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Lay composer toolbar controls out at their full highlight on touch (#9238)
Touch-sized, each toolbar control now lays out at its whole highlight with no gap, so neighbouring highlights touch instead of hanging into gaps through negative margins. The row's overhang puts the attach glyph and a leading label on the composer's rail, and the trailing disc keeps a small clearance from its neighbour.
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@@ -70,9 +70,9 @@ the sidebar. Apply it as `backgroundColor`; setting `opacity` on the control als
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Controls come in two sizes, defined once in `control-geometry.ts`. The default is the right size almost everywhere — pages, dialogs, forms, settings rows, the setup flow — so don't pass a size. It is 32px tall where a pointer drives it and 44px where controls are touch-sized, so every touch control meets the iOS HIG's 44pt hit region. `sm` is 28px pointer and 32px touch, with `fontSize.sm` labels, and is for tight chrome only: toolbars, nested settings rows, dense inline row actions. A `size="sm"` on an ordinary page or dialog is wrong, and so is choosing a size from `useIsCompactFormFactor()`.
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Dense toolbar rows, such as the composer's, are the exception to the 44pt control. Touch-sized the row is 44pt tall and each control is a 36pt circle (`TOOLBAR_DISC_SIZE`): send and stop fill it, and every other control's pressed highlight fills it, so every highlight is the same fully rounded shape. Labelled pickers are 36pt pills. A control lays out at the width of what it paints (`toolbarSlot`, `toolbarContentSlot`) and its circle reaches into the gaps, so `TOOLBAR_CONTROL_GAP`, 20pt, is the visible space between glyphs. Toolbar glyphs match the header icons: 20pt, the app's 1.5px stroke, resting at `foreground` (`toolbarGlyphsFor`). The context ring is 18pt with a 2px stroke (`TOOLBAR_RINGS`): a circle fills its box where an outline glyph does not, and a thin circle reads lighter than a glyph at the same stroke. A disc's solid glyph, such as the stop square, stays at the `md` size (`TOOLBAR_DISC_GLYPH_SIZES`). Pointer-sized toolbars keep 28px controls, a 4px gap, and a 16pt muted glyph that brightens on hover.
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Dense toolbar rows, such as the composer's, are the exception to the 44pt control. Touch-sized the row is 44pt tall and each control is a 36pt circle (`TOOLBAR_DISC_SIZE`): send and stop fill it, and every other control's pressed highlight fills it, so every highlight is the same fully rounded shape. Labelled pickers are 36pt pills. A control lays out at its full highlight (`toolbarSlot`, `toolbarContentSlot`) with no gap between controls (`TOOLBAR_CONTROL_GAP`), so neighbouring highlights touch and never overlap. Toolbar glyphs match the header icons: 20pt, the app's 1.5px stroke, resting at `foreground` (`toolbarGlyphsFor`). The context ring is 18pt with a 2px stroke (`TOOLBAR_RINGS`): a circle fills its box where an outline glyph does not, and a thin circle reads lighter than a glyph at the same stroke. A disc's solid glyph, such as the stop square, stays at the `md` size (`TOOLBAR_DISC_GLYPH_SIZES`). Pointer-sized toolbars keep 28px controls, a 4px gap, and a 16pt muted glyph that brightens on hover.
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In the composer, the first glyph's ink starts on the text column's edge, and the trailing control is always a disc, so the row does not shift as it changes between voice mode, send and stop. The disc nests into the corner, as far from the right edge as from the bottom, and touch-sized the composer's corner radius is concentric with it (`packages/app/src/composer/input/toolbar-rails.ts`).
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In the composer, the first glyph's ink starts on the text column's edge, and the trailing control is always a disc, so the row does not shift as it changes between voice mode, send and stop. The disc nests into the corner, as far from the right edge as from the bottom, and touch-sized the composer's corner radius is concentric with it (`packages/app/src/composer/input/toolbar-rails.ts`). Touch-sized the disc keeps a 6pt clearance from its neighbour, because it is always painted and a pressed neighbour would merge with it. The attach button sits 2pt closer to the picker than its highlight would put it: the plus is all thin arms, so the full gap reads wide. That offset is set by eye.
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One gate, `resolveControlSizing`, picks touch or pointer sizing: touch when the layout is compact or the device has a touch screen. An iPad with the sidebar docked is wide and touch-sized; a desktop is pointer-sized; a phone is both compact and touch. The touch-screen fact is read once at startup (`hasTouchScreen` in `hooks/use-fine-pointer.ts`), so attaching a mouse or keyboard to a tablet never shrinks its controls. Stylesheets take sizes from `bySizing({ touch, pointer })`, which resolves to a breakpoint value, so a caller never sees which sizing it got. Rows, icon buttons and icon slots take theirs from `styles/density.ts`, which uses the same gate. An `{ xs, md }` literal for a hit target or glyph is wrong: on an iPad it yields the pointer size.
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@@ -144,7 +144,7 @@ Things align to their glyphs, not to their boxes. A row's leading icon, its titl
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Pick the rails from the content, then hold them. A settings card establishes a leading rail at the icon's left edge and a trailing rail at the last glyph's right edge; every row in that card uses the same two. A row whose icon is absent still starts its title on the leading rail. Indentation is a new rail, not an arbitrary offset.
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The pressable is bigger than the glyph, and that is fine. Hit areas grow outward from the aligned content — they never move it. A button that looks two pixels off because its padding is asymmetric is misaligned even though its box is correct. The composer toolbar is the worked example: its outermost ink, the attach `+` on the left and the trailing glyph or send/stop disc on the right, sits on the text column's edges, and the 44pt touch slots overhang into the composer padding by each end control's ink inset (`composerToolbarOverhang`).
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The pressable is bigger than the glyph, and that is fine. Hit areas grow outward from the aligned content — they never move it. A button that looks two pixels off because its padding is asymmetric is misaligned even though its box is correct. The composer toolbar is the worked example: its outermost ink, the attach `+` on the left and the trailing glyph or send/stop disc on the right, sits on the text column's edges, and touch-sized the end highlights overhang into the composer padding by each end control's ink inset (`composerToolbarOverhang`).
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Optical alignment beats arithmetic when a glyph disagrees with its bounding box. Icons with visual weight on one side, chevrons, and single-character labels usually need a small nudge to look centered. Trust the eye, then leave a comment saying the offset is optical.
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