feat(feishu): show processing state via reactions on user messages

Replaces the permanent "OK" receipt reaction with a 3-phase visual
lifecycle:

- Typing animation appears when the agent starts processing.
- Cleared when processing succeeds — the reply message is the signal.
- Replaced with CrossMark when processing fails.
- Cleared when processing is cancelled or interrupted.

When Feishu rejects the reaction-delete call, we keep the Typing in
place and skip adding CrossMark. Showing both at once would leave the
user seeing both "still working" and "done/failed" simultaneously,
which is worse than a stuck Typing.

A FEISHU_REACTIONS env var (default on) disables the whole lifecycle.
User-added reactions with the same emoji still route through to the
agent; only bot-origin reactions are filtered to break the feedback
loop.

Change-Id: I527081da31f0f9d59b451f45de59df4ddab522ba
This commit is contained in:
Roy-oss1
2026-04-18 12:56:06 +08:00
committed by Teknium
parent 60236862ee
commit 520edd3499
3 changed files with 395 additions and 90 deletions

View File

@@ -8,7 +8,8 @@ Supports:
- Gateway allowlist integration via FEISHU_ALLOWED_USERS
- Persistent dedup state across restarts
- Per-chat serial message processing (matches openclaw createChatQueue)
- Persistent ACK emoji reaction on inbound messages
- Processing status reactions: Typing while working, removed on success,
swapped for CrossMark on failure
- Reaction events routed as synthetic text events (matches openclaw)
- Interactive card button-click events routed as synthetic COMMAND events
- Webhook anomaly tracking (matches openclaw createWebhookAnomalyTracker)
@@ -29,6 +30,7 @@ import re
import threading
import time
import uuid
from collections import OrderedDict
from dataclasses import dataclass, field
from datetime import datetime
from pathlib import Path
@@ -98,6 +100,7 @@ from gateway.platforms.base import (
BasePlatformAdapter,
MessageEvent,
MessageType,
ProcessingOutcome,
SendResult,
SUPPORTED_DOCUMENT_TYPES,
cache_document_from_bytes,
@@ -190,7 +193,17 @@ _APPROVAL_LABEL_MAP: Dict[str, str] = {
}
_FEISHU_BOT_MSG_TRACK_SIZE = 512 # LRU size for tracking sent message IDs
_FEISHU_REPLY_FALLBACK_CODES = frozenset({230011, 231003}) # reply target withdrawn/missing → create fallback
_FEISHU_ACK_EMOJI = "OK"
# Feishu reactions render as prominent badges, unlike Discord/Telegram's
# small footer emoji — a success badge on every message would add noise, so
# we only mark start (Typing) and failure (CrossMark); the reply itself is
# the success signal.
_FEISHU_REACTION_IN_PROGRESS = "Typing"
_FEISHU_REACTION_FAILURE = "CrossMark"
# Bound on the (message_id → reaction_id) handle cache. Happy-path entries
# drain on completion; the cap is a safeguard against unbounded growth from
# delete-failures, not a capacity plan.
_FEISHU_PROCESSING_REACTION_CACHE_SIZE = 1024
# QR onboarding constants
_ONBOARD_ACCOUNTS_URLS = {
@@ -1141,6 +1154,9 @@ class FeishuAdapter(BasePlatformAdapter):
# Exec approval button state (approval_id → {session_key, message_id, chat_id})
self._approval_state: Dict[int, Dict[str, str]] = {}
self._approval_counter = itertools.count(1)
# Feishu reaction deletion requires the opaque reaction_id returned
# by create, so we cache it per message_id.
self._pending_processing_reactions: "OrderedDict[str, str]" = OrderedDict()
self._load_seen_message_ids()
@staticmethod
@@ -2050,12 +2066,12 @@ class FeishuAdapter(BasePlatformAdapter):
operator_type,
emoji_type,
)
# Only process reactions from real users. Ignore app/bot-generated reactions
# and Hermes' own ACK emoji to avoid feedback loops.
# Drop bot/app-origin reactions to break the feedback loop from our
# own lifecycle reactions. A human reacting with the same emoji (e.g.
# clicking Typing on a bot message) is still routed through.
loop = self._loop
if (
operator_type in {"bot", "app"}
or emoji_type == _FEISHU_ACK_EMOJI
or not message_id
or loop is None
or bool(getattr(loop, "is_closed", lambda: False)())
@@ -2279,33 +2295,35 @@ class FeishuAdapter(BasePlatformAdapter):
async def _handle_message_with_guards(self, event: MessageEvent) -> None:
"""Dispatch a single event through the agent pipeline with per-chat serialization
and a persistent ACK emoji reaction before processing starts.
before handing the event off to the agent.
- Per-chat lock: ensures messages in the same chat are processed one at a time
(matches openclaw's createChatQueue serial queue behaviour).
- ACK indicator: adds a CHECK reaction to the triggering message before handing
off to the agent and leaves it in place as a receipt marker.
Per-chat lock ensures messages in the same chat are processed one at a
time (matches openclaw's createChatQueue serial queue behaviour).
"""
chat_id = getattr(event.source, "chat_id", "") or "" if event.source else ""
chat_lock = self._get_chat_lock(chat_id)
async with chat_lock:
message_id = event.message_id
if message_id:
await self._add_ack_reaction(message_id)
await self.handle_message(event)
async def _add_ack_reaction(self, message_id: str) -> Optional[str]:
"""Add a persistent ACK emoji reaction to signal the message was received."""
if not self._client or not message_id:
# =========================================================================
# Processing status reactions
# =========================================================================
def _reactions_enabled(self) -> bool:
return os.getenv("FEISHU_REACTIONS", "true").strip().lower() not in ("false", "0", "no")
async def _add_reaction(self, message_id: str, emoji_type: str) -> Optional[str]:
"""Return the reaction_id on success, else None. The id is needed later for deletion."""
if not self._client or not message_id or not emoji_type:
return None
try:
from lark_oapi.api.im.v1 import ( # lazy import — keeps optional dep optional
from lark_oapi.api.im.v1 import (
CreateMessageReactionRequest,
CreateMessageReactionRequestBody,
)
body = (
CreateMessageReactionRequestBody.builder()
.reaction_type({"emoji_type": _FEISHU_ACK_EMOJI})
.reaction_type({"emoji_type": emoji_type})
.build()
)
request = (
@@ -2318,16 +2336,93 @@ class FeishuAdapter(BasePlatformAdapter):
if response and getattr(response, "success", lambda: False)():
data = getattr(response, "data", None)
return getattr(data, "reaction_id", None)
logger.warning(
"[Feishu] Failed to add ack reaction to %s: code=%s msg=%s",
logger.debug(
"[Feishu] Add reaction %s on %s rejected: code=%s msg=%s",
emoji_type,
message_id,
getattr(response, "code", None),
getattr(response, "msg", None),
)
except Exception:
logger.warning("[Feishu] Failed to add ack reaction to %s", message_id, exc_info=True)
logger.warning(
"[Feishu] Add reaction %s on %s raised",
emoji_type,
message_id,
exc_info=True,
)
return None
async def _remove_reaction(self, message_id: str, reaction_id: str) -> bool:
if not self._client or not message_id or not reaction_id:
return False
try:
from lark_oapi.api.im.v1 import DeleteMessageReactionRequest
request = (
DeleteMessageReactionRequest.builder()
.message_id(message_id)
.reaction_id(reaction_id)
.build()
)
response = await asyncio.to_thread(self._client.im.v1.message_reaction.delete, request)
if response and getattr(response, "success", lambda: False)():
return True
logger.debug(
"[Feishu] Remove reaction %s on %s rejected: code=%s msg=%s",
reaction_id,
message_id,
getattr(response, "code", None),
getattr(response, "msg", None),
)
except Exception:
logger.warning(
"[Feishu] Remove reaction %s on %s raised",
reaction_id,
message_id,
exc_info=True,
)
return False
def _remember_processing_reaction(self, message_id: str, reaction_id: str) -> None:
cache = self._pending_processing_reactions
cache[message_id] = reaction_id
cache.move_to_end(message_id)
while len(cache) > _FEISHU_PROCESSING_REACTION_CACHE_SIZE:
cache.popitem(last=False)
def _pop_processing_reaction(self, message_id: str) -> Optional[str]:
return self._pending_processing_reactions.pop(message_id, None)
async def on_processing_start(self, event: MessageEvent) -> None:
if not self._reactions_enabled():
return
message_id = event.message_id
if not message_id or message_id in self._pending_processing_reactions:
return
reaction_id = await self._add_reaction(message_id, _FEISHU_REACTION_IN_PROGRESS)
if reaction_id:
self._remember_processing_reaction(message_id, reaction_id)
async def on_processing_complete(
self, event: MessageEvent, outcome: ProcessingOutcome
) -> None:
if not self._reactions_enabled():
return
message_id = event.message_id
if not message_id:
return
start_reaction_id = self._pending_processing_reactions.get(message_id)
if start_reaction_id:
if not await self._remove_reaction(message_id, start_reaction_id):
# Don't stack a second badge on top of a Typing we couldn't
# remove — UI would read as both "working" and "done/failed"
# simultaneously. Keep the handle so LRU eventually evicts it.
return
self._pop_processing_reaction(message_id)
if outcome is ProcessingOutcome.FAILURE:
await self._add_reaction(message_id, _FEISHU_REACTION_FAILURE)
# =========================================================================
# Webhook server and security
# =========================================================================