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Stop stale client sockets from exhausting daemon memory (#2169)
* fix(server): bound stale websocket connections Track application ownership per physical socket and terminate abandoned or backpressured transports without disrupting replacement connections. * fix(server): tighten relay backpressure accounting Count pending encryption and transport backlog together, and release socket leases before forced termination. * refactor(server): reuse client heartbeat for socket liveness * refactor(server): remove unused websocket close codes
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@@ -209,7 +209,9 @@ There is no dedicated welcome message; the server emits a `status` session messa
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**Top-level WS envelopes** are `hello`, `recording_state`, `ping`/`pong`, and `session` (which wraps the rich union of session messages).
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Client liveness checks use the top-level JSON `ping`/`pong` envelope, not a session RPC and not RFC6455 protocol ping. The app runs through browser and React Native WebSocket APIs, which do not expose protocol ping, so this envelope is the portable way to test the direct or relay data path. Session RPC timeouts are operation failures and must not be treated as proof that the socket is dead.
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Client liveness checks use the top-level JSON `ping`/`pong` envelope, not a session RPC or RFC6455 control ping. Current clients ping every 10 seconds, beginning one interval after connecting. The first ping claims an application-ownership lease for that physical socket, all later inbound activity renews it, and the daemon forcibly terminates the socket if the lease expires. A legacy or raw socket that never sends an application ping never enters this lease and is not closed for omitting one. Session RPC timeouts are operation failures and must not be treated as proof that the socket is dead.
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Every physical send path enforces an 8 MiB outbound high-water mark, including JSON broadcasts, binary terminal frames, and the encrypted relay adapter's asynchronous queue. This sits above the terminal stream's 4 MiB soft backpressure threshold, leaving room for snapshot catch-up before the hard cutoff. JSON is serialized once per broadcast after sockets already at the limit are removed, then its exact byte length is checked for every remaining socket. A frame that would cross the limit is not sent; that physical socket is forcibly terminated without disturbing other sockets attached to the same logical session. Multiple tabs and simultaneous direct and relay paths may legitimately share a client id.
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Client session RPC waits default to 60s so slow relay or mobile networks do not turn a live but delayed daemon response into a false operation failure. Keep connect timeouts, app-level grace windows, explicit diagnostic latency probes, liveness ping timers, and genuinely long-running RPCs separate from this default.
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