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fix(server): keep promptless Codex agents usable after reopening (#8393)
* fix(server): report a Codex thread only once Codex can resume it Codex writes a new thread's rollout at its first turn, but the adapter starts a thread when the agent is created and reported its ID at once. AgentManager stored that ID as the persistence handle, so a Codex agent that was reopened before its first prompt (idle runtime release, daemon restart, plugin tool reload) failed every prompt with "no rollout found". The adapter now reports a thread's ID, as runtime info and as a handle, only once it is resumable: after Codex announces the thread's first turn, or when the thread was resumed or forked. Until then a reopened agent starts a new session, as an unprompted Claude agent does. Document that a persistence handle must be resumable. * test(server): reopen promptless Codex agents without model requests Exercise the real app-server before any first turn, so publishing an unsaved persistence handle fails at the actual resume operation. Co-authored-by: Jeong-Uk,Kim <dnrtoki@gmail.com> --------- Co-authored-by: Jeong-Uk,Kim <dnrtoki@gmail.com> Co-authored-by: paseo-bot[bot] <266920839+paseo-bot[bot]@users.noreply.github.com>
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co-authored by
Jeong-Uk,Kim
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85354fcb6a
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@@ -507,6 +507,8 @@ interface AgentSession {
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}
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```
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`describePersistence()` returns a handle only once a new provider process could resume it. Reload, idle runtime collection and daemon restart resume whatever handle the agent stored; a stored agent without one starts a new session instead. When there is no handle, `AgentManager` stores `getRuntimeInfo().sessionId` as one, so that ID follows the same rule. Codex, for example, starts a thread when the agent is created but writes its rollout only at its first turn, and `thread/resume` fails for it until then, so its adapter reports neither ID before Codex announces that turn.
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`setMode` and `setThinkingOption` may return an `AgentProviderNotice` when the provider knows the change needs user-facing context. For example, providers that stage changes until the next turn should return an `info` notice while a turn is already running. The app renders the notice generically as a toast; provider-specific lifecycle behavior stays in the provider implementation.
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### Steps
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