* fix(server): patch OpenCode SDK unhandled rejection on stream abort
The SDK's SSE abort handler calls reader.cancel() without handling
its rejection. When Paseo aborts the event stream during normal
session close, that promise can reject and crash the daemon with an
unhandled rejection outside any Paseo-owned code path.
Patches both copies the SDK ships (dist/gen and dist/v2/gen, the
latter being what Paseo actually imports). Extends
postinstall-patches.mjs to support patch-package running from a
non-root cwd, since @opencode-ai/sdk lives in packages/server's own
node_modules rather than the hoisted root.
* fix(server): stop assuming OpenCode's default agent is "build"
OpenCode users can rename or delete any agent, including the built-in
"build"/"plan" defaults. Paseo was injecting a hardcoded "build"
agent in several places whenever no mode was explicitly requested:
- The protocol manifest declared defaultModeId: "build" for opencode,
which AgentManager.normalizeConfig applied to every session
(including internal metadata-generation sessions) before any
provider-level logic ran.
- OpenCode's own normalizeOpenCodeModeId defaulted an empty/"default"
modeId to "build" rather than omitting the agent field.
- Unattended child creates (e.g. subagents spawned by an unattended
parent) forced modeId: "build" to express unattendedness, even
though that's already carried by the auto_accept feature.
Now an unset mode stays unset end-to-end: the "agent" field is
omitted from OpenCode prompt/command calls entirely, letting OpenCode
fall back to its own configured default agent instead of Paseo
guessing one that may not exist.
* fix(server): validate agent create mode on the WebSocket session path
resolveAndValidateCreateAgentMode already rejects modes unknown to a
provider's discovered mode list, but it was only wired into the MCP
create path. App-created agents (create_agent_request) skipped it
entirely, so a client's remembered mode preference — which can go
stale when a user renames or deletes OpenCode agents — sailed through
to the provider and failed mid-turn with an opaque error instead of a
clear rejection at creation time.
resolveSessionCreateAgent now calls
providerSnapshotManager.resolveCreateConfig, matching the MCP path,
so an invalid mode now throws 'Invalid mode ... Available modes: ...'
immediately on create.
* chore: address review feedback on create-agent and postinstall script
- Document the cleanup-ordering constraint in resolveSessionCreateAgent:
mode validation runs after buildSessionConfig (cwd isn't known until
that completes), so a thrown validation error leaves any
worktree/workspace buildSessionConfig created for the caller to clean
up. session.ts already handles this for the worktree path; the
directory-only workspace path has a pre-existing gap, not introduced
by this validation.
- Log spawn errors from patch-package in postinstall-patches.mjs
(e.g. ENOENT if it's missing from PATH) instead of failing silently.
* fix(server): don't fabricate OpenCode modes when discovery finds none
fetchModesFromClient and mergeOpenCodeModes fell back to
DEFAULT_MODES ([build, plan]) whenever OpenCode discovery returned
nothing — e.g. for a freshly-created worktree whose OpenCode server
hasn't loaded the project config yet. That fabricated list let
create-time mode validation accept a stale 'plan' preference that the
provider then rejects at prompt time (Agent not found: 'plan').
Return an empty list instead: OpenCode users can rename or delete any
agent, so any hardcoded fallback risks validating a mode that doesn't
exist. DEFAULT_MODES is retained only for description enrichment and
sort ordering.
* fix(app): reconcile stale selected mode against discovered modes on create
The mode picker displays modeOptions[0] when the stored modeId isn't
in the discovered list (e.g. a globally-remembered 'plan' that a
workspace's OpenCode config no longer defines), but the create request
still submitted the raw stored modeId. Result: UI showed 'Build' while
the request sent 'plan', which the daemon then rejected.
Reconcile the selected mode against the discovered mode ids when
building the create config (both the workspace draft composer and the
workspace-setup dialog), so the submitted mode matches what the picker
shows — falling back to the first available mode when the stored one is
absent. Mirrors the existing resolveEffectiveModel reconciliation for
models.
* test(server): fix opencode mode tests after fallback change + rebase
- Replace 'available modes include build and plan' (which relied on the
removed [build, plan] discovery-failure fallback) with two tests:
one asserting discovered agents map to modes, one asserting empty
discovery yields no fabricated modes.
- Restore messageId fields in the four provider-subagent timeline
assertions. These were accidentally dropped during rebase conflict
resolution; the #2013 subagent code legitimately emits messageId, so
the expectations must include it.
* test(app): fix e2e seed helper using invalid opencode mode
createIdleAgent seeded an OpenCode agent with modeId
'bypassPermissions' — a Claude mode OpenCode never had. This worked
before only because the session create path silently coerced unknown
modes to 'build'. Now that create-time mode validation rejects modes
the provider doesn't define, use 'build' + auto_accept (OpenCode's
unattended full-access equivalent), matching the rewind-flow helper.
Fixes the e2e failures across archive-tab, command-center-host,
settings-toggle-tab-regression, workspace-agent-tab-rename,
workspace-pane-remount, workspace-navigation-regression, and
worktree-restore specs, which all seed via this helper.
* fix(app): stabilize streamed chat rendering
Use deterministic Markdown AST keys and preserve unique row identities when an assistant message resumes after a tool. Keep native gesture and plan-card children correctly keyed to avoid unsupported Fabric reconciliation paths.
* fix(app): stabilize retained native panels
Keep retained workspace roots in a stable native order and make active
panels present in the selection commit. Hidden panels now stop expensive
subscriptions and animations without losing mounted state.
* fix(app): harden retained panel activity
Upgrade packages to access latest model catalogs:
- @openai/codex-sdk: 0.58.0 → 0.76.0
- @anthropic-ai/claude-agent-sdk: 0.1.37 → 0.1.74
New models available after upgrade:
- Claude: Added Opus 4.5 and Haiku 4.5 to catalog
- Codex: Added gpt-5.2, gpt-5.2-codex, and gpt-5.1-codex variants
Updated patch file for new codex-sdk version.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>