fix(terminal): three-layer defense against watch_patterns notification spam (#15642)
* fix(terminal): three-layer defense against watch_patterns notification spam Background processes that stack notify_on_complete=True with watch_patterns can flood the user with duplicate, delayed notifications — matches deliver asynchronously via the completion queue and continue arriving minutes after the process has exited. The docstring warning against this (PR #12113) has proven insufficient; agents still misuse the combination. Three layered defenses, each sufficient on its own: 1. Mutual exclusion (terminal_tool.py): When both flags are set on a background process, drop watch_patterns with a warning. notify_on_complete wins because 'let me know when it's done' is the more useful signal and fires exactly once. Extracted as _resolve_notification_flag_conflict() so the rule is testable in isolation. 2. Suppress-after-exit (process_registry.py): _check_watch_patterns() now bails the moment session.exited is True. Post-exit chunks (buffered reads draining after the process is gone) no longer produce notifications. This is the fix flagged as future work in session 20260418_020302_79881c. 3. Global circuit breaker (process_registry.py): Per-session rate limits don't catch the sibling-flood case — N concurrent processes can each stay under 8/10s and still collectively spam. New WATCH_GLOBAL_MAX_PER_WINDOW=15 cap trips a 30-second cooldown across ALL sessions, emits a single watch_overflow_tripped event, silently counts dropped events, and emits a watch_overflow_released summary when the cooldown ends. Also updates the tool schema + docstring to document the new behavior. Tests: 8 new tests covering all three fixes (suppress-after-exit x2, mutual-exclusion resolver x4, global breaker trip/cooldown/release x2). All 60 tests across test_watch_patterns.py, test_notify_on_complete.py, test_terminal_tool.py pass. Real-world trigger: self-inflicted in session 20260425_051924 — three concurrent hermes-sweeper review subprocesses each set watch_patterns= ['failed validation', 'errored'] AND notify_on_complete=True, then iterated over multiple items, producing enough matches per process to defeat the per-session cap while staying under the global cap that didn't yet exist. * fix(terminal): aggressive 1-per-15s watch_patterns rate limit + strike-3 promotion Per Teknium's direction, the watch_patterns rate limit is now much more aggressive and self-healing. ## New rule — per session - HARD cap: 1 watch-match notification per 15 seconds per process. - Any match arriving inside the cooldown window is dropped and counts as ONE strike for that window (many drops in the same window still = 1 strike). - After 3 consecutive strike windows, watch_patterns is permanently disabled for the session and the session is auto-promoted to notify_on_complete semantics — exactly one notification when the process actually exits. - A cooldown window that expires with zero drops resets the consecutive strike counter — healthy cadence is forgiven. ## Schema + docstring rewritten The tool schema description now gives the model explicit guidance: - notify_on_complete is 'the right choice for almost every long-running task' - watch_patterns is for RARE one-shot signals on LONG-LIVED processes - Do NOT use watch_patterns with loops/batch jobs — error patterns fire every iteration and will hit the strike limit fast - Mutual exclusion is stated on both parameter descriptions - 1/15s cooldown and 3-strike promotion are stated in the watch_patterns description so the model sees the contract every turn ## Removed - WATCH_MAX_PER_WINDOW (8/10s) and WATCH_OVERLOAD_KILL_SECONDS (45) — the new 1/15s limit subsumes both; keeping them would double-count. - _watch_window_hits / _watch_window_start / _watch_overload_since fields on ProcessSession. Replaced by _watch_last_emit_at / _watch_cooldown_until / _watch_strike_candidate / _watch_consecutive_strikes. ## Kept - Global circuit breaker across all sessions (15/10s → 30s cooldown) as a secondary safety net for concurrent siblings. Still valuable when 20 short-lived processes each fire once — none individually violates the per-session limit. - Suppress-after-exit guard. - Mutual exclusion resolver at the tool entry point. ## Tests - 6 new tests in TestPerSessionRateLimit covering: first match delivers, second in cooldown suppressed, multi-drop = single strike, 3 strikes disables + promotes, clean window resets counter, suppressed count carried to next emit. - Global circuit breaker tests rewritten to use fresh sessions instead of hacking removed per-window fields. - 50/50 watch_patterns + notify_on_complete tests pass. - 60/60 including test_terminal_tool.py pass.
This commit is contained in:
@@ -19,9 +19,11 @@ from unittest.mock import patch
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from tools.process_registry import (
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ProcessRegistry,
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ProcessSession,
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WATCH_MAX_PER_WINDOW,
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WATCH_WINDOW_SECONDS,
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WATCH_OVERLOAD_KILL_SECONDS,
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WATCH_MIN_INTERVAL_SECONDS,
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WATCH_STRIKE_LIMIT,
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WATCH_GLOBAL_MAX_PER_WINDOW,
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WATCH_GLOBAL_WINDOW_SECONDS,
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WATCH_GLOBAL_COOLDOWN_SECONDS,
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)
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@@ -129,10 +131,15 @@ class TestCheckWatchPatterns:
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assert registry.completion_queue.empty()
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def test_hit_counter_increments(self, registry):
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"""Each delivered notification increments _watch_hits."""
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"""Each delivered notification increments _watch_hits.
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With 1/15s rate limit, we need to reset cooldown between calls.
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"""
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session = _make_session(watch_patterns=["X"])
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registry._check_watch_patterns(session, "X\n")
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assert session._watch_hits == 1
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# Reset cooldown so the second match gets delivered.
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session._watch_cooldown_until = 0.0
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registry._check_watch_patterns(session, "X\n")
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assert session._watch_hits == 2
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@@ -148,100 +155,114 @@ class TestCheckWatchPatterns:
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# =========================================================================
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# Rate limiting
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# Per-session rate limiting: 1 notification per 15s, 3 strikes → disable
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# =========================================================================
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class TestRateLimiting:
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def test_within_window_limit(self, registry):
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"""Notifications within the rate limit all get delivered."""
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class TestPerSessionRateLimit:
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def test_first_match_delivers(self, registry):
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"""A fresh session with no prior cooldown delivers the first match."""
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session = _make_session(watch_patterns=["E"])
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for i in range(WATCH_MAX_PER_WINDOW):
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registry._check_watch_patterns(session, f"E {i}\n")
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assert registry.completion_queue.qsize() == WATCH_MAX_PER_WINDOW
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registry._check_watch_patterns(session, "E first\n")
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assert registry.completion_queue.qsize() == 1
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evt = registry.completion_queue.get_nowait()
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assert evt["type"] == "watch_match"
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assert session._watch_hits == 1
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# Cooldown is now armed.
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assert session._watch_cooldown_until > 0
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def test_exceeds_window_limit(self, registry):
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"""Notifications beyond the rate limit are suppressed."""
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def test_second_match_within_cooldown_is_suppressed(self, registry):
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"""A second match inside the 15s cooldown is dropped and counted."""
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session = _make_session(watch_patterns=["E"])
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for i in range(WATCH_MAX_PER_WINDOW + 5):
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registry._check_watch_patterns(session, f"E {i}\n")
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# Only WATCH_MAX_PER_WINDOW should be in the queue
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assert registry.completion_queue.qsize() == WATCH_MAX_PER_WINDOW
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assert session._watch_suppressed == 5
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def test_window_resets(self, registry):
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"""After the window expires, notifications can flow again."""
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session = _make_session(watch_patterns=["E"])
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# Fill the window
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for i in range(WATCH_MAX_PER_WINDOW):
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registry._check_watch_patterns(session, f"E {i}\n")
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# One more should be suppressed
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registry._check_watch_patterns(session, "E extra\n")
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registry._check_watch_patterns(session, "E first\n")
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assert registry.completion_queue.qsize() == 1
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# Immediately trigger another match — well inside cooldown.
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registry._check_watch_patterns(session, "E second\n")
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# Still only one notification.
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assert registry.completion_queue.qsize() == 1
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assert session._watch_suppressed == 1
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assert session._watch_consecutive_strikes == 1
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# Fast-forward past window
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session._watch_window_start = time.time() - WATCH_WINDOW_SECONDS - 1
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registry._check_watch_patterns(session, "E after reset\n")
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# Should deliver now (window reset)
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assert registry.completion_queue.qsize() == WATCH_MAX_PER_WINDOW + 1
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def test_suppressed_count_in_next_delivery(self, registry):
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"""Suppressed count is reported in the next successful delivery."""
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def test_many_drops_inside_window_count_as_ONE_strike(self, registry):
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"""Multiple suppressions inside the same cooldown window = 1 strike."""
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session = _make_session(watch_patterns=["E"])
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for i in range(WATCH_MAX_PER_WINDOW):
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registry._check_watch_patterns(session, f"E {i}\n")
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# Suppress 3 more
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for i in range(3):
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registry._check_watch_patterns(session, f"E suppressed {i}\n")
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assert session._watch_suppressed == 3
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registry._check_watch_patterns(session, "E\n")
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for _ in range(10):
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registry._check_watch_patterns(session, "E\n")
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assert session._watch_consecutive_strikes == 1
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assert session._watch_suppressed == 10
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# Fast-forward past window to allow delivery
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session._watch_window_start = time.time() - WATCH_WINDOW_SECONDS - 1
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registry._check_watch_patterns(session, "E back\n")
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# Drain to the last event
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last_evt = None
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while not registry.completion_queue.empty():
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last_evt = registry.completion_queue.get_nowait()
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assert last_evt["suppressed"] == 3
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assert session._watch_suppressed == 0 # reset after delivery
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# =========================================================================
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# Overload kill switch
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# =========================================================================
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class TestOverloadKillSwitch:
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def test_sustained_overload_disables(self, registry):
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"""Sustained overload beyond threshold permanently disables watching."""
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def test_three_strikes_disables_watch_and_promotes_to_notify(self, registry):
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"""Three consecutive strike windows → watch_disabled + notify_on_complete."""
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session = _make_session(watch_patterns=["E"])
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# Fill the window to trigger rate limit
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for i in range(WATCH_MAX_PER_WINDOW):
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registry._check_watch_patterns(session, f"E {i}\n")
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session.notify_on_complete = False
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# Simulate sustained overload: set overload_since to past threshold
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session._watch_overload_since = time.time() - WATCH_OVERLOAD_KILL_SECONDS - 1
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# Force another suppressed hit
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registry._check_watch_patterns(session, "E overload\n")
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registry._check_watch_patterns(session, "E overload2\n")
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for strike in range(WATCH_STRIKE_LIMIT):
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# Emit → arms cooldown.
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registry._check_watch_patterns(session, f"E emit {strike}\n")
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# Attempt while inside cooldown → one strike, dropped.
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registry._check_watch_patterns(session, f"E drop {strike}\n")
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# Fast-forward past the cooldown for the NEXT iteration, BUT leave
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# the strike candidate set so the cooldown-expiry branch sees
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# "this was a strike window" and doesn't reset the counter.
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session._watch_cooldown_until = time.time() - 0.01
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# After WATCH_STRIKE_LIMIT strikes, the next attempt should find
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# the session disabled.
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assert session._watch_disabled is True
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# Should have a watch_disabled event in the queue
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assert session.notify_on_complete is True
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# One watch_disabled summary event should be in the queue.
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disabled_evts = []
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matches = 0
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while not registry.completion_queue.empty():
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evt = registry.completion_queue.get_nowait()
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if evt.get("type") == "watch_disabled":
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disabled_evts.append(evt)
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elif evt.get("type") == "watch_match":
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matches += 1
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assert len(disabled_evts) == 1
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assert "too many matches" in disabled_evts[0]["message"]
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assert "notify_on_complete" in disabled_evts[0]["message"]
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# We should have had exactly WATCH_STRIKE_LIMIT emissions before disable.
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assert matches == WATCH_STRIKE_LIMIT
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def test_overload_resets_on_delivery(self, registry):
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"""Overload timer resets when a notification gets through."""
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def test_clean_window_resets_strike_counter(self, registry):
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"""A cooldown that expires with zero drops resets the consecutive counter."""
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session = _make_session(watch_patterns=["E"])
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# Start overload tracking
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session._watch_overload_since = time.time() - 10
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# But window allows delivery → overload should reset
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registry._check_watch_patterns(session, "E ok\n")
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assert session._watch_overload_since == 0.0
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assert session._watch_disabled is False
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# Emit + drop inside window → 1 strike.
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registry._check_watch_patterns(session, "E emit\n")
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registry._check_watch_patterns(session, "E drop\n")
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assert session._watch_consecutive_strikes == 1
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# Fast-forward past cooldown. No match arrived during the window —
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# strike_candidate stays False from the prior window's reset, but
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# it was True during that window. On the NEXT emission, the
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# cooldown-expiry branch checks strike_candidate. Since we emitted
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# at the start of this new window and no drop has happened, the
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# reset branch should fire.
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session._watch_cooldown_until = time.time() - 0.01
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# Clear strike candidate to simulate "this cooldown had no drops".
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session._watch_strike_candidate = False
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registry._check_watch_patterns(session, "E clean\n")
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assert session._watch_consecutive_strikes == 0
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def test_suppressed_count_in_next_delivery(self, registry):
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"""Suppressed count from a strike window is reported in the next emit."""
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session = _make_session(watch_patterns=["E"])
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registry._check_watch_patterns(session, "E emit\n")
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for _ in range(4):
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registry._check_watch_patterns(session, "E drop\n")
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assert session._watch_suppressed == 4
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# Fast-forward past cooldown.
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session._watch_cooldown_until = time.time() - 0.01
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# Drain the queue so we can inspect the next emission.
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while not registry.completion_queue.empty():
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registry.completion_queue.get_nowait()
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registry._check_watch_patterns(session, "E back\n")
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evt = registry.completion_queue.get_nowait()
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assert evt["type"] == "watch_match"
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assert evt["suppressed"] == 4
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assert session._watch_suppressed == 0 # reset after delivery
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# =========================================================================
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@@ -321,3 +342,150 @@ class TestCodeExecutionBlocked:
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def test_watch_patterns_blocked(self):
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from tools.code_execution_tool import _TERMINAL_BLOCKED_PARAMS
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assert "watch_patterns" in _TERMINAL_BLOCKED_PARAMS
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# =========================================================================
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# Suppress-after-exit (anti-spam fix)
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# =========================================================================
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class TestSuppressAfterExit:
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def test_match_dropped_once_session_exited(self, registry):
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"""watch_patterns notifications stop the moment session.exited is set."""
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session = _make_session(watch_patterns=["ERROR"])
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# Mark the process as exited BEFORE the late chunk arrives.
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session.exited = True
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registry._check_watch_patterns(session, "ERROR: late buffer\n")
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assert registry.completion_queue.empty()
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assert session._watch_hits == 0
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def test_match_still_delivered_while_session_running(self, registry):
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"""Sanity: while the process is still running, matches still deliver."""
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session = _make_session(watch_patterns=["ERROR"])
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session.exited = False
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registry._check_watch_patterns(session, "ERROR: oh no\n")
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assert not registry.completion_queue.empty()
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evt = registry.completion_queue.get_nowait()
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assert evt["type"] == "watch_match"
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# =========================================================================
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# Mutual exclusion: notify_on_complete wins over watch_patterns
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# =========================================================================
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class TestMutualExclusion:
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def test_resolver_drops_watch_when_notify_set(self):
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"""Both flags set → watch_patterns dropped with a note."""
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from tools.terminal_tool import _resolve_notification_flag_conflict
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resolved, note = _resolve_notification_flag_conflict(
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notify_on_complete=True,
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watch_patterns=["ERROR", "DONE"],
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background=True,
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)
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assert resolved is None
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assert "notify_on_complete" in note
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assert "duplicate notifications" in note
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def test_resolver_keeps_watch_when_notify_off(self):
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"""notify_on_complete=False → watch_patterns kept intact."""
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from tools.terminal_tool import _resolve_notification_flag_conflict
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resolved, note = _resolve_notification_flag_conflict(
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notify_on_complete=False,
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watch_patterns=["ERROR"],
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background=True,
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)
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assert resolved == ["ERROR"]
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assert note == ""
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def test_resolver_keeps_notify_when_no_watch(self):
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"""Only notify_on_complete set → no conflict."""
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from tools.terminal_tool import _resolve_notification_flag_conflict
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resolved, note = _resolve_notification_flag_conflict(
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notify_on_complete=True,
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watch_patterns=None,
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background=True,
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)
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assert resolved is None
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assert note == ""
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def test_resolver_inert_when_not_background(self):
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"""Without background=True, the whole thing is a no-op."""
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from tools.terminal_tool import _resolve_notification_flag_conflict
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resolved, note = _resolve_notification_flag_conflict(
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notify_on_complete=True,
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watch_patterns=["ERROR"],
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background=False,
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)
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assert resolved == ["ERROR"]
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assert note == ""
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# =========================================================================
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# Global circuit breaker (cross-session overflow blocker)
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# =========================================================================
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class TestGlobalCircuitBreaker:
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def test_trips_after_global_threshold(self, registry):
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"""When >N matches fire across sessions in the window, breaker trips."""
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sessions = [
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_make_session(sid=f"proc_s{i}", watch_patterns=["E"])
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for i in range(WATCH_GLOBAL_MAX_PER_WINDOW + 3)
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]
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# Each session fires exactly one match — individually well under the
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# per-session cap. But collectively they should trip the global cap.
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for s in sessions:
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registry._check_watch_patterns(s, "E hit\n")
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# Drain the queue and count event types.
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watch_matches = 0
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overflow_tripped = 0
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while not registry.completion_queue.empty():
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evt = registry.completion_queue.get_nowait()
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if evt.get("type") == "watch_match":
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watch_matches += 1
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elif evt.get("type") == "watch_overflow_tripped":
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overflow_tripped += 1
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assert watch_matches == WATCH_GLOBAL_MAX_PER_WINDOW
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assert overflow_tripped == 1
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assert registry._global_watch_tripped_until > 0
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def test_cooldown_suppresses_and_then_releases(self, registry):
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"""After trip, further events are suppressed; cooldown expiry emits release."""
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# Spawn enough fresh sessions to trip the global breaker.
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sessions = [
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_make_session(sid=f"proc_t{i}", watch_patterns=["E"])
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for i in range(WATCH_GLOBAL_MAX_PER_WINDOW + 1)
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]
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for s in sessions:
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registry._check_watch_patterns(s, "E hit\n")
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assert registry._global_watch_tripped_until > 0
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# Further matches from BRAND-NEW sessions during cooldown are dropped.
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q_size_before = registry.completion_queue.qsize()
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extra1 = _make_session(sid="proc_extra1", watch_patterns=["E"])
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extra2 = _make_session(sid="proc_extra2", watch_patterns=["E"])
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registry._check_watch_patterns(extra1, "E hit\n")
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registry._check_watch_patterns(extra2, "E hit\n")
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assert registry.completion_queue.qsize() == q_size_before # no new events
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assert registry._global_watch_suppressed_during_trip >= 2
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# Simulate cooldown expiry.
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registry._global_watch_tripped_until = time.time() - 1
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# Next call admits AND emits the release summary.
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released_session = _make_session(sid="proc_after", watch_patterns=["E"])
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registry._check_watch_patterns(released_session, "E hit\n")
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released = False
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||||
admitted = False
|
||||
while not registry.completion_queue.empty():
|
||||
evt = registry.completion_queue.get_nowait()
|
||||
if evt.get("type") == "watch_overflow_released":
|
||||
released = True
|
||||
assert evt["suppressed"] >= 2
|
||||
elif evt.get("type") == "watch_match":
|
||||
admitted = True
|
||||
assert released
|
||||
assert admitted
|
||||
|
||||
Reference in New Issue
Block a user