRecordingAndPlayer() from onResume, and that requested AUDIOFOCUS_GAIN_TRANSIENT_EXCLUSIVE before looking at isRecordingBeforePause. Foregrounding the app while nothing was recording therefore took exclusive focus back and re-paused the user's music — the same "every foreground kills my music" symptom this change set exists to remove, just reached through the Android lifecycle instead of the iOS category. Return early unless capture or playback was actually live when we backgrounded. Found by Codex review on #2866. |
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cad4110e24 | feat: add expo-two-way-audio module to workspace |