Files
matchmaking-v2/tests/test_pool.py
raulgupta 13faed0a06 Engine: signal-weighted India stack + cursorless pool + honest-card hardening
Boards (signal-weighted, ~150/sweep):
- Add TimesJobs (shahidirfan) — richest board: skills+salary+experience+offsite. Build/normalize +
  register; legacy city alias (New Delhi→Delhi, Bengaluru→Bangalore, Gurugram→Gurgaon) — verified live
  it returns 0 for "New Delhi", 35 for "Delhi".
- Swap LinkedIn harvestapi → curious_coder (structured industry/jobFunction/applicants); harvestapi kept
  registered as linkedin_v1 fallback.
- Drop Indeed from enabled (0% skills, redundant). Budgets: Foundit 40, TimesJobs 35, Naukri 30,
  LinkedIn 30, WorkIndia 15.

Pool — cursorless freshness + safety:
- REMOVE pagination/cursors: curious_coder only honors start=0 (start>0 → empty), proven; the rest are
  date feeds. Freshness now = boards' date-sort + the per-user seen-net + pool_save id-dedup.
- Exhaustion guard: a refill adding < POOL_MIN_NEW_PER_REFILL new jobs flags the (user,query) exhausted →
  the gate relaxes the floor instead of block-fetching dupes (makes the 100/90 floor safe on niche queries).
- Storage cap: pool_save trims beyond POOL_MAX_PER_QUERY freshest (kills DB swell). 72h TTL verified.
- Thresholds 100/90 (deep pool, pay-for-volume).

Scoring / cards:
- Evidence-based fallback prose: when Haiku's cards stage gives nothing, the card uses Opus's REAL
  dimension notes (not a generic "Strong on X") + coverage logging + generic salvage parser.
- "Skills & requirements" → "Skills fit" (consistent dimension labels).

Bug fixes:
- mark_seen dedups ids (was CardinalityViolationError on a duplicate id in one batch).

Tests: deep stack contracts + committed board-sample fixture (no cache-pollution flakiness) + offline
e2e + opt-in live e2e. 64 pass.
2026-06-26 15:56:27 +05:30

42 lines
2.1 KiB
Python

"""Warm-pool gate — the reorder/floor decision that keeps the shelf stocked without over-fetching."""
from app.engine.search import pool_decision
FLOOR, REORDER = 90, 100 # the configured thresholds (POOL_SAFETY_FLOOR / POOL_REORDER_AT)
def test_pool_healthy_serves_no_fetch():
assert pool_decision(150, False, FLOOR, REORDER) == "pool"
assert pool_decision(100, False, FLOOR, REORDER) == "pool" # exactly at reorder → still no fetch
def test_pool_dipping_serves_plus_background_refill():
assert pool_decision(99, False, FLOOR, REORDER) == "pool+refill" # below reorder → top up in bg
assert pool_decision(90, False, FLOOR, REORDER) == "pool+refill" # at the floor → still serve, refill
def test_pool_below_floor_blocks_and_fetches():
assert pool_decision(89, False, FLOOR, REORDER) == "sweep" # under the hard floor → blocking fetch
assert pool_decision(0, False, FLOOR, REORDER) == "sweep" # empty pool (first search) → fetch
def test_forced_fresh_always_fetches():
assert pool_decision(999, True, FLOOR, REORDER) == "sweep" # dev _fresh toggle bypasses the pool
assert pool_decision(5, True, FLOOR, REORDER, exhausted=True) == "sweep" # force overrides exhaustion
def test_exhausted_query_serves_instead_of_block_fetching():
# tapped-out niche query below the floor: serve what's pooled, DON'T re-buy duplicates
assert pool_decision(30, False, FLOOR, REORDER, exhausted=True) == "pool" # below floor but exhausted
assert pool_decision(1, False, FLOOR, REORDER, exhausted=True) == "pool" # even 1 job → serve it
# but an EMPTY exhausted pool must still try a fetch (nothing to serve)
assert pool_decision(0, False, FLOOR, REORDER, exhausted=True) == "sweep"
# exhaustion does NOT suppress the healthy/refill paths
assert pool_decision(200, False, FLOOR, REORDER, exhausted=True) == "pool"
def test_floor_never_above_reorder_invariant():
# the gate only makes sense when floor ≤ reorder (reorder early, floor as the hard backstop)
from app.config import get_settings
s = get_settings()
assert s.POOL_SAFETY_FLOOR <= s.POOL_REORDER_AT