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Publish store screenshots from the repo on each stable release (#8186)
* feat(release): publish store screenshots from the repo
Stable releases now upload the committed store renders: the App Store
review lane attaches the iPhone and iPad sets to the version it submits,
and a new Play lane replaces the phone and tablet screenshots after the
Android submit. F-Droid reads the same Android files, which now link to
the store renders instead of the website images.
The Play lane needs its own copy of the submit service-account key
(GOOGLE_PLAY_JSON_KEY in the EAS production environment) because the key
Expo stores for eas submit is not available to custom jobs, and EAS
Metadata does not handle screenshots for either store.
* fix(release): rewrite the Android screenshot links on every render
Google Play and F-Droid read numbered links to the Google renders. The
renderer now rewrites them from the panels it exported, so adding or
renaming a panel reaches all three stores.
(cherry picked from commit 7c88a48be4)
This commit is contained in:
+4
-1
@@ -215,7 +215,8 @@ fastlane/metadata/android/
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│ ├── images/
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│ │ ├── icon.png (512x512)
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│ │ ├── featureGraphic.png (1024x500)
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│ │ └── phoneScreenshots/ (1.png, 2.png, ...)
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│ │ ├── phoneScreenshots/ (1.png, 2.png, ... linked to the store renders)
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│ │ └── tenInchScreenshots/ (1.png, 2.png, ... linked to the store renders)
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│ └── changelogs/ (generated — see below)
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├── ja/
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└── zh-CN/
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@@ -223,6 +224,8 @@ fastlane/metadata/android/
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Locale directories generally match `packages/app/src/i18n/locales.ts`, but note that `en` becomes `en-US`.
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Google Play reads its screenshots from the same folders; see [Store screenshots](release.md#store-screenshots).
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F-Droid changelogs are generated from `CHANGELOG.md`. Run `npm run fdroid:changelogs`; `npm run fdroid:changelogs:check` verifies without writing. It is wired into the npm `version` lifecycle, so a release picks it up automatically and `git add -A` stages the result.
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One changelog must be generated per-ABI-split, so each version will create **four** identical version-coded entries. F-Droid caps changelogs at 500 characters, so the generator strips some content and adds a link to the full notes.
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+13
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@@ -305,8 +305,8 @@ macOS 13 maps to Darwin 22. The two values use different version domains; do not
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iOS and Android store builds are not in `.github/workflows`. They are triggered by the EAS GitHub app the moment the `v*` tag is pushed:
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- **Android (Play Store)** — EAS builds with profile `production` and auto-submits to the Play Store via `eas submit` (EAS-managed credentials, no Fastlane).
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- **iOS (TestFlight + App Store)** — EAS builds with profile `production`, uploads once through a `testflight` job, distributes the build to the `Paseo Beta` external group with Beta App Review submission, and a Fastlane lane submits that same build for App Store review.
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- **Android (Play Store)** — EAS builds with profile `production` and auto-submits to the Play Store via `eas submit` (EAS-managed credentials). A Fastlane lane then replaces the store screenshots.
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- **iOS (TestFlight + App Store)** — EAS builds with profile `production`, uploads once through a `testflight` job, distributes the build to the `Paseo Beta` external group with Beta App Review submission, and a Fastlane lane uploads the store screenshots and submits that same build for App Store review.
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- **Android APK (GitHub Release asset)** — separate, via `.github/workflows/android-apk-release.yml`. This is the only Android-related workflow that lives in this repo.
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EAS uses the local app version source. `packages/app/app.config.js` derives the native version from the package version. Android `versionCode` is `major * 1_000_000 + minor * 1_000 + patch`. iOS reserves 1,000 build slots per app version: beta `N` uses slot `N`, and stable uses slot `999`. For example, `0.2.6-beta.2` appears in App Store Connect as version `0.2.6` build `2006002`; stable uses build `2006999`. Rebuilding the same tag produces the same native build number; if a store has already accepted a binary and you need a different binary, cut the next beta or patch instead of relying on EAS remote auto-increment.
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@@ -317,6 +317,16 @@ Stable iOS releases use one binary for two Apple review paths: Beta App Review f
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There is no mobile-release workflow under `.github/workflows`. The EAS GitHub app reads the workflows under `packages/app/.eas/workflows` and handles tag triggering directly.
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### Store screenshots
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Each stable release publishes the screenshots committed under `assets/store-screenshots/output/` (see [its README](../assets/store-screenshots/README.md) for how they are made). To change the store screenshots, re-render and commit them before you tag.
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- **App Store:** `submit_review` uploads `output/apple/` and `output/apple-ipad/` to the version it submits, replacing that version's `en-US` screenshots. Apple ties screenshots to an app version, so a version that is already live keeps the ones it shipped with. `Resubmit iOS for App Store review` uploads them again.
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- **Google Play:** `upload_android_screenshots` runs `fastlane android upload_screenshots` after `submit_android`. It replaces only the phone and 10-inch tablet screenshots, never the listing text or changelogs, and skips images whose checksum already matches.
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- **F-Droid:** reads the same files as Google Play. `fastlane/metadata/android/en-US/images/phoneScreenshots/` and `tenInchScreenshots/` hold symlinks to the Google renders. `render.mjs` rewrites them on every render, so added or renamed panels reach Google Play and F-Droid as well.
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Fastlane cannot use the Play key Expo stores for `eas submit`. The Play lane reads its own copy of the same service-account key from the `GOOGLE_PLAY_JSON_KEY` file secret in the EAS `production` environment, and that service account needs the Play Console permission **Manage store presence**.
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### Watching mobile builds from the terminal
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Use the EAS CLI from `packages/app/`:
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@@ -359,6 +369,7 @@ For the `Release Mobile` EAS workflow, these jobs must pass:
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- `submit_ios_for_review` — iOS build submitted for App Store review via Fastlane
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- `build_android` — Android store binary built
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- `submit_android` — Android binary submitted to the Play Store
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- `upload_android_screenshots` — Google Play screenshots replaced from the repo
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Do not treat `build_ios: SUCCESS` or `distribute_ios: SUCCESS` as a completed iOS release. `submit_ios_for_review: FAILURE` means the iOS release is blocked even if the build is visible in TestFlight.
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